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Author Topic: Make Up New Unlockables!  (Read 59260 times)

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Bongo Bill

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Re: Make Up New Unlockables!
« Reply #320 on: May 01, 2009, 05:58:19 PM »

Shedding some light on the mystery.
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yyler

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Re: Make Up New Unlockables!
« Reply #321 on: May 23, 2009, 04:49:48 PM »

The Heavy gets a Microgun. Smaller than his Minigun. When he revs up and fires, he moves at his normal movement speed. Does the same damage as Natascha.

The name is a joke.
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Bongo Bill

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Re: Make Up New Unlockables!
« Reply #322 on: May 25, 2009, 11:37:14 PM »

Well, apparently anything goes these days, so Soldiers and/or Demomen may get to trade in one of their weapons for an object that protects them from self-damage.

Soldier getting a melee replacement that lets him dig foxholes or otherwise create some kind of cover is seeming more and more likely. This would create interesting teamwork opportunities, and we all know how awesome those are. Maybe: attack the ground with the shovel to get a sandbag, then drop it wherever you want, and it'll persist until it takes a bunch of damage. Stack them on top of each other! Drop them on unsuspecting enemies! You can't repair them, though. Enemy melee attacks do extra damage to them, and you can break them down quickly with your own melee attacks (allies need not worry, since they can pass more-or-less through them, much as how your allies, but neither you nor your enemies, can pass through your own dispensers).

Since they are doing more things to make Pyro situationally useful, I bet you'll be able to spill the bottle of scrumpy on the ground somewhere, then any flamethrower, flare gun, fire arrow, or burning person that lands in the puddle will make it burn for several seconds, with any enemy that enters the area being set on fire and taking damage. Maybe you can deliberately break it with an alt-fire or something, and it repairs itself over time a la Sandman and Jarate.

On the subject of upgrading melee weapons, give the Medic back his huge comedy syringe. If he hits an enemy with it, it will fill with blood; if it's filled, he can attack an ally, or alt-fire to attack himself, by injecting that blood to give an instant full overheal. This, of course, empties it.

The alt-fire on Heavy's fists makes him grab an enemy and toss them: basically it immobilizes them both for about half a second, then whatever direction the Heavy is facing, he flings the enemy through the air (the target class' weight determines how far they'll go). Not to leave the KGB out in the cold, of course - an alt-fire with them causes him to slowly and comically wind up a mighty punch which does extra damage proportional to the reduced rate of fire. Not a taunt kill, though, because he can still move while the animation is going. And it's not that strong and slow.

Kukri alt-fire is a slow attack that pins an enemy to the ground or a nearby wall, if one is handy. For several seconds they can still attack, but not move.

Either baseball bat gains the power to deflect projectiles, though the timing is of course extremely tricky.

The fire axe: ...?

While we're at it, maybe an update that can accurately track whom to credit when a physics effect knocks somebody down a hole.
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Envy

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Re: Make Up New Unlockables!
« Reply #323 on: May 26, 2009, 09:11:22 AM »

The unlockable improvement unlockable: Makes unlockable's drop more.
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Saturn

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Re: Make Up New Unlockables!
« Reply #324 on: May 26, 2009, 11:33:06 AM »

Heavy gets a Stalin mustache as a "hat" unlock
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Mongrel

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Re: Make Up New Unlockables!
« Reply #325 on: May 26, 2009, 11:36:10 AM »

What kind of mustache does the Medic get?
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Brentai

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Re: Make Up New Unlockables!
« Reply #326 on: May 26, 2009, 11:39:30 AM »

The most obvious one, of course.

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Bongo Bill

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Re: Make Up New Unlockables!
« Reply #327 on: May 26, 2009, 02:54:48 PM »

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Brentai

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Re: Make Up New Unlockables!
« Reply #328 on: May 26, 2009, 02:56:45 PM »

Spy gets a fake mustache, nose, and glasses.
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Bongo Bill

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Re: Make Up New Unlockables!
« Reply #329 on: May 26, 2009, 03:03:41 PM »

Plus Groucho Marx eyebrows.
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Detonator

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Re: Make Up New Unlockables!
« Reply #330 on: May 26, 2009, 03:20:42 PM »

The unlockable improvement unlockable: Makes unlockable's drop more.

