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Author Topic: Fluffy Clouds  (Read 4111 times)

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Arc

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Re: Fluffy Clouds
« Reply #40 on: May 18, 2009, 09:00:40 AM »



OnLive? In my Microsoft Portable?

It's more OnLikely than you think.

...





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Saturn

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Re: Fluffy Clouds
« Reply #41 on: May 18, 2009, 10:04:32 AM »

Oh dear god the D-pad in the mock up is the absolute worst thing ever, taking the PSwhatever's broken cross and combining it with microsoft's FUCKING TERRIBLE D-PAD GUTS
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Superface

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Re: Fluffy Clouds
« Reply #42 on: May 19, 2009, 07:36:18 AM »

That's a pretty compelling argument for the death of the current generation of consoles, with their home menus and multigig installations and 24/7 internet connections and downloadable content and $600 price tags and what the shit isn't this just a crappy pc.

Yes, but there are still consoles out there that DON'T have those limitations! So:

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home menus

To me, the Home Menu system on all the current consoles is actually a big improvement. It means that, unless I'm changing the disc, I don't have to walk across the room every time I want to turn the console off, stop playing, or start up some new title (in the case of downloadable games). By and large, the console makers have done a really good job making the home menu unobtrusive, very simple to navigate and very functional. In a lot of cases, you don't even have to touch the home menu at all if you don't want/need to; I know that the PS3 has an auto-start setting that jumps you straight into the game on boot, as long as you have a disc inserted, and I suspect that the 360 has that setting as well. (Don't know about the Wii, I can't remember seeing it, but it wouldn't surprise me.)

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multigig installations

You're talking about PS3, and I know this because my brother has one, and his is the biggest fucking hassle to play a game on since the NES. I've never seen a home game console MORE unfriendly to rental games in my life.

He's in the Army, and had a two week leave from Iraq about six months ago. During that time, he wanted to get together with me and his other brother to have a game night. We picked up some good-looking PS3 rentals and took them home.

Once we got home, we realized that EACH of the three games we'd rented had a multigig mandatory installation. One of them required a 2-hour PS3 system software update. We had to juggle game installations around on the PS3 to make room; he made the comment that he was going to have to upgrade the hard drive in the system, since he was running out of room for games that he played all the time; there wasn't any extra space, and he didn't have any music or video trailers or anything like that on the hard drive.

We played no games at all that first night.

Not that the PS3 doesn't do some great things, and not that it doesn't have any good games; both those are true. But it's so much of a fucking hassle that when I buy my next system, there's no way in hell I'm getting a PS3.. I'll take a 360, please.

Also, the Wii. Insert disc, click "Disc channel", play. No updates, no new system software, no fucking bullshit.

"Or, you could start playing [Devil May Cry 3(?)] on the 360. Immediately. Like, as soon as you put in the disc."

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24/7 internet connections

Yeah, but here's the thing: consoles don't pirate-check your games over the Internet every time before you play!

Anti-piracy measures are just built into the consoles themselves. If you load a burned disc into your PS3, 360 or Wii, it fails the built-in copy protection and just doesn't play. When you load up your legitimate games, they pass the test every time. Now, on the other hand, Spore...

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downloadable content

That's a bonus right now, but no console maker has yet made it MANDATORY to download an update to a game before play. Sure, Sony has made you install PSP and PS3 updates, but that's the kind of bullshit I'm talking about. I maintain that their brave, new, shitty tactics are Fucking Wrong, and I actually feel a little confident that in the end the market will prove them Fucking Wrong. But that's just me, I have nothing to lose making such a claim.

So essentially, what I'm getting at is that I'd love to see this kind of system exist alongside traditional PC & console gaming. I think that there are a lot of underserved people in the market that will love this idea, and won't mind paying the subscription to get it. I also think that the clear benefits of consoles will continue to influence kids and parents who'd like to get their children something tangible for Christmas & birthdays; "I'll keep paying your subscription" doesn't have quite the same gift appeal.

The best thing I can think to compare something like this with is Gametap. Pay a monthly subscription, get access to all these games. Gametap looked like it was going to be the market-killer for PC games when it came out, but it seems to me like it just ended up filling a specialized niche; people who a) have money for the subscription, and b) don't want to buy games at $60 or spend time tracking down old titles and trying to coax them to run on new hardware. The community stuff is nice, and the launcher is real flashy, but none of that is necessary.

