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Author Topic: Effects of Mass  (Read 66920 times)

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TA

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Re: Effects of Mass
« Reply #700 on: March 08, 2012, 10:21:51 PM »

Well, since the data is carried over into your ME2 save, but not used anywhere in ME2, and kept in the data imported to ME3, it probably matters somewhere.
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Ziiro

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Re: Effects of Mass
« Reply #701 on: March 08, 2012, 10:31:11 PM »

Most likely. However keep in mind that this may be something that was put up on the white board for future extrapolation during ME3 when they were developing ME2 and the import system, but it might not have made the cut. I have a feeling there's a lot of that.
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TA

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Re: Effects of Mass
« Reply #702 on: March 08, 2012, 10:55:02 PM »

It is true that they replaced the entire writing staff and changed the majority of the planned plot after ME2 was finished and when ME3 started.  That game was written expecting an entirely different part 3.  So maybe that's just a relic of the original plan.
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Bongo Bill

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Re: Effects of Mass
« Reply #703 on: March 09, 2012, 06:41:07 AM »

I beat this. Quite enjoyed it! it was definitely Bioware doing well what Bioware does best.

Regarding the endings: [spoiler]Talking the Illusive Man into suicide was not as awesome as when I did it to Saren. But it was still better than the Human Reaper Embryo.

The final choice seemed kind of... arbitrary. Kill all robots, or take control of the Reapers, or forcibly combine all life into a new form and blow up the Mass Relays, apparently. How the hell do those choices make any sense, or have anything to do with what led up to the decision? The part where all synthetic life is exterminated struck me as particularly dumb because some of my best friends are synthetic life, and synthesis struck me as not particularly different from what the Reapers were already doing.

Perhaps they rung hollow because they never really sold me on the basic theme of the setting, namely, that there's any damn difference at all between organic and synthetic life. I could only roll my eyes when this almighty transcendent life form that's so powerful that the writers didn't even deign to tell us what it is insisted that the fundamental question about which the galaxy spins is whether the electrons of consciousness are surrounded by metal things or squishy things.

Anyway, I chose to control the Reapers because that seemed like the least objectionable. Maybe I'd be able to tell them to kill some synthetic life, namely themselves, and then the galaxy could go about rebuilding itself, y'know? But all that seemed to happen as a result was that the Normandy crash-landed on some planet and then the credits rolled.[/spoiler] But then the game crashed to desktop during the end credits, so if there was anything after that then I'll have to go through it again. I wonder when my last save was.

I easily maxed out the war assets bar even though the readiness rating never stopped being 50%; I assume multiplayer had something to do with this. Would having it lower or higher have made a difference?

Well, despite any misgivings one might have about the destination, it was a hell of a journey. Characters and scenarios are always the high point of a Bioware game, rather than overarching plot, and this was no exception; I might be able to be more lucid about some specifics after I've had a chance to track down some answers.

Regarding the matter of [spoiler]the stock photo[/spoiler], I didn't see it at all. I mean, I know what it looks like, but it didn't appear in my game. Do you have to [spoiler]bone Tali[/spoiler] or something, or is it just an elaborate prank, or what?
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TA

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Re: Effects of Mass
« Reply #704 on: March 09, 2012, 10:33:16 AM »

Yes, you have to make Tali your waifu.
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Bongo Bill

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Re: Effects of Mass
« Reply #705 on: March 09, 2012, 09:33:16 PM »

Ah. Well, call it one more reason not to, alongside the way that [spoiler]she hooks up with Garrus if you bone neither of them[/spoiler] at the end, which I thought was just fantastic.
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Malikial

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Re: Effects of Mass
« Reply #706 on: March 10, 2012, 04:28:12 AM »

I dunno, I was kinda pissed about the galactic readiness thing for a while there then I actually tried multi-player and I have to say. It's not a bad co-op game and you get galactic readiness VERY fast if you win. I did about 3 hours of it and I maxed my readiness by just doing random matches with 'any' selected in all the options because that gives you the most xp/readiness. Only lost two matches and as long as you progress past the half-way point you still get some readiness. In Bronze you get 3-4% per win, silver you get 4-5 and gold you get 5-7. Note: this is on PC, don't know what the differences are on PS3/360. I dunno if anyone said this already, I didn't really look back in the thread, but all I'm saying is galactic readiness, not hard to max out.
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Bongo Bill

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Re: Effects of Mass
« Reply #707 on: March 10, 2012, 05:09:18 AM »

If you do a bunch of sidequests, you can get a total war resources on the order of 6000-7000. If you do no multiplayer, your readiness rating will be 50%, or over 3000, which is enough to max out the bar. 3000 is more than sufficient to unlock all the endings, but there are minor variations on some of them that become possible with about 4000 and 5000.

