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Poll

Black/White and Starter?

Black/Smugsnake
- 5 (18.5%)
Black/Sadotter
- 5 (18.5%)
Black/Firepig
- 3 (11.1%)
White/Smugsnake
- 5 (18.5%)
White/Sadotter
- 3 (11.1%)
White/Firepig
- 6 (22.2%)

Total Members Voted: 27


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Author Topic: Pokeymans  (Read 108679 times)

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McDohl

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Re: Pokeymans
« Reply #860 on: May 12, 2010, 11:35:31 AM »

I think the only thing we can ever name her is Daisy (Lady) Duke. :whoops:
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Kayma

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Re: Pokeymans
« Reply #861 on: May 12, 2010, 12:25:41 PM »

Fire pig is hotness. Pignite? Pignition?

Snake is ssssssssssssss


Water is lol.

There's already a ton of great fanart circulating, I have to say.
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Lottel

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Re: Pokeymans
« Reply #862 on: May 12, 2010, 02:40:09 PM »

SHIT. The time has finally come. They are basing a pokemon game in America based on our stereotypes.
SHIT.

Also: that "snake" has legs.
And I can't decide who I'll be! I need to see more evolutions.
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Envy

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Re: Pokeymans
« Reply #863 on: May 12, 2010, 03:09:55 PM »

For a moment I thought the snowman was a piplup trace over.
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Bongo Bill

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Re: Pokeymans
« Reply #864 on: May 12, 2010, 03:15:17 PM »

That pig will be mine. I will name it Hildesvini.
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...but is it art?

Catloaf

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Re: Pokeymans
« Reply #865 on: May 12, 2010, 03:39:31 PM »

I always like the starters in this order in terms of design:
Water - awesome! (ok, maybe squirtle is a bit uninspired, but blastoise makes up for it)
Grass - Cool!
Fire - Somewhere between  :shrug: and ::(:  (Charmander is the exception.  Charmander is awesome.)
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Beat Bandit

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Re: Pokeymans
« Reply #866 on: May 12, 2010, 03:48:27 PM »

Did you really just say that retarded otter clown is more awesome than squirtle?
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Catloaf

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Re: Pokeymans
« Reply #867 on: May 12, 2010, 03:55:36 PM »

No, I just said that squirtle was a bit uninspired.  I never said he wasn't cool.  Just bland.
The Snowball-headed otter is more visually interesting, but depending on is that's a yellow area or a bulbous nose-thing, slightly to far less overall cool.

PS.  I'm quire curious on what they evolve into.
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McDohl

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Re: Pokeymans
« Reply #868 on: May 12, 2010, 04:26:46 PM »

A flaming warthog would be awesome.
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Crouton

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Re: Pokeymans
« Reply #869 on: May 12, 2010, 05:25:48 PM »

I'm gonna take a wild stab and say water/ice for beaver snowman, fire/ground for the hellboar, and grass/...flying? for the snake thing.

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JDigital

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Re: Pokeymans
« Reply #870 on: May 12, 2010, 06:37:35 PM »

"Mijumaru! I choose you!"



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Beat Bandit

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Re: Pokeymans
« Reply #871 on: May 12, 2010, 07:00:13 PM »

I'm gonna take a wild stab and say water/ice for beaver snowman, fire/ground for the hellboar, and grass/...flying? for the snake thing.
my money is on water/ice fire/normal grass/ground.
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Kayma

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Re: Pokeymans
« Reply #872 on: May 12, 2010, 08:13:35 PM »

Fire/Normal? That'd be, uh... hm.
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JDigital

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Re: Pokeymans
« Reply #873 on: May 12, 2010, 09:58:00 PM »

All half-normals so far are Normal/Flying, except HM slave Bibarel (Normal/Water) and Girafarig (Normal/Psychic).

Supposing each is still weak to one other's type, Water/Ice is a conundrum because it beats both Fire and Grass, while still being weak to Grass. A Grass/Ground would be weak to Fire and doubly weak to Ice. Fire/Ground would be doubly weak to Water, and starters don't usually have double-weaknesses to each other.

I want to guess Grass/Psychic for the grass snake, but that would be weak to both Fire and Ice, and have seven weaknesses and six resistances.
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McDohl

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Re: Pokeymans
« Reply #874 on: May 13, 2010, 04:21:51 AM »

Pokemon abilities or moves that shift around weaknesses and such might be the way to go, unless they decide to add a new type or two in this edition.  Fire has long been given the short end of the stick, and it needs something to be more competitive. 

Here's a move idea.

Oil Bomb.  Low or no-damage Fire attack that weakens a target's Water-type moves and makes water-type pokemon either neutrally susceptible to fire or super-effective.  Or, not even that, Oil Bomb guarantees a Burn status effect on the next fire-type attack.
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patito

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Re: Pokeymans
« Reply #875 on: May 13, 2010, 04:28:55 AM »

Sandstorm kind of did that for rock types in 4th gen, by effectively doubling their defense, I imagine adding that effect to sunny day for fire types would be quite easy.
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McDohl

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Re: Pokeymans
« Reply #876 on: May 13, 2010, 04:30:36 AM »

Sandstorm buffs Rock attacks?  I didn't know.
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Crouton

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Re: Pokeymans
« Reply #877 on: May 13, 2010, 05:21:12 AM »

All half-normals so far are Normal/Flying, except HM slave Bibarel (Normal/Water) and Girafarig (Normal/Psychic).

Supposing each is still weak to one other's type, Water/Ice is a conundrum because it beats both Fire and Grass, while still being weak to Grass. A Grass/Ground would be weak to Fire and doubly weak to Ice. Fire/Ground would be doubly weak to Water, and starters don't usually have double-weaknesses to each other.

I'm sure they'll start as pure water/fire/grass, but end up double-typed through evolution like every starter since 3rd gen.

What I really would have liked to see was different type setup of starters that still followed the rock/scissor/paper standard, though fighting/flying/rock is the only one I can think of that follows it to the letter.
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McDohl

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Re: Pokeymans
« Reply #878 on: May 13, 2010, 05:23:27 AM »

Fighting/Dark/Psychic
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Büge

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Re: Pokeymans
« Reply #879 on: May 13, 2010, 06:35:41 AM »

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