Myself, I don't subscribe to Gametap, and I consider myself to be at least in part a PC gamer. I tried it, paid for it for a while, until I realized that all the games I was playing on the service for $10 a month were titles I could buy outright for $10 apiece, thus meaning the subscription started costing me money after like 6 months. None of the arcade titles were all that big a draw to me; they were great, I had fun with several of them for like 2 minutes apiece, but they weren't the juice. Plus, the instant I cancelled my subscription, my access to Splinter Cell, Grandia 2 and Baldur's Gate disappeared. If I just bought the games myself, even from something like eBay, I owned it forever, which was a much better deal.

I feel like this new service, awesome as it is, will present the same kind of challenges. Try it, pay for it for a while, play some brand new games your machine couldn't run otherwise, but I don't think anyone intelligent is going to be pitching their consoles or gaming rigs for this exclusively.

I.E., what Guild said.

Also, RE: PS3: It's like they don't fucking want you to PLAY GAMES ON IT! They want you to leave it on 24/7, connected to the Internet so it can auto-update, and let it be your fucking media hub or whatever. Sorry, fuckers, but a media PC costs just about as much now and comes with a .5TB hard drive; FUCK YOU.
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Superface

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Re: Fluffy Clouds
« Reply #43 on: May 19, 2009, 08:10:28 AM »

Just watched the whole presentation. HOLY SHIT, this thing has legitimacy and sheer awesome written all over it.

EDIT: Main OnLive guy: Never start out an answer to a question with the word "so". It immediately dismisses the questioner; it makes your answer sound like you've decided to totally ignore the question and talk about something completely unrelated instead. PET PEEVES FUCK
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Saturn

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Re: Fluffy Clouds
« Reply #44 on: May 19, 2009, 08:14:52 AM »

yeah, i dont get what the fuck is up with ps3 updates at all, they all take FORFUCKING EVER to download and then it takes another month to install, but on the 360 , the longest they take is a few minutes  
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Cthulhu-chan

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Re: Fluffy Clouds
« Reply #45 on: May 19, 2009, 08:25:11 AM »

I have never had that problem, ever.  Either case, only takes a few minutes.
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Superface

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Re: Fluffy Clouds
« Reply #46 on: May 19, 2009, 08:31:07 AM »

On the PS3 even? All the updates I've seen for it on my brother's machine, AFTER THEY'VE DOWNLOADED they take like an hour to apply! Is yours newer or something? (His is a launch 20GB model.)
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Disposable Ninja

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Re: Fluffy Clouds
« Reply #47 on: May 19, 2009, 08:40:25 AM »

yeah, i dont get what the fuck is up with ps3 updates at all, they all take FORFUCKING EVER to download and then it takes another month to install, but on the 360 , the longest they take is a few minutes  

Yeah, but I'm thinking that PS3 updates don't typically involve replacing the perfectly fine looking, functioning interface with some flashy-looking mess.
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Superface

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Re: Fluffy Clouds
« Reply #48 on: May 19, 2009, 08:49:01 AM »

Haha. There should really be a choice involved there, Blades or NME. Or at least, a choice beyond 'never hook it up to the Internet, ever'.
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Cthulhu-chan

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Re: Fluffy Clouds
« Reply #49 on: May 19, 2009, 08:49:28 AM »

Mine's a launch 60GB, so that's not likely the issue.  Download and install are only a few minutes.  I think there was only one update that ever too a relatively long time, and that was the one major backend revision they did last year, I think.
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Envy

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Re: Fluffy Clouds
« Reply #50 on: May 19, 2009, 09:52:49 AM »

Honestly the original 360 had some terrible download times. I remember getting the Halo 2 maps or Mech Warrior maps. It could be cause they were on constant download, but Microsoft has been in the download game for quite awhile.
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Superface

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Re: Fluffy Clouds
« Reply #51 on: May 19, 2009, 10:26:13 AM »

Yeah, but that's DLC, isn't it? And they have background downloading now? With his machine, it was truly pathetic.

And, don't the installs have to be optional on the 360? Every 360 game has to run on the core, non-HDD system, doesn't it, so they can't make installs mandatory.

I'll just come right out and say this here, even though we've veered quite off-topic: Having to install any disc-based game on any game console is Total Bullshit, and it always will be.

