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Author Topic: Effects of Mass  (Read 66901 times)

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Büge

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Re: Effects of Mass
« Reply #760 on: March 20, 2012, 03:35:44 PM »

I just finished Mass Effect 3! After days of hearing how the ending is apparently the worst thing ever, It turns out that it actually isn't. It's not even really a bad ending, it's not on my Top 10 list, because it didn't make me cry like a little girl, but Hell, It was an enjoyable ending to a really enjoyable game. I really can't understand why it seems to be so universally hated!

Imagine the Lord of the Rings film trilogy.

Okay, remember that scene in Return of the King when Frodo and Sam were stuck on that rock after Mount Doom erupts?

Now imagine the camera panning out from that shot to reveal that it's been on a computer monitor. A man in a business suit, played by Alec Baldwin, leans in to look at the monitor, then glances offscreen. He says, "can we run the simulation again?" and it cuts to black.
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Smiler

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Re: Effects of Mass
« Reply #761 on: March 20, 2012, 03:55:48 PM »

Oh so it's the ending of Enterprise.
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Ziiro

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Re: Effects of Mass
« Reply #762 on: March 20, 2012, 04:06:32 PM »

Re: Ending:

[spoiler]I would like to add that Martin Sheen put on one hell of a performance for that. Body language in perfect synch with voice, facial expressions, etc. That's one point where I'm glad they hired a great actor and used his face.[/spoiler]
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TA

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Re: Effects of Mass
« Reply #763 on: March 20, 2012, 04:07:53 PM »

Worse.  At least the rest of Enterprise was implied to be relevant.  Literally no choices you make at any point in the entire series affect the ending, except for whether you have enough total Assets/Readiness for [spoiler]Shepard to survive if you pick the one ending where it's possible for shim to survive.[/spoiler]  And the endings are 99% the same no matter which of the three choices you pick, and all three come out of absolutely nowhere and are nonsense.
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Bongo Bill

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Re: Effects of Mass
« Reply #764 on: March 20, 2012, 04:28:38 PM »

As soon as I saw the ending, I knew that it would be better if I just imagined my own ending. I'm imagining it right now, in fact. Oh wow this is so cool.

Perhaps doing this is what has enabled me to feel like it's about time to go through Mass Effect 1 again.
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Niku

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Re: Effects of Mass
« Reply #765 on: March 24, 2012, 04:15:39 AM »

so i just started this so obviously i have not read the last like ten pages of spoilers about the ending but

i am pretty furious at the beginning already!

citadel spoilers i guess [spoiler]why the fuck is there an alien council with udina on it when i instated a human council with anderson.[/spoiler]
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Beat Bandit

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Re: Effects of Mass
« Reply #766 on: March 24, 2012, 04:24:48 AM »

Yeah, there seem to be a bunch of cop-out shits like that, which hit way harder than just an Email.

Right now I think the biggest happy surprise for me is the scanning and gathering. Yeah it's still pretty boring and lame, but at least each item you get has use now outside of "OMG RESOURCE FARMING" or ME1's "nothing" so that's a steady improvement. It's also retardedly easy which is nice.

Plus, the first time I over scanned an area it felt like I was trying to get to the Zoq-Fot-Pik all over again.
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Shinra

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Re: Effects of Mass
« Reply #767 on: March 24, 2012, 06:04:19 AM »

Somebody at Forbes is now pointing out Mass Effect 3's universally flawless reviews and the rabid defense of Bioware by games journalists as the sterling example of how games journalism is schilling for the industry.

Instead of making a reasoned response or simply ignoring an underread section of a publication outside their industry, games journalists are publically flipping their shit.

The best part about this is where Jim Sterling implies they give big name titles 8s, 9s and 10s because of fan backlash, and not because of the huge piles of money they're getting from advertising.
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Rico

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Re: Effects of Mass
« Reply #768 on: March 24, 2012, 05:37:53 PM »

Anderson resigned. A lot of stuff like that is in the codex instead of a scene, probably to save money.
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Niku

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Re: Effects of Mass
« Reply #769 on: March 24, 2012, 06:07:17 PM »

Yeah, I'm aware of the lore reasons, it's more the lack-of-choice slap in the face that gets to me on account of the status quo being literally the opposite of the choices I made.
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Shinra

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Re: Effects of Mass
« Reply #770 on: March 24, 2012, 07:07:53 PM »

Udina being the councilor and the citadel council consisting of aliens regardless of your choices in previous mass effect games is another example of how little Bioware cared about incorporating player choice into the final installment of the series. These were huge choices and the fact that they didn't have legitimate far-reaching implications is insulting to an extreme. You don't even get a real boost to your war readiness, since the point value of the Destiny Ascension is just composed of the point values of the three alliance fleets that are cut in effectiveness by 30% if you saved the fucking council!
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Doom

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Re: Effects of Mass
« Reply #771 on: March 25, 2012, 04:20:48 AM »

You guys need a better example because "We're going to let a council of all humans rule Asari and Turian and Salarian interests because Shepard is so handsome/kawaii uguu" was the worst written decision in ME1, even for LOLRenegades like myself.
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Re: Effects of Mass
« Reply #772 on: March 25, 2012, 04:33:46 AM »

Well too bad, that's the best example. Almost all the other I know I've encountered are either just small changes in dialogue (Yeah I deleted the data, Shep, but kept it anyway because fuck you) or different numbers next to the war scores (you have Cerberus' best engineers now! No wait I mean the one mentally challenged colonist you saved from them, but they were equally skilled anyway).

