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Author Topic: Game News Dump  (Read 308274 times)

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Beat Bandit

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Re: Game News Dump
« Reply #3560 on: June 11, 2012, 12:17:20 PM »

Metal Gear Sworded: Reswordeance

Can swords bloom on the battlefield? [spoiler]yes[/spoiler]
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Re: Game News Dump
« Reply #3561 on: June 11, 2012, 08:36:09 PM »

Quote from: The infantile, festering, masturbatory shithole that is games journalism
Metal Gear Rising Revengeance

so Re-Vengeance. I got it wrong apparently. My bad!
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François

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Re: Game News Dump
« Reply #3562 on: June 12, 2012, 05:26:24 PM »

Eurogamer interview with Yoshinori Ono

Quote
"I woke up and walked to the bathroom," he tells me. "When I opened the door the room was abnormally steamy. Stranger still: the steam was rising. It kept rising, up and up, and I didn't understand what was going on. It was like I was suffocating. Then, when the steam reached my head level I passed out cold and collapsed onto the tiles."

"What happened then?"

"My wife was at home and heard the crash. Later she told me that she ran into the bathroom. There was no steam, just my body on the floor. She called an ambulance and I was rushed to hospital. When I came to, the doctor told me that my blood acidity level was on par with someone who had just finished running a marathon. He asked me: 'Ono-san, what on earth you been up to?' I told him that I woke up, went for a bath and simply passed out. He didn't believe me. I guess I have been working too hard. You could say my health bar was on the dot."

"Steam chip damage?" I quip, and Ono laughs hysterically. He laughs a lot: a hyperactive titter that punctuates his sentences like a court jester. He loves to make jokes, to see people laugh. Even when he's talking about falling into a near coma he sugars every sentence with generous laughter. Often it's unclear if he's masking true emotions, or whether he only sees the funny side to life's setbacks.

"Capcom doesn't allow a trade union or any sort of worker movement you see," he says, giggling. "So if I complain I will probably get sacked. You have to say it for me, OK? I want you to write: 'Capcom overworks Ono'. That's your headline."

I shoot the PR guy an apologetic glance. He sighs and looks to the ground. Ono, catching our interaction, turns to him and says, with that impish grin: "Just you wait. It will be you passed out on the floor one day."

The man also talks about how he got started, how he managed to indirectly get Capcom to greenlight SF4, and plans for the future. Pretty damn interesting. In a way he makes Capcom look like The House Keiji Inafune Was Right To Leave, but he clearly wants to stay with the franchise at least. I guess he holds out hope that the corporate mentality will change. More power to him I suppose; surely he knows better than anyone else there what he risks by sticking with that company.
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LaserBeing

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Re: Game News Dump
« Reply #3563 on: June 13, 2012, 11:09:21 AM »

He just needs to hang in there long enough to make Darkstalkers 4 not suck, then he can go join Grasshopper and hang out with all the cool kids
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NexAdruin

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Re: Game News Dump
« Reply #3564 on: June 13, 2012, 02:32:13 PM »

Lollipop Chainsaw came out yesterday. I just beat the last boss. It's an arcadey (high scores and leaderboards included) hack and slash with fanservice and fanservice and fanservice. The most expensive unlockables in the game (and the only ones I care about) are costumes for Juliet. They range from "skin-tight latex" to "seashells covering her nipples and something that is maybe supposed to be a bikini bottom." Also when you kill zombies rainbows spray everywhere.

I don't really know how I feel about this game. It's just so... I don't know. But I like it. I like it a lot.
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TA

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Re: Game News Dump
« Reply #3565 on: June 13, 2012, 03:15:37 PM »

Eternal sadness that isn't for PC.
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Cthulhu-chan

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Re: Game News Dump
« Reply #3566 on: June 13, 2012, 11:18:53 PM »

The only costume worth using is the Ash costume.  :serious:
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Smiler

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Re: Game News Dump
« Reply #3567 on: June 19, 2012, 06:19:14 AM »

Receiver Game Mechanics Overview

Gun dickery and shootery roguelike.
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Beat Bandit

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Re: Game News Dump
« Reply #3568 on: June 22, 2012, 06:10:18 PM »

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Cthulhu-chan

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Re: Game News Dump
« Reply #3569 on: June 23, 2012, 03:32:38 AM »

Reactive armor.
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Smiler

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Re: Game News Dump
« Reply #3570 on: June 28, 2012, 05:47:31 PM »

Guild Wars 2 is coming out August 28th.
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Niku

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Re: Game News Dump
« Reply #3571 on: June 29, 2012, 04:11:52 AM »

Hero Academy is gonna be coming out on Steam in August.  I've been kind of obsessed with the iOS version for a couple of months, so this is good news to me as long as the teams I've already got carry over.

Also, you'll get a free TF2 Team with the Steam version as well as TF2 items for every other team you've got, because of course you will.
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Royal☭

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Re: Game News Dump
« Reply #3572 on: June 29, 2012, 05:07:53 AM »

Oh, hey, I'd always thought if I had any game making skill that it'd be cool to have a mobile, multiplayer tactics style game. Glad to see it exists!

Kayma

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Re: Game News Dump
« Reply #3573 on: June 29, 2012, 10:05:39 PM »

Hero Academy is pretty fantastic! Happy to see this.
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Bal

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Re: Game News Dump
« Reply #3574 on: June 29, 2012, 10:51:38 PM »

Kayin. Kayin, what did you do?

Evo 2012 Special Announcement
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Friday

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Re: Game News Dump
« Reply #3575 on: June 29, 2012, 11:13:45 PM »

I can say without a doubt that the gaiden is better than the original

so good
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Re: Game News Dump
« Reply #3576 on: June 30, 2012, 03:15:17 PM »

It is double plus great.
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Crouton

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Re: Game News Dump
« Reply #3577 on: June 30, 2012, 07:13:36 PM »

I can only hope floe misses the trailer and doesn't know about the parachute before evo.
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Thad

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Re: Game News Dump
« Reply #3578 on: July 02, 2012, 11:04:43 AM »

Sony buys Gakai, the streaming game service.

This has potentially major ramifications.  I've been saying for years that DRM that actually works IS hypothetically possible (for games and no other medium) if you set up a streaming model where the client is a dumb black box that just takes outputs, transmits them, receives video, and renders it.  Then -- and ONLY then -- you have a model that prevents a game being copied, because it's never transferred into local memory in the first place.

Latency is, of course, the major problem.  Expect this to be more immediately useful for passive entertainment and games that don't require split-second responsiveness.  Long-term?  I think they'll work out the delay issues.

I don't think we're ever going to live in a world where ALL games are streamed and none are stored locally.  But we could be approaching one where all CONSOLE games are.
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Ziiro

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Re: Game News Dump
« Reply #3579 on: July 02, 2012, 11:35:24 AM »

Seth Killian now works at Sony Santa Moncia.

Quote
The external group works with Sony’s outside studios — teams like Queasy Games (Sound Shapes), Fun Bits Interactive (Escape Plan), thatgamecompany (Flower, Journey), and… SuperBot Entertainment, makers of PlayStation All-Stars Battle Royale!

Fuck.

However the good news is that his title is Lead Game Designer. So here's to hoping he gets to design a fighting game from the ground up sometime soon.
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