YOU'VE GOT A DISC, RUN IT OFF THE FUCKING DISC. If the load times are unacceptable, stop developing for that fucking platform. If it's your software's fault, you're fucking doing it wrong. Gamecube 1st-party titles had almost nonexistant load times; about the only time I remember even seeing a load screen was on The Sims. Silent Hill 1 way back on the PSX streamed the entire game world from the disc 100% of the time; I think I remember maybe 1 loading sequence the whole game. And I realize that that may not be a possibility for a lot of different types of games; I'm just sayin'.

To me, the only time console-HDD-installation should even be an OPTION is to give users the ability to install & run the game completely from the hard drive as a convenience, like I do with my PC games. (And you better believe, every single time I come up against a game that wants the CD in the drive during play for copy protection, I nocd-crack that motherfucker as quickly as possible. It's not really piracy, I paid real money for the game, and by God, if I have a way to play it as it's convenient for me, I'm gonna.)

EDIT: As a matter of fact, if/when I get a 360 (I will NOT pay for a PS3, I know that already), I'm going to get an Elite, mostly for DLC and Live Arcade games. But, I will NOT install a single 360 game on the hard drive, I don't give a shit how long the load times are. If I want to go back to 1998 and uninstall a game for hard drive space so I can install another, that's what my PC is for.
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Saturn

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Re: Fluffy Clouds
« Reply #52 on: May 19, 2009, 10:51:59 AM »

I have never had that problem, ever.  Either case, only takes a few minutes.

I'm thinking it has something to do with the wi-fi, i'm gonna try wired and see if it helps.
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Mongrel

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Re: Fluffy Clouds
« Reply #53 on: May 19, 2009, 11:54:41 AM »

If I want to go back to 1993 and uninstall a game for hard drive space so I can install another, that's what my PC is for.

 :sarcasm:
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TA

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Re: Fluffy Clouds
« Reply #54 on: March 11, 2010, 01:32:03 PM »

So, I'm being told that the pricing model for OnLive has been announced.  $15/month subscription for access to the service, and then you "buy" games for it.  UbiSoft's titles are available at "less than retail" for only $50.  If your subscription lapses, of course, you lose access to everything.

Impossibility of secondary market, DRM that cannot be circumvented, no method of getting a local copy of the game.  It's Steam with a monthly fee, for broadband+ only.  Publisher's wet dream, really.

Sure hope this crashes and burns, but expect publishers to put a lot of money into making it take off.  Wonder when the first OnLive-only big title is gonna be?
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Kayin

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Re: Fluffy Clouds
« Reply #55 on: March 11, 2010, 01:38:51 PM »

Pfft, if everything was released for the PC, I wouldn't buy another console ever again. If installs make the game run better, go for it. If installs let you do stuff you couldn't do otherwise? Cool, go for it. You're just lazy? Well, fuck you, but if I still want the game it won't be a deal breaker.

Also I am REAAAAALY curious about onlives input lag. That is a big deal to me.
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Zaratustra

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Re: Fluffy Clouds
« Reply #56 on: March 11, 2010, 01:54:56 PM »

Some of the games that will be available:

Mass Effect 2
Electronic Arts

Assassins Creed 2
Ubisoft

Borderlands
2K Games

Metro 2033
THQ

Dragon Age Origins
Electronic Arts

Prince of Persia
Ubisoft

Are you excited? I'm excited.

Niku

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Re: Fluffy Clouds
« Reply #57 on: March 11, 2010, 02:33:17 PM »

wait i can play all those games on my computer?
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Saturn

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Re: Fluffy Clouds
« Reply #58 on: March 12, 2010, 02:54:10 AM »

There was some guy on /v/ claiming to be in the beta.

said that Burnout paradise played pretty well but Crysis was nearly unplayable.

then he posted a screenshot of crysis.

think low quality youtube blown up to full screen :barf:

gaikai sounds a little more palatable with NO FEES and more data centers
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Superface

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Re: Fluffy Clouds
« Reply #59 on: March 12, 2010, 08:14:32 PM »

Yes. I was cool with $15 a month, until I had to buy the games at $49.99 apiece. (Note: less than $50.)

That's bullshit, looks like Gaikai will get every dollar I have to spend in this space, assuming it doesn't play like ass. I'm more interested in the "run this game on your crappy laptop" aspect of it than anything else, I only own old computers.
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