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Author Topic: Dragon Age: Origins  (Read 45163 times)

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Misha

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Re: Dragon Age: Origins
« Reply #540 on: March 11, 2011, 08:40:11 AM »

I'm finding it really hard to be enthused about the plot or care about any of the characters. The new dialogue system is just making me want to play mass effect 2 instead, where the paragon/renegade options actually have meaning and the characters are awesome.


Though when Anders said "A Wizard did it" it was the best thing ever ever.
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Rico

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Re: Dragon Age: Origins
« Reply #541 on: March 11, 2011, 08:49:35 AM »

I'm not sure how far you are, but Act 1 is definitely a bit slow. The quests are all pretty good and it doesn't take all that long even if you do absolutely everything, but shit gets much more real as soon as you hit the Deep Roads (That boss fight was brutal though I set the difficulty back to normal and I'll save it for another play).

I find Varric, Anders, Isabella, and Merrill all pretty engaging.
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Malikial

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Re: Dragon Age: Origins
« Reply #542 on: March 11, 2011, 08:56:31 AM »

I like Varric, Anders, and Avaline. Varric is the best person ever.
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Norondor

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Re: Dragon Age: Origins
« Reply #543 on: March 11, 2011, 12:25:28 PM »

do you mean that people were bitching about how you basically teleport from quest to quest?

i'm actually upset that you CAN'T constantly do that. I anti-love running across hightown for the dozenth fuckin' time (p.s. HOLY SHIT the names are so uninspired i actually groan thinking about them)
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Norondor

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Re: Dragon Age: Origins
« Reply #544 on: March 11, 2011, 04:58:12 PM »

Quote
Sebastian: You killed my family!
Desire Demon: "Killed" is such a harsh word. I prefer, "removing all obstacles in the way of this woman's desire."
Sebastian: You're the one behind all this!

I don't mind saying, I would be fucking pissed if i had paid money for this game.
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Classic

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Re: Dragon Age: Origins
« Reply #545 on: March 12, 2011, 12:10:45 AM »

Good BioWare writing got spread too thin through the office(s)?
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Malikial

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Re: Dragon Age: Origins
« Reply #546 on: March 12, 2011, 12:46:34 AM »

I dunno, I generally liked the game's writing. But I don't have the DLC with Sebastian in it installed... I've heard some people complain about exiled prince.
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Thad

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Re: Dragon Age: Origins
« Reply #547 on: March 12, 2011, 03:03:22 AM »

Good BioWare writing got spread too thin through the office(s)?

Probably.  ToR and ME3 are moving full steam ahead, and this is a sequel that came out only a year after the expansion that came out only four months after the original game.

If only they were hiring...
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Classic

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Re: Dragon Age: Origins
« Reply #548 on: March 12, 2011, 04:15:16 AM »

Eh, I can harass their HR department for you. Paid only if you get the jerb.
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Norondor

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Re: Dragon Age: Origins
« Reply #549 on: March 15, 2011, 12:04:00 AM »

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Rico

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Re: Dragon Age: Origins
« Reply #550 on: March 15, 2011, 12:10:31 AM »

This just in: People who work really hard on things occasionally become invested in them and foolishly try to counter 4chan's first round of fake reviews!
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Norondor

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Re: Dragon Age: Origins
« Reply #551 on: March 15, 2011, 12:56:50 AM »

dude, i've been there. viral marketing is bitch duty, not a labor of love.
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Pacobird

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Re: Dragon Age: Origins
« Reply #552 on: March 15, 2011, 06:24:01 AM »

I finished Deep Roads about a year ago and stopped playing DA:O.

Should I finish it?
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Shinra

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Re: Dragon Age: Origins
« Reply #553 on: March 15, 2011, 07:26:50 AM »

This just in: People who work really hard on things occasionally become invested in them and foolishly try to counter 4chan's first round of fake reviews!

I like how this controversy is about Bioware, and not about how easy it is for an anonymous effort like 4chan's review bombing to tank someone's metacritic scores.

