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Author Topic: MAH SENTRY  (Read 6776 times)

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JDigital

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Re: CTRL+M1
« Reply #20 on: March 21, 2009, 09:24:42 AM »

Disguising as the enemy spy is fun because it confuses people. A spy!... false alarm guys, it's only our spy. :imagination:

It shouldn't work, but sometimes it just does. I once uncloaked like this in plain sight in front of a sentry farm and was shot a few times by the attending engineer. When I survived, he ignored me, and I pretended to visit resupply before sapping his parts.

The trick is that they know you're a spy, but are thrown off by the suggestion that they only think this because you're their spy, and so they doubt their suspicion.
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Rico

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Re: CTRL+M1
« Reply #21 on: March 21, 2009, 09:49:43 AM »

Yeah, defensive engineer is boring as shit by design and I can only enjoy it when the enemy team is pushed far enough up that I can shoot them with my guns and still be able to run back fast enough to knock off sappers OR when there is a terrible demo and I can laugh at it while my sentry never dies.

My favorite engineering is on offense on Payload maps, where I have the choice of pseudo-defense with a good forward base or can try for superdick behind-enemy-lines sentries.  This is probably because I get a little hard when my team full of hefty weapons guys wins a previously choked-at-last-cap payload map and I have a level 3 teleporter that lasts the whole time with like 50 teleports on it and I'm still shooting people in the face with my shotgun.
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Detonator

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Re: CTRL+M1
« Reply #22 on: March 21, 2009, 10:55:05 AM »

Engineer is one of those things you do because you give a shit about winning, and your team needs you to be Engineer in order to win.  It's a lot like Medic for me in that respect except in the reverse; I grudgingly play Medic even though I always try not to because it feels too much like dealing with peoples' demands, which is what I do during my day hours, and I grudgingly play Engineer even though I always try not to because it's as dull as pretending to be a brick. 

The difference I find is that it's usually a pain to get more than one person to play medic on a team, while it's a pain to get less than three to play engineer.  The fact that half the posters in this topic seem to main engineer attests to that.  The result is that Medic is my most-played class, while engineer is the least.

Does anybody ever play spy and pretend to be the enemy spy?

I don't because it seems my teammates more reflexively spy check me while I'm undisguised.  I'm guessing that even though it seems unlikely that a spy would disguise as a spy, the presence of any spy makes them remember to spy check.
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Brentai

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Re: CTRL+M1
« Reply #23 on: March 21, 2009, 11:01:08 AM »

It's basically a gamble.  It actually works slightly better against good players, oddly enough, because they're used to staying the hell away from their own Spies in order not to give away their position.  The Engie will of course shoot the hell out of you if you stand anywhere near his shit, but that's the usual case anyway if you don't distract or kill him first.

RE: Too many Engineers - The worst scenario possible is when you have a shitload of bad Engineers.  There are times I've thought, "Holy Christ, we have no buildings!  I need to switch to Engineer!" and I hit comma and there are 4 fucking Engineers.  You can hardly switch at that point because then you won't even have a frontline to support.
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Zaratustra

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Re: CTRL+M1
« Reply #24 on: March 21, 2009, 11:18:38 AM »

So true. I've seen five-person teams with two fucking engineers. I just stop playing at that point.

Mongrel

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Re: CTRL+M1
« Reply #25 on: March 21, 2009, 11:46:00 AM »

Yeah. As much as I love engineer, I play a lot of other classes when I see an established, competant engie already active on our team.

Sometimes though, frustration at others' incompetence cause me to switch anyway. "It's been three minutes and you still don't have the teleport up? Fuck's sakes!"
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JDigital

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Re: CTRL+M1
« Reply #26 on: March 21, 2009, 11:52:13 AM »

I once played with a team whose solution to losing 1-2 on 2fort was to switch almost the entire team to engineers and found a city of buildings outside spawn. A single demoman quickly reduced it all to scrap.
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Bongo Bill

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Re: CTRL+M1
« Reply #27 on: March 21, 2009, 11:52:34 AM »

Every once in a while I enjoy a round where the entire team goes Engineer. Still love being Medic, though. It's hard to Medic effectively on a small team (though this is true of any support class), and lately I have been playing on this one low-population server primarily.
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...but is it art?

Doom

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Re: CTRL+M1
« Reply #28 on: March 21, 2009, 12:10:06 PM »

Last night some Bleck guy was like "I'll be an engineer even though it's 3v3 and this is a CTF map."

So I just claimed everything outside the enemy team flag room as my territory and marked it with fresh corpses and the shells of my FAN.

I guess this is my compromise for playing on Shadow Moses with it's A-Team of engineer mainers.
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Rico

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Re: CTRL+M1
« Reply #29 on: March 21, 2009, 12:11:13 PM »

If it is anything other than Well or something with rapidly moving spawns, I will usually ragequit the second there is more than one engineer and no teleporter.  This may be related to my recent drastic increase in Heavy playing time because no one else seems to be able to handle being stunned.

Huge numbers of engineers can in theory work but in practice most of the time their farms are too close together AND don't cover each other well so it's trivial to tear the whole thing down in one or two ubers.  Against competent engineers it's still very doable (unless you're Zara on Steel????) but it's slow-going and mildly irritating so I usually don't bother.
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Doom

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Re: CTRL+M1
« Reply #30 on: March 21, 2009, 01:24:34 PM »

Quote from: Kazz
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Zaratustra

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Re: CTRL+M1
« Reply #31 on: March 21, 2009, 02:03:04 PM »

I admit that I'm completely incompetent against sentries of any kind and my fury against engineers is at least partially due to that.