However, this doesn't matter, because the endings are all pretty much bullshit. I mean, I loved the game, but all of the endings are bad and it doesn't matter which one you pick.
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Malikial

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Re: Effects of Mass
« Reply #708 on: March 10, 2012, 05:29:47 AM »

I just did the first Priority Citadel mission and I already have WELL over 3K War Resources so yeah, I figured you could get a veritable fuck ton. Granted, I have done every single side mission and talked to every npc/companion as much as I possibly can between every mission. [spoiler]Also, I guess paragon male in this game means gay. I am playing on a NO PREVIOUS ROMANCES save and so far I've been propositioned by both Kaidan and Cortez but none of the ladies.(Note: The only ladies that I think I can romance on my ship are Liara, Diana Allers and Samantha Traynor and I think Traynor prefers the more feminine.) PROBABLY JUST GONNA GO WITH KAIDAN.[/spoiler]
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TA

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Re: Effects of Mass
« Reply #709 on: March 10, 2012, 10:28:00 AM »

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Re: Effects of Mass
« Reply #710 on: March 10, 2012, 10:49:23 AM »

Oh man, someone did something they knew was questionable in an EA game and got a stupid ban?

The Critic Home Alone 5
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Smiler

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Re: Effects of Mass
« Reply #711 on: March 10, 2012, 11:34:20 AM »

And in this case, the questionable thing was "Playing an EA game."
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Thad

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Re: Effects of Mass
« Reply #712 on: March 10, 2012, 11:46:58 AM »

Soooo is there an enable-DLC patch out already, allowing me to append my standard "Pirates, as always, are unaffected" response?
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TA

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Re: Effects of Mass
« Reply #713 on: March 10, 2012, 11:53:52 AM »

Of course.  They've been out since at least Monday.
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Bongo Bill

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Re: Effects of Mass
« Reply #714 on: March 10, 2012, 12:17:16 PM »

Soooo is there an enable-DLC patch out already, allowing me to append my standard "Pirates, as always, are unaffected" response?
Though this incident in particular had cheaters rather than pirates as the scapegoat.
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Dooly

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Re: Effects of Mass
« Reply #715 on: March 10, 2012, 09:42:57 PM »

What happened to the guy who hosted the multiplayer match with modified files?
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TA

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Re: Effects of Mass
« Reply #716 on: March 10, 2012, 09:50:09 PM »

And what happens to people who get millions of credits dumped on them and don't spend any?

hint: it's EA, so you can probably just assume the worst in all situations.
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Bal

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Re: Effects of Mass
« Reply #717 on: March 11, 2012, 04:05:29 AM »

Just finished. [spoiler]I went for the Synthesis ending. It's been the theme of my entire time with the series to make alliances and bring people together as much as possible, and I succeeded on every front. I wasn't about to kill the Geth and EDI after all the trouble I went through to make them people, and controlling the Reapers is just stupid. My only regret is that the only "Shepard Lives" option involves going for the destroy the reapers option. Also, I had the requisite war material, but I wasn't able to save Anderson, at least not that I noticed. Kind of salty that I didn't get to live happily ever after with Liara, but at least Joker and EDI can have a real thing now that they're basically the same form of life.

I've looked into the other endings, and I think I'm actually most satisfied with this one. It's still kind of a down RE: Shepard, given how much time I've put into "my Shepard", with a save that goes back to the first game, and I'm kind of disappointed that the post credits thing basically outright says that, without the mass relays, all the homeworlds and colonies are isolated without viable interstellar FTL, but at least I've changed everyone into some kind of post-organic biosynths, and it seems like everyone I care about evacs to the Normandy during the ending sequence, so the people I care about are together.

Kind of makes you wonder about Earth though. It's the home of, well, fucking everyone now. All the survivors have nowhere to go.
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Re: Effects of Mass
« Reply #718 on: March 11, 2012, 06:07:57 AM »

So, as I enter my ME2 stage of "The Perfect Save Part Six: Save Harderer-erer-ering" what do people here noticing missing from this list of stuff that matters in ME2 for ME3?

Quote
The outcome of the Suicide Mission.

Accepting or rejecting reinstatement as a Spectre during Citadel: The Council.

Saving or destroying the genophage data during Mordin: Old Blood.

Preventing or allowing Tali's exile during Tali: Treason.

Convincing Kasumi to destory or keep the memories during Kasumi: Stolen Memory.

Rewriting or destroying the heretic geth collective during Legion: A House Divided.

Destroying or preserving the Collector Base during the Suicide Mission.

Ending or continuing the Overlord project.

Completing Lair of the Shadow Broker or not.
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Ziiro

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Re: Effects of Mass
« Reply #719 on: March 11, 2012, 10:11:22 AM »

Hey guys I'm finally playing ME3

[spoiler]did you know that the reapers invade earth!?[/spoiler] :slow:
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