Your playthrough changes some things of how DA2 plays out, and DA2 is worth playing. Having said that, I found Dragon Age: Origins to be one of the most painful gameplay experiences of my life. I understand that a lot of people like to compare the gameplay of DA to Baldur's Gate, but I want to point out that Baldur's Gate had a lot more going for it than tactical combat, and the tactical combat was actually fun. If you completed the deep roads, though, you've gotten through the longest, worst part of the game. The rest isn't so bad.
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Classic

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Re: Dragon Age: Origins
« Reply #554 on: March 15, 2011, 09:28:12 AM »

Man guys. Words... Words.. Words.
Just be aware that I'm going to be hypocritically and frothy-mouthed pissed if you guys tl;dr this deposition.

Baldur's Gate (2)'s tactical combat had some fundamental limitations on how it worked. This made it difficult more often than any game nowadays could be. For starters, there wasn't anything that graphically showed a spell's AoE. I can't tell you the number of times I've accidentally killed Aerie by having her sling a lightning bolt at foes Minsc was dealing with, only to have it bounce off a wall hitting Minsc twice (not a problem, elemental resistance) and Aerie once for upwards of 1/2 damage.

Or how often I'd target a fireball and have it either completely miss a group of foes or be locked onto a foe whose speed dramatically outpaced what I was expecting, dooming every member of the party, and not just my fire resisting tanks to a shower of flames.

The most frustrating thing about DA:O (as I've said broken record times before) is that the console versions don't have command queues. So I have a bad habit of cancelling spells or actions before they activate but after they've been moved to cooldown.

Personal frustrations with implementation aside, Dragonage does have enough BioWare in it that "it has a lot more going for it than tactical combat". The major difference between DAO and BG2 is that AD&D was constructed and refined to have an intricate web of checks, balances, and counters. Obviously they've got lots of unintuitive and frankly stupid ideas that I love to complain about (a separate save for wands? That's really different from a save from a spell?) but ultimately planning for any contingency was impossible, and the game duly rewards you for being ready to face a much smaller set of problems efficiently. DAO on the other hand gives you access to a much wider pool of resources from the start and expects you to make decisions about a smaller set of strategies that preempt the powers of your foes. Remember here that BG2 had lots of tremendously awful status ailments, many far worse than getting webbed or oven overwhelmed by a giant spider (though it's a D&D game, you're bound to get webbed at some point). However, where in BG2 it was (usually, if you planned for it) possible to cure these status ailments on the fly as well as use preemptive protections and solutions (MAGE GO SQUISH) to deal with these problems, in DAO you are primarily left with only the latter option.

It's true you can undo crushing prison with a quick application of force field on the target, and it's true that most stuns or knockdowns will undo ogre, monster, and even dragon overwhelm type attacks. But the game is a bit bad about giving feedback as to when these "cures" are the results of your character's actions rather than just the caprice of the ravenous monster.
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Bal

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Re: Dragon Age: Origins
« Reply #555 on: March 15, 2011, 09:55:11 AM »

I like that Reddit thread because it appears to suppose that there is any kind of trust between reviewer and reader, when it has been the most paid off field of criticism for decades. Just read Dan Hsu's expose on the whole thing. He wrote that years ago, and it is no less true today. Pretty much any reviewer on industry guy worth talking about will say that while not everyone does it, enough do to taint anything like Metacritic.

The thread also further supposes that that imaginary trust should exist between the reader and user reviews of all fucking things. Users reviews aren't even legitimate enough to be paid off, except when there are explicit viral market campaigns going on.

What a stupid god damned thread.
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Rico

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Re: Dragon Age: Origins
« Reply #556 on: March 15, 2011, 11:18:35 AM »

my favorite part was when someone made an account with the Reddit name of one of the more idiotic bioware bashers and posted a bunch of deepthroat 10/10 reviews.
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Norondor

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Re: Dragon Age: Origins
« Reply #557 on: March 20, 2011, 03:53:58 AM »

now, i'm not gonna say that was the stupidest ending sequence of any game i've ever played, because i've played Prey. But it was a close one.
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Norondor

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Re: Dragon Age: Origins
« Reply #558 on: March 20, 2011, 04:04:26 AM »

also they really pulled in all the stops on the writing and dialog for ch. 3.
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Classic

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Re: Dragon Age: Origins
« Reply #559 on: March 20, 2011, 08:44:33 AM »

I... assume you're talking about DA2?
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