Mongrel

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Re: CTRL+M1
« Reply #32 on: March 21, 2009, 03:14:02 PM »

Today I was playing on Gold Rush, on defense, in the second stage. There were four engies on our side, so someone called for one to switch. I said I'd upgrade the teles and swap out, which I did, changing to pyro. At that point the round began.

When I come away from the spawn, I immediately see THREE SENTRIES. ON THE TRACKS. IN THE MIDDLE OF THE COURTYARD... IN THE SECOND AREA.

Over the mike I hear a teammate holler "Where are the sentries?!?!?!?"

 :facepalm: :facepalm: :facepalm: :facepalm: :facepalm:

I think they were all sapped and destroyed about 30 seconds later.
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Saturn

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Re: CTRL+M1
« Reply #33 on: March 21, 2009, 07:49:15 PM »

Today I was playing on Gold Rush, on defense, in the second stage. There were four engies on our side, so someone called for one to switch. I said I'd upgrade the teles and swap out, which I did, changing to pyro. At that point the round began.

When I come away from the spawn, I immediately see THREE SENTRIES. ON THE TRACKS. IN THE MIDDLE OF THE COURTYARD... IN THE SECOND AREA.

Over the mike I hear a teammate holler "Where are the sentries?!?!?!?"

 :facepalm: :facepalm: :facepalm: :facepalm: :facepalm:

I think they were all sapped and destroyed about 30 seconds later.
the funniest thing is that someone crouched behind the cart could have just caused it to run the sentries over.
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MadMAxJr

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Re: CTRL+M1
« Reply #34 on: March 21, 2009, 08:50:48 PM »

The engineer is a tool first and a combatant second.  You do not directly win games.  You facilitate other players to win for you.  You make their job easier in exchange for reduced combat strength.  This does not make you a less skilled combatant.  You simply have weaker tools for the job but they can still do the job.  The engineer is about self sacrifice.  Make sure the people you do your hard work for are worth it.  If you cannot endure this, go play some other class.

I'll still be here, fixing my teleporter that broke five seconds ago that you just saw and spouted across alltalk "Engineer, put up a teleporter.", even though it has been there all god damned game prior to your little incident.

I'll still be here, despite the assholes who have the gall to tell me exactly what needs to be done with my tools, when I have done the valve maps to DEATH.  The sentry doesn't work there because it can be shot, moron.

I'm that asshole who gets you the teleport base setup and DEFENDED on gravel pit offense so you have a less-guarded attack point on both B and C.

If you think I just crouch and beat my sentry while hooked up to my dispenser for life support, or that is what good engineers should do, I have nothing to say to you.  Pick a class that is more to your thinking.  I'll be over here, helping you secure the god damned win.  Go play pyro, get on my teleporter, and do whatever the hell it is you do.

Are you a fellow engineer perhaps?  Here's a tip for you.  There's more to the world than just your god damned equipment.  If your team has eight or more, there's a reason for a second engineer.  If his stuff is spitting fire, you might wanna go hit it and fix it for him, because it helps the TEAM, not just you.  Unless you are on a 32 man server, rarely ever should there be a 3rd engineer.

Your engineer builds his tools of aid not just to earn points, or to kill enemies.  He wants your team to win.  Not just you, your team as a whole.  Your engineer loves you.  He will never say this, admit it, or confess it under torture.  Why else would anyone sacrifice proper firepower for tools whose sole purpose are to aid others.

I wrote this post under the influence of 375ml of some very very lovely momokawa organic junmai sake.
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Brentai

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Re: CTRL+M1
« Reply #35 on: March 21, 2009, 09:05:16 PM »

So yeah, dustbowl tonight.  I went third Engineer for some bizarre reason - like a calling - and set up on the rear point, also for some reason because the first point looked to be holding pretty damn well.  Long story short, I was right to do all of it, you guys gave me some pretty wild tanking sessions, and I now have renewed faith in Engineer as a class you can have some enjoyment in.

(Unrelated to this topic: I also, finally, got the hang of the last class I needed to get the hang of, the Demoman.  I now understand grenade spam, and it is wonderful.)

I wrote this post under the influence of 375ml of some very very lovely momokawa organic junmai sake.

You know when your mouth starts watering, but it's, like, from the back of your jaw, and it's all gushing and acidic and you're all like OH GOD GIMME?
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Brentai

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Re: CTRL+M1
« Reply #36 on: March 21, 2009, 10:35:11 PM »

Then I went to some other schlebs' server and sapped the shit out of every single thing that was ever built by any Engineer, ever.

In one hand, the power of infinite creation.  In the other, total destruction.


(Guess which one's holding the Falcon Punch.)
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Ocksi

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Re: CTRL+M1
« Reply #37 on: March 21, 2009, 10:50:56 PM »

I once played with a team whose solution to losing 1-2 on 2fort was to switch almost the entire team to engineers and found a city of buildings outside spawn. A single demoman quickly reduced it all to scrap.
Whenever I'm on 2fort I try to get as many engineers on the team as possible so we can all camp in the spawn room and hope the map changes quickly.  It works about 50%.
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Arc

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Re: CTRL+M1
« Reply #38 on: March 21, 2009, 11:10:16 PM »

Sniping with the infinite pistol feels good, man.
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Royal☭

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Re: CTRL+M1
« Reply #39 on: March 22, 2009, 07:32:16 AM »

I once played with a team whose solution to losing 1-2 on 2fort was to switch almost the entire team to engineers and found a city of buildings outside spawn. A single demoman quickly reduced it all to scrap.
Whenever I'm on 2fort I try to get as many engineers on the team as possible so we can all camp in the spawn room and hope the map changes quickly.  It works about 50%.

And then you go sniper and I help you as a pyro.   :perfect:
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