The Council was basically "the" decision from ME1. Yeah the idea that it would actually last was stupid and it was obviously asking for more than any game company could deliver to expect that actual schism required for the two different outcomes at the end of the Trilogy. Still though just completely changing a major plot point with no player input in a series whose main call is that you control those events is totally lame and you know it.
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Doom

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Re: Effects of Mass
« Reply #773 on: March 25, 2012, 04:48:08 AM »

Well ignoring it is terrible(but that's not my point, I knew all my decisions didn't matter the second I played ME2), but I can't see The Council as "the" decision because not saving them is so blatantly wrong. "You newbie humans have shown us that your rash decision making and zest for action overrides all the virtues of our three much older civilizations entirely. Please put all humans on the Council because we don't have any other worthy members of our entire species' to nominate."

"The" Decision of ME1 probably should have been the Rachni. What happened to them? They were sort of the cause of a colossal galactic war that led to raising the Krogan to space-faring status which led to the whole Genophage thing.

Basically I am savaging ME1's writing at this time, not ME3's.
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Re: Effects of Mass
« Reply #774 on: March 25, 2012, 05:32:16 AM »

See, I had always seen the fully human council as less of a "humanity is so great let's let them rule us" and more of a "step forward if you still have a fully functional military and aren't afraid to use this chance to flex it". Not arguing the writing, though.

Mass Effect 2 had a lot of stuff that didn't impact as much as you would like or may not even have shown up at all, but 3 is the first to disregard a major decision. That's where my personal butthurt comes in, and it's not even a decision I made.
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TA

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Re: Effects of Mass
« Reply #775 on: March 25, 2012, 10:48:22 AM »

"The" Decision of ME1 probably should have been the Rachni. What happened to them? They were sort of the cause of a colossal galactic war that led to raising the Krogan to space-faring status which led to the whole Genophage thing.

Basically I am savaging ME1's writing at this time, not ME3's.

You're right!  Fortunately, ME3 fucks that up too.  [spoiler]If you saved the Rachni Queen, then you find her being indoctrinated in ME3 and have to choose whether or not to save her again.  If you didn't save her, you find ... a different Rachni Queen in the same situation.[/spoiler]
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Shinra

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Re: Effects of Mass
« Reply #776 on: March 25, 2012, 10:53:28 AM »

"The" Decision of ME1 probably should have been the Rachni. What happened to them? They were sort of the cause of a colossal galactic war that led to raising the Krogan to space-faring status which led to the whole Genophage thing.

Basically I am savaging ME1's writing at this time, not ME3's.

You're right!  Fortunately, ME3 fucks that up too.  [spoiler]If you saved the Rachni Queen, then you find her being indoctrinated in ME3 and have to choose whether or not to save her again.  If you didn't save her, you find ... a different Rachni Queen in the same situation.[/spoiler]

I'd wondered what happened there. Nice, Bioware. Nice.
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Disposable Ninja

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Re: Effects of Mass
« Reply #777 on: March 25, 2012, 11:11:41 AM »

I haven't played ME3 yet, but my favorite one I've heard about is the "The" Decision from ME2: it has a minor effect on your war readiness and a bit of dialog.
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Bongo Bill

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Re: Effects of Mass
« Reply #778 on: March 25, 2012, 11:46:40 AM »

"The" Decision of ME1 probably should have been the Rachni. What happened to them? They were sort of the cause of a colossal galactic war that led to raising the Krogan to space-faring status which led to the whole Genophage thing.

Basically I am savaging ME1's writing at this time, not ME3's.

You're right!  Fortunately, ME3 fucks that up too.  [spoiler]If you saved the Rachni Queen, then you find her being indoctrinated in ME3 and have to choose whether or not to save her again.  If you didn't save her, you find ... a different Rachni Queen in the same situation.[/spoiler]
[spoiler]That's a fake queen that Reapers stitched together Frankenstein-style. It begs for the release of death. If you choose to spare it, its children go crazy and it counts as negative war assets.[/spoiler] So it's not that identical.
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Niku

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Re: Effects of Mass
« Reply #779 on: March 25, 2012, 12:11:08 PM »

To be fair, I was also kind of annoyed in ME2 when a colonist from plant-town was gushing her sincere thanks for the way i saved their entire colony

by which she means i'm sure

COLONISTS SURVIVING: 0
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