How do you unlock it?

Random drop. :MENDOZAAAAA:
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"Imagine punching somebody so hard that they turned into a door. Then you found out that's where ALL doors come from, and you got initiated into a murder club that makes doors. The stronger you punch, the better the door. So there are like super strong murderers who punch people into Venetian doors and shit"

Kazz

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Re: Make Up New Unlockables!
« Reply #331 on: May 26, 2009, 03:23:06 PM »

A hat that makes all your weapons do 25% less damage and halves your crit rate, but taunts enemies when you kill them and lets them know they were bested by someone who is handicapping himself.
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Detonator

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Re: Make Up New Unlockables!
« Reply #332 on: May 26, 2009, 03:25:26 PM »

Spy gets a fake mustache, nose, and glasses.
Plus Groucho Marx eyebrows.

thatsthejoke.jpg

A hat that makes all your weapons do 25% less damage and halves your crit rate, but taunts enemies when you kill them and lets them know they were bested by someone who is handicapping himself.

 :loser: I don't get it...
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"Imagine punching somebody so hard that they turned into a door. Then you found out that's where ALL doors come from, and you got initiated into a murder club that makes doors. The stronger you punch, the better the door. So there are like super strong murderers who punch people into Venetian doors and shit"

Bongo Bill

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Re: Make Up New Unlockables!
« Reply #333 on: May 26, 2009, 03:30:27 PM »

Tenth class gets a riot shield, a powerful pistol, and a truncheon or nightstick. The riot shield can be raised up to block all weapons fire from the front, but you move very slowly while it's up. You can also knock people away with it, but this attack does no damage. There's a small window in the front that a Sniper can still headshot you through.
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Niku

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Re: Make Up New Unlockables!
« Reply #334 on: May 26, 2009, 04:54:13 PM »

Tenth class gets a riot shield, a powerful pistol, and a truncheon or nightstick. The riot shield can be raised up to block all weapons fire from the front, but you move very slowly while it's up. You can also knock people away with it, but this attack does no damage. There's a small window in the front that a Sniper can still headshot you through.

Also a can you can throw at your enemy's feet.
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Kazz

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Re: Make Up New Unlockables!
« Reply #335 on: May 26, 2009, 04:57:32 PM »

And when you die you go KSHHHHHHHH as though you were a man made of radios.
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Brentai

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Re: Make Up New Unlockables!
« Reply #336 on: May 26, 2009, 04:59:31 PM »

Taunts include pelvic thrusting and telling dominated players that they have got muffins.
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Saturn

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Re: Make Up New Unlockables!
« Reply #337 on: May 26, 2009, 06:57:59 PM »

10th class: THE HUNK.
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Doom

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Re: Make Up New Unlockables!
« Reply #338 on: June 11, 2009, 02:24:05 PM »

A giant old-time cannon/mortar that fires a solid iron cannon ball that can rebound and crushes engineers behind sentries and shit, or just bounce off the sentries. Suspectible to poofing, obviously!

Deals about as much damage as the average rocket per "bounce" except it clearly isn't a single bounce. Maybe reduced damage the longer it's out and it fades away(doesn't explode, can't invalidate the demoman) after a set period of time.

Rocket Jumping? Oh, you just fire it at your feet as per usual. Then it bounces around a bit and fuck anyone left behind!

basically the Serious Sam weapon ok

Also introduces the soldier's taunt kill: He dislodges the mother from his soldier and sets it down, lightning a comically long/short fuse to fire. At this point he assumes a full-blown covering ears/closing eyes THIS IS GONNA BE GREAT pose or he heroically salutes because God Bless America.
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Mongrel

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Re: Make Up New Unlockables!
« Reply #339 on: June 11, 2009, 03:41:35 PM »

dislodges the mother from his soldier

 :wat:
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