Brontoforumus Archive

Please login or register.

Login with username, password and session length
Advanced search  

News:


This board has been fossilized.
You are reading an archive of Brontoforumus, a.k.a. The Worst Forums Ever, from 2008 to early 2014.  Registration and posting (for most members) has been disabled here to discourage spambots from taking over.  Old members can still log in to view boards, PMs, etc.

The new message board is at http://brontoforum.us.

Poll

Commands:

Return to the tomb, investigate.
- 12 (54.5%)
Head for the buildings.
- 6 (27.3%)
Head for the coastline.
- 3 (13.6%)
Head for the mountains.
- 1 (4.5%)

Total Members Voted: 22

Voting closed: March 16, 2009, 10:24:19 PM


Pages: 1 [2]

Author Topic: The Mayor - Chapter 2 - Starry Night  (Read 4765 times)

0 Members and 1 Guest are viewing this topic.

MadMAxJr

  • Tested
  • Karma: 5
  • Posts: 2339
    • View Profile
    • RPG Q&A
Re: The Mayor - Chapter 2 - Starry Night
« Reply #20 on: March 16, 2009, 11:08:23 AM »

Did we ever get a message back from the legal department if the potential legions of undead in the tomb are valid voters, provided they registered once during their life?  What do we do with the dead who are not native citizens?
Logged
"The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt." - Bertrand Russell

Got questions about RPGs?

Kazz

  • Projekt Direktor
  • Admin
  • Tested
  • Karma: -65475
  • Posts: 6423
    • View Profile
Re: The Mayor - Chapter 2 - Starry Night
« Reply #21 on: March 16, 2009, 02:18:18 PM »

I see you all subscribe to the "go the wrong way first" theory of game completionism.

However, this is not a game.  This is a real mayor's real quest for really real survival.

And he needs to go let everybody know that he's back, and ready to lead.

Then he can return to the tomb with someone to have dialogue with in his deep, sexy voice.
Logged

Defenestration

  • The Sixth Window
  • Tested
  • Karma: 20
  • Posts: 1867
    • View Profile
Re: The Mayor - Chapter 2 - Starry Night
« Reply #22 on: March 16, 2009, 02:51:29 PM »

My vote's for the buildings as well. Tombs are boring, and if there was anything interesting, we would have seen it on the way out.

(Where is Chapter 1, out of curiousity)
Logged
Una salus victis nullam sperare salutem

The Mayor

  • Admin
  • Tested
  • Karma: 0
  • Posts: 60
    • View Profile
    • The Mayor
Re: The Mayor - Chapter 2 - Starry Night
« Reply #23 on: March 16, 2009, 03:10:04 PM »

Logged

Lady Duke

  • Shiny Ranger
  • Tested
  • Karma: 3
  • Posts: 2339
    • View Profile
Re: The Mayor - Chapter 2 - Starry Night
« Reply #24 on: March 16, 2009, 03:15:55 PM »

The amount of votes for heading towards the buildings should be higher.  Obviously you are all dirty wolfpires and trying to get the mayor murdered terribly in some smelly old tree tomb.  Geez.
Logged

Brentai

  • https://www.youtube.com/watch?v=DnXYVlPgX_o
  • Admin
  • Tested
  • Karma: -65281
  • Posts: 17524
    • View Profile
Re: The Mayor - Chapter 2 - Starry Night
« Reply #25 on: March 16, 2009, 05:05:56 PM »

Basically we're just being thorough.

If anybody is inside that tomb it's because The Mayor put them there and intends to make sure they stay there.  After that we can put "require more tombs" on the agenda.
Logged

Kazz

  • Projekt Direktor
  • Admin
  • Tested
  • Karma: -65475
  • Posts: 6423
    • View Profile
Re: The Mayor - Chapter 2 - Starry Night
« Reply #26 on: March 16, 2009, 05:36:16 PM »

Well, whatever.  I think if we find a support pillar in there he should wrestle it to death.
Logged

Brentai

  • https://www.youtube.com/watch?v=DnXYVlPgX_o
  • Admin
  • Tested
  • Karma: -65281
  • Posts: 17524
    • View Profile
Re: The Mayor - Chapter 2 - Starry Night
« Reply #27 on: March 16, 2009, 06:15:32 PM »

Video games have taught me that that is the only way to proceed.
Logged

The Mayor

  • Admin
  • Tested
  • Karma: 0
  • Posts: 60
    • View Profile
    • The Mayor
Re: The Mayor - Chapter 2 - Starry Night
« Reply #28 on: March 17, 2009, 12:14:18 AM »

Command:

Return to the tomb, investigate.
Logged
Pages: 1 [2]