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Author Topic: Effects of Mass  (Read 66926 times)

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Defenestration

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Re: Effects of Mass
« Reply #820 on: April 01, 2012, 08:50:19 AM »

Harry Partridge is pretty much the best.
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Misha

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Re: Effects of Mass
« Reply #821 on: April 01, 2012, 10:27:47 AM »

I would pay money for DLC that makes the true ending rocking the reapers to destruction
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Bongo Bill

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Re: Effects of Mass
« Reply #822 on: April 05, 2012, 05:46:50 AM »

Bioware Announces Mass Effect 3: Extended Cut

They'll be showing us their attempt at fixing the ending this summer. It will be free. They keep using words like "clarify" and "maintaining artistic vision" which makes me worry that it's just going to be [spoiler]the starchild dropping some technobabble about how Joker's hat can possibly be alive[/spoiler], but the fact that they're not going to try to charge for it makes it already better than I dared hope.

Realistically, they're just trying to not commit to anything at all until the release. And anyway, there's to be a Bioware panel at PAX East tomorrow, so maybe some new developments then.
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Niku

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Re: Effects of Mass
« Reply #823 on: April 05, 2012, 06:17:03 AM »

I'm honestly really, really hoping that it's just a half hour of someone giving exposition Q and A style as Shepard outright reads forum posts at them.
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Bongo Bill

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Re: Effects of Mass
« Reply #824 on: April 05, 2012, 06:26:32 AM »

Neither Shepard VA has been hired to read more lines for it yet, but recording would obviously happen pretty late in the process, so there's plenty of time between now and summer for your dream to come true.
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Ziiro

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Re: Effects of Mass
« Reply #825 on: April 05, 2012, 06:48:33 AM »

But it's actually not going to change anything. They're just making the shit longer with closure. I can't wait to see the horrible fucking handwaving at [spoiler]destroying the relays. That's probably the worst part.[spoiler][/spoiler][/spoiler]. They haven't even contacted Jennifer Hale.

Ps, here's something neat: http://shannon.users.sonic.net/masseffect/
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Bongo Bill

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Re: Effects of Mass
« Reply #826 on: April 05, 2012, 09:04:06 AM »

Unfortunately, evidence is mounting that they're not going to remove the part that's stupid, only pile words and FMVs onto it. Still, they've got enough time and enough writers who aren't complete hacks that they might be able to pull it off.
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Ziiro

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Re: Effects of Mass
« Reply #827 on: April 05, 2012, 09:11:12 AM »

Quote
The goal of the DLC is not to provide a new ending to the game, rather to offer fans additional context and answers to the end of Commander Shepard’s story.

Yeah. Not really interested. There's too many fucking holes for that to be an acceptable end. This isn't really what people wanted, you assholes.
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Büge

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Re: Effects of Mass
« Reply #828 on: April 05, 2012, 09:13:31 AM »

DR. SHEPARD NEVER RETURNED HOME
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Niku

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Re: Effects of Mass
« Reply #829 on: April 05, 2012, 09:46:00 AM »

[spoiler]the relays weren't destroyed, they just went into dark space[/spoiler]
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Bongo Bill

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Re: Effects of Mass
« Reply #830 on: April 05, 2012, 10:47:13 AM »

If they lied about the existing ending before, maybe they're lying about the new ending now?

I'd rather not have to stop trusting a company whose output I've enjoyed in the past.
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DestyNova

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Re: Effects of Mass
« Reply #831 on: April 05, 2012, 11:51:58 AM »

At least explain why Joker turned coward and potentially dead squad members can show up.
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Beat Bandit

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Re: Effects of Mass
« Reply #832 on: April 05, 2012, 12:01:20 PM »

Quote
The goal of the DLC is not to provide a new ending to the game, rather to offer fans additional context and answers to the end of Commander Shepard’s story.

Yeah. Not really interested. There's too many fucking holes for that to be an acceptable end. This isn't really what people wanted, you assholes.

Yeah, it sure does suck that they're trying to fix an ending the public saw as full of plot holes by clarifying and filling in those holes. Can this group that wrote a story so enthralling that their fanbase became personally offended when the ending didn’t match each of their expectations do nothing right?
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Classic

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Re: Effects of Mass
« Reply #833 on: April 05, 2012, 12:06:28 PM »

Beat, remember how you were trying to convince people you weren't a BioWare loyalist/apologist?
...
...
I think you just conceded whatever points you managed to make.
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Ziiro

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Re: Effects of Mass
« Reply #834 on: April 05, 2012, 12:19:59 PM »

They're not fixing anything if they're not changing it.

