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Author Topic: Let's Play With Kazz  (Read 21044 times)

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sei

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Re: Let's Play With Kazz
« Reply #60 on: July 05, 2009, 01:09:50 PM »

Kazz.  More, Kazz.
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sei

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Re: Let's Play With Kazz
« Reply #61 on: July 14, 2009, 12:05:57 AM »

Seriously.
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Kazz

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Re: Let's Play With Kazz
« Reply #62 on: July 14, 2009, 12:33:54 AM »

<-- is just one man
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Kazz

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Fortinbras

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Re: Let's Play With Kazz
« Reply #64 on: July 15, 2009, 02:15:57 PM »

see what happens when you force Kazz to make LPs against his will?

WONDERFUL THINGS IS WHAT
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James Edward Smith

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Re: Let's Play With Kazz
« Reply #65 on: July 15, 2009, 02:43:48 PM »

I still wanna see him play Bokosuka Wars.
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Talk? Talk is for lovers, Merlin. I need a sword to be king.

Detonator

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Re: Let's Play With Kazz
« Reply #67 on: July 19, 2009, 08:03:12 PM »

YES
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"Imagine punching somebody so hard that they turned into a door. Then you found out that's where ALL doors come from, and you got initiated into a murder club that makes doors. The stronger you punch, the better the door. So there are like super strong murderers who punch people into Venetian doors and shit"

Detonator

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Re: Let's Play With Kazz
« Reply #68 on: July 20, 2009, 05:46:43 AM »

I enjoyed the fact that you make fun of the protagonist for conversing with spirits, while you yourself seem to be conversing with some barely-audible non-entity.
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"Imagine punching somebody so hard that they turned into a door. Then you found out that's where ALL doors come from, and you got initiated into a murder club that makes doors. The stronger you punch, the better the door. So there are like super strong murderers who punch people into Venetian doors and shit"

James Edward Smith

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Re: Let's Play With Kazz
« Reply #69 on: July 20, 2009, 05:56:59 AM »

I love how shitty some indie games are. I mean, whatever, it's not weird that some indie developer made a shitty game. Logically that should happen a lot. But I love the fact that there are more than a few that totally suck and yet get a little love from "the press" anyway because they have cute graphics and an artsy storyline or concept.

I'm all for artsy concepts, but what the hell is supposed to be the draw of this game? It's a fucking sequence of almost identical looking screens where you can interact with at most one object and can have really fucking simple two option dialouge trees with a ghost. I mean all you do in this game is read inane dialog or click on the one discernable object on each screen a bunch of times. I don't really call that a game at all. It's more of a really boring cartoon in which you have to click frantically on the only available options to watch.

Oh and the music is god awful too.

I mean, maybe it's trying to express the feeling of a boring and meaningless life as a string bean but I think even that retarded concept could have been implemented in some way that was more entertaining than retarded two option dialouge trees.
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Talk? Talk is for lovers, Merlin. I need a sword to be king.

Saturn

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Re: Let's Play With Kazz
« Reply #70 on: July 20, 2009, 06:33:17 AM »

This music is the same music they play in hell's elevators.
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François

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Re: Let's Play With Kazz
« Reply #71 on: July 20, 2009, 06:46:05 AM »

The feeling I got from this game... It's like, there's this weird pseudo-not-really-Buddhist cult, and when they want to recruit kids they make them play this game. It feels like a crappy indoctrination pamphlet. Like... like a Chick tract, quality and all. I could totally see this game burned on CDs and left lying around in public places. Unsuspecting people pick them up and play them out of curiosity, and the most gullible of them follow a link to a website where a suspicious guru sells tickets to conferences and tries to get people to invest in the building of a monastery.
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Beat Bandit

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Re: Let's Play With Kazz
« Reply #72 on: July 20, 2009, 02:55:17 PM »

Guess who just figured out how to start paying for rent?
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Royal☭

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Re: Let's Play With Kazz
« Reply #73 on: July 20, 2009, 03:55:20 PM »

You guys just don't know about the Source!  It's all around us!  And the essence, too.  It's out there.  It's...

Royal☭

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Re: Let's Play With Kazz
« Reply #74 on: July 20, 2009, 03:55:27 PM »

...can see...

Royal☭

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Re: Let's Play With Kazz
« Reply #75 on: July 20, 2009, 03:55:46 PM »

...-it his whole dick in the waterme-...

Royal☭

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Re: Let's Play With Kazz
« Reply #76 on: July 20, 2009, 03:55:58 PM »

Fuck I'm a ghost.

Zaratustra

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Re: Let's Play With Kazz
« Reply #77 on: July 20, 2009, 06:02:07 PM »

DO YOU CHOOSE TO SEE IT?

the third first second fourth puzzle was the order of the RUNES the other dude had to push, not the lights.

Kazz

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Re: Let's Play With Kazz
« Reply #78 on: July 20, 2009, 08:21:42 PM »

I figured that after hitting the lights in that order didn't work, but there didn't seem to be a correlation between which light I hit and which rune lit up that was discoverable by anything but trial and error, so I went back to figure it out.  Then I solved it by accident.
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Kazz

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Re: Let's Play With Kazz
« Reply #79 on: July 20, 2009, 08:30:26 PM »

I found Ben Chandler's blog and linked him to my LP.
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