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Poll

Do you think we should do an Exquisite Knorpse 3 using Knytt Stories?

I'M A DESIGNER, and YES, I have more ideas / Am just starting to get the hang of the editor / Just like using Knytt Stories the most.
- 8 (38.1%)
I'M A DESIGNER, and NO, I feel like I've done all I can do in Knytt Stories / Want to try something new / Just don't like Knytt Stories.
- 1 (4.8%)
I'M A PLAYER, and YES, I want to see more of this / Really enjoy these Knytt Stories levels / Think Frocto's Knytt Stories LPs are hilarious.
- 9 (42.9%)
I'M A PLAYER, and NO, I think Knytt Stories is played out / Think there are better engines to use / Hate the damned game.
- 3 (14.3%)

Total Members Voted: 21


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Author Topic: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever  (Read 13615 times)

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Brentai

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Re: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever
« Reply #180 on: December 24, 2009, 12:57:25 PM »

HINT: Umbrella blocks shots.
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jsnlxndrlv

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Re: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever
« Reply #181 on: December 24, 2009, 01:08:19 PM »

Umbrella blocks shots, yes, but you can jump up and down on the button or otherwise move away and then back. It's not as fast as just standing on the button, but it may be necessary right there.
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DoctorKazefa

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Re: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever
« Reply #182 on: December 25, 2009, 06:38:49 PM »

Thanks! I love this game.
Now I'm a-searchin' for the yellow key, which isn't (?) at the top of the clock tower like I thought the scientist said...

EDIT: Bwhahahah found it
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How do I beat Exquisite Knorpse 2?

Friday

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Re: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever
« Reply #183 on: December 25, 2009, 06:59:15 PM »

 :nyoro~n:
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DoctorKazefa

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Re: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever
« Reply #184 on: December 28, 2009, 09:39:23 PM »

Jesus this is brutally unforgiving.

EDIT: Now I'm on the moon, what the fuck (and I bypassed the flaming eyes part, after dying 100 times and only making it to the third screen). I swear whoever made the Space Bandit's hideout did so on LSD.
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jsnlxndrlv

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Re: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever
« Reply #185 on: December 28, 2009, 09:54:33 PM »

It gets pretty hard in certain places.
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DoctorKazefa

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Re: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever
« Reply #186 on: February 14, 2010, 12:18:12 AM »

 :nyoro~n:
Beat it.
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yyler

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Re: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever
« Reply #187 on: February 14, 2010, 12:21:22 AM »

Oh, hey, maybe it's about time we make another to complete the trilogy?
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Bongo Bill

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Re: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever
« Reply #188 on: February 14, 2010, 03:58:21 PM »

I would be down.
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...but is it art?

jsnlxndrlv

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Re: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever
« Reply #189 on: February 14, 2010, 04:04:26 PM »

Yeah, I'm up for doing another one, but I wanted to hear more about Zaratustra's idea for letting everybody build simultaneously and not needing as much moderator involvement.
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yyler

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Re: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever
« Reply #190 on: February 14, 2010, 04:24:10 PM »

Speaking of Zara, we should definitely use the Knytt 2 he made.
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Bongo Bill

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Re: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever
« Reply #191 on: February 14, 2010, 05:25:24 PM »

It would kind of limit our audience to do it that way, though.
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...but is it art?

Kayma

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Re: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever
« Reply #192 on: February 14, 2010, 05:41:01 PM »

That would be an issue.


...unless we bundle game and program together. Can we do that? Is it legal? Is it safe?
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Brentai

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Re: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever
« Reply #193 on: February 14, 2010, 06:48:51 PM »

I have no idea why it would be an issue, save it'd be slightly harder to add to whatever level DB is out there which nobody plays EK via anyway.
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yyler

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Re: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever
« Reply #194 on: February 14, 2010, 07:45:01 PM »

All you'd have to do is package it with Knytt Stories 2.exe rather than Kytt Stories.exe and keep the rest of the file structure intact. It's a whopping <1000 kilobytes more of data, I think that could be managed.
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Brentai

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Re: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever
« Reply #195 on: February 14, 2010, 08:13:25 PM »

Well the problem is that the level editor has this nifty self-packager that doesn't include the entire game executable because that'd usually be redundant.  It's the preferred method of level distribution, but you'd have to make sure people are playing it in the right damned game.

I suppose you could put in some hack like making the starting room have a message like "GO HERE TO DL KNYTT STORIES 2" and then the KS2 executable automatically takes you out of that room.  Or just stop worrying about it because like 1 guy outside of WFE has any interest in playing a Knorpse.
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Royal☭

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Re: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever
« Reply #196 on: February 14, 2010, 08:56:24 PM »

Is it possible we could just ship the whole thing as our own version of Knytt Stories?  Replace the regular game, so all the player has to do is unzip and kyntt.exe?

yyler

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Re: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever
« Reply #197 on: February 15, 2010, 02:25:19 AM »

Well the problem is that the level editor has this nifty self-packager that doesn't include the entire game executable because that'd usually be redundant.  It's the preferred method of level distribution, but you'd have to make sure people are playing it in the right damned game.
I don't know what you are saying here? The preferred method of distribution is the level you made plus the .exe, that's it. If we just ship the .exe Zara made instead, no one will care or load it wrong.
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Zaratustra

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Re: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever
« Reply #198 on: February 15, 2010, 10:04:22 AM »

Yeah, I'm up for doing another one, but I wanted to hear more about Zaratustra's idea for letting everybody build simultaneously and not needing as much moderator involvement.

Would work like this:

1) Everyone makes a single area with some open connections
2) The moderator ties them all together in a single map
3) Each player is tasked with connecting the areas of two other players

yyler

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Re: Exquisite Knorpse 2: The Worst Exquisite Knorpse Ever
« Reply #199 on: March 06, 2010, 02:26:29 AM »

Does anyone want to organize this? I've been sitting on some great ideas since the last one (as I am sure we all have). I will as a Last Resort but I don't think I'd be best for it.
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