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Author Topic: Dwarf Fortress  (Read 11451 times)

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Ziiro

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Re: Dwarf Fortress
« Reply #120 on: June 26, 2010, 08:07:14 PM »

Can that actually be moved by the dwarves?
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Esperath

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Re: Dwarf Fortress
« Reply #121 on: June 26, 2010, 08:35:50 PM »

Apparently yes, because he is in a refuse pile now.
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patito

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Re: Dwarf Fortress
« Reply #122 on: June 27, 2010, 02:24:01 AM »

Those demons will be pissed now that you killed their ambassador.
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Esperath

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Re: Dwarf Fortress
« Reply #123 on: June 27, 2010, 04:45:34 AM »

He was actually the human ambassador (!?), so as long as the entire civ hasn't been taken over by demons, I should be alright.  I guess I'll find out soon enough!

DEMON SIEGE PARTY
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François

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Re: Dwarf Fortress
« Reply #124 on: September 15, 2010, 02:33:28 PM »

Life imitates art: 30-Pound Carp Attacks Kayaker During Missouri River Race

Quote
“It’s definitely a risk of being out on the river,” said Tracy Hill of the US  Fish and Wildlife Service. “It’s extremely serious. Those things can kill you.”  According to Hill, the 30-pounder that hit Pennington could’ve been a lot bigger. “These fish can grow into 70 or 80 pounds.”

:ohshi~:
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NexAdruin

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Re: Dwarf Fortress
« Reply #125 on: November 27, 2010, 08:33:50 PM »

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jsnlxndrlv

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Re: Dwarf Fortress
« Reply #126 on: December 23, 2010, 10:11:48 AM »

The Tale of Bravemule is my favorite such story yet. Illustrations interspersed with Stonesense screenshots and text from the various dwarves themselves. Still pretty early, though, so there's only 2 years of content.
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Niku

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Re: Dwarf Fortress
« Reply #127 on: February 23, 2011, 10:00:13 AM »

Newbie: The artist of Bravemule was working on another project a while back and I thought it might be of interest to you.
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NexAdruin

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Re: Dwarf Fortress
« Reply #128 on: May 04, 2011, 10:09:55 AM »

Dwarf Fortress Lite?

I don't really know how I feel about this.
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Classic

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Re: Dwarf Fortress
« Reply #129 on: May 04, 2011, 10:59:49 AM »

I now know EXACTLY where to find people to be obnoxiously snobbish towards.
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Nickasummers

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Re: Dwarf Fortress
« Reply #130 on: May 04, 2011, 11:02:52 AM »

It looks like dwarf fortress with less complexity.... I thought the feeling of "holy crap, I figured something out!" was half of the point of dwarf fortress... Not sure I would like Dwarves!? nearly as much as the real thing.
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Smiler

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Re: Dwarf Fortress
« Reply #131 on: May 04, 2011, 11:09:30 AM »

Dwarf Fortress is a huge timesink where I never got the payoff that I wanted. There was never a point where I thought "Aww man my fortress is AWESOME!" I started getting nobles and then the game started getting less fun and I quit.

Dwarves!? is pretty much a casual game that will hook people because people love the shit out of games where you dig with dwarves. There was that Delve Deeper game that came out a while ago that was sort of the same way.
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Nickasummers

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Re: Dwarf Fortress
« Reply #132 on: May 04, 2011, 11:18:58 AM »

But... losing is fun! I like fortresses that fail epically more than fortresses that are "awesome". My best fortress ever held of a siege, but then got hit by a second, larger one, and was obliterated. I enjoyed the second siege more than the first.
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Smiler

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Re: Dwarf Fortress
« Reply #133 on: May 04, 2011, 11:23:40 AM »

I never got to the losing part. My fortress just slowly grows and is isolated aside from traders every year. No monsters, no sieges, and the only exciting thing I ever had was a lava pool that had a few lava men inside. After I killed them it goes back to normal. Something else interesting could have happened, but I lost interest before it could.
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Nickasummers

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Re: Dwarf Fortress
« Reply #134 on: May 04, 2011, 11:29:17 AM »

I guess that makes sense. If you end up in a place that is too peaceful, it probably would become boring. I never seem to have a shortage of goblin attacks, myself.
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Classic

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Re: Dwarf Fortress
« Reply #135 on: May 04, 2011, 11:34:30 AM »

There was a version where sieges didn't trigger properly. Perhaps you got that one?
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jsnlxndrlv

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Re: Dwarf Fortress
« Reply #136 on: May 04, 2011, 02:41:00 PM »

Newbie: The artist of Bravemule was working on another project a while back and I thought it might be of interest to you.

Oh, shit. Your thought was correct.
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François

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Re: Dwarf Fortress
« Reply #137 on: June 07, 2011, 07:21:11 AM »

At the end of a blog post about how vampires may eventually have to skip town because villagers get suspicious when people don't seem to grow older:

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In bug news, the zombies in a necromancer's tower became suspicious after the necromancer failed to age and he fled into the hills.

 :whoops:

I haven't touched DF much since... well... since Minecraft. But all these recent developments are really interesting!
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Ziiro

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Re: Dwarf Fortress
« Reply #138 on: June 07, 2011, 07:50:10 AM »

I got my dual monitors up and running and I started up some DF the other day. (Why I need two screens: Stonesense on the right screen, DF+Therapist on the other) I haven't played in a year, I'd say? It's as fun as I remember to build and dig and survive, but the biggest problem I'm having is the new military system is something I can't actually wrap my head around. The burrow system is cool, at least.

I've been trying to keep up on the newest updates, but it's just tragic because he refuses to fix the UI or make it the least bit more intuitive/user friendly.
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Zaratustra

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Re: Dwarf Fortress
« Reply #139 on: February 14, 2012, 12:20:40 PM »

New Dwarf Fortress is out. The primary additions are to adventure mode (quest monsters are really varied now), although dwarf forts benefit from getting better migrants and the occasional vampire.
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