[spoiler]They're not going to change anything. Without changing anything, it's hard to cover up the holes of:
-a very inconsistent Shepard (never challenging the Star Child. Just accepting everything he says as fact. No renegade or paragon speech options.) Why does he take everything as truth? Why doesn't he question anything? You don't even really get to question the Star Child a whole bunch - you know, when faced with the entity that is controlling the reapers I figure he'd have a lot of questions.

-the Relays blowing up, wrecking galactic Galactic civilization. The implications of the relays detonating - even if you cross out the whole "They destroy the star system" with some handwaving about the energy, it's still a problem that so many alien species are surrounding earth and on earth that has no ability to eat the food produced by it. (Quarians and Turians will die.)

Not to mention the tens of thousands of worlds that rely on imports of foods or goods to survive because of the harsh environments or various stage of terraforming or what have  you. The entire galaxy is fucked without relays. All communications and travel goes through the relays - full stop. There is no alternative. In fact, in Mass Effect 1 in the codex it talks about how the first act of war is to destroy comm buoys because messages take at best months or years to cross galactic space.

-Why Joker is running in the first place. They can try to explain that away all they want but that is so far out of character it's completely unbelievable. He would never abandon - Even if people were telling him "Shepard is dead. We saw him hit by a reaper beam. Joker would be saying "Yeah well I've heard that one before."
[/spoiler]

I had my own expectations for the ending to be actually changed as well as some of this epilogue bullshit. Not changing the ending and supplying the epilogue doesn't do much besides lip service and PR to the tune of "WE TOTALLY LISTENED BUT WE'RE NOT COMPROMISING OUR ARTISTIC VISION"
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Bongo Bill

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Re: Effects of Mass
« Reply #835 on: April 05, 2012, 12:22:17 PM »

There are many, many problems with the ending; its ambiguity is one of the smaller ones. The language they use suggests that the altered ending will be the existing ending with additional exposition regarding the mechanics of the deus ex machina. That's not a fix at all; they're still left with [spoiler]introducing an uninteresting new character after the climax, who assigns an unforeshadowed new motivation to the villains, which is based on an idea that the story has already demonstrated to be false the few times it came up[/spoiler]. And that's in the best case, where they do "clarify" [spoiler]what happens to your crew, how fucked everything is, how you get back to earth in Destroy, why Destroy carries the drawbacks it does, what the fuck Synthesis even means, and what's the deal with that goddamned kid[/spoiler]. I can't imagine any explanation for some of those without retconning them, let alone satisfying ones.

The ending is bad as much for what it does as what it doesn't do. I'm hoping that this "clarify" nonsense is just amateurish PR desperately trying to avoid saying that what they're trying to fix is a problem.
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Bal

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Re: Effects of Mass
« Reply #836 on: April 05, 2012, 12:23:19 PM »

Well, the quantum entanglement comms fix one problem. I mean, that's why they exist in ME3 to start with, because the reapers have all but shut down normal comms. The rest is totally valid though.
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Ziiro

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Re: Effects of Mass
« Reply #837 on: April 05, 2012, 12:31:47 PM »

[spoiler]Quantum entanglement only solves so much though. You have a few, very specific coms but it's like tin cans on string. Plus, it's not a widespread tech outside of military circles. I just think the general infrastructure of the galaxy is completely fucked. There's no extranet unless they hobble it together using the quantum entanglement points as hubs in an extremely convoluted solution that would take insane logistics to set up. Again, resources that will be hard to coordinate.

The bigger problem is there is no non mass-effect FTL technology - why would there be? The Reaper Tech solved all the problems and I don't think anyone was particularly close to unlocking it.

Maybe this is the final fuck you of the reapers - Organic Life evolves along the paths we desire, and if they ever rid the galaxy of us that cycle is fucked. At least for a couple decades.[/spoiler]

I think I've linked this before, but this would explain a lot.
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Ziiro

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Re: Effects of Mass
« Reply #838 on: April 05, 2012, 12:38:25 PM »

Additional thought: [spoiler]Is there a 100% fail state ending? Destroy with low resources maybe? I'd like to see a scene/cinematic of the next cycle (undoubtedly dominated by Yahg) discovering Glyph-in-a-box and preparing for the reapers. The yahg culture is basically "The leader asserts and you fall the fuck in line." So I can't imagine they'll have the council issue. They also wouldn't be caught with their pants down like the Protheans. One would hope.[/spoiler]
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Bongo Bill

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Re: Effects of Mass
« Reply #839 on: April 05, 2012, 12:39:23 PM »

I'm not against the idea of a [spoiler]Pyrrhic victory wherein this cycle ruined itself in order to ensure that nothing like it would ever happen again[/spoiler], but I'd still be dissatisfied with it if [spoiler]the reason it was necessary is still because some space baby thought that robots always turn evil[/spoiler].
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