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Author Topic: Final Fantasy XIII  (Read 9336 times)

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jsnlxndrlv

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Final Fantasy XIII
« on: January 03, 2010, 11:49:41 AM »

It's the first official Final Fantasy game on current-generation hardware. All the promo materials over the past year or two made me think it was going to be a big stupid mess, but if the last six games in the series are any indication, I'll wind up playing it and liking it well enough. Tim Rogers posted these impressions from the 25-hour mark, which suggest that I'll enjoy it far more than I'd anticipated. I guess we'll see two months from now.

The whole baby chocobo thing still creeps me out, though.
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Doom

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Re: Final Fantasy XIII
« Reply #1 on: January 03, 2010, 11:55:08 AM »

Quote from: Kotaku
Screenshot with characters named Snow, Lightning and Fang.

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yyler

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Re: Final Fantasy XIII
« Reply #2 on: January 03, 2010, 12:04:13 PM »

So far, this post makes FF13 sound way better than I want it to sound.
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Pacobird

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Re: Final Fantasy XIII
« Reply #3 on: January 03, 2010, 01:18:09 PM »

I think it'll be refreshing solely because the conventional JRPG is basically dead this console generation and the old tropes will feel new.
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Niku

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Re: Final Fantasy XIII
« Reply #4 on: January 03, 2010, 01:32:38 PM »

the battle system sounds incredibly hot, everything else sounds incredibly terrible, baby chocobo is the swing vote into "i should play it"
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Friday

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Re: Final Fantasy XIII
« Reply #5 on: January 03, 2010, 01:47:44 PM »

the best characteristics of Cloud, Squall, Auron, and Terra, eh

so...

huge sword

gun in her sword

samurai

turns into an esper

...

sounds pretty good actually
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Disposable Ninja

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Re: Final Fantasy XIII
« Reply #6 on: January 03, 2010, 01:51:52 PM »

Wait, so, let me see if I can get this straight...

Terra had a personality?

I never knew.

Anywhat, what niku said.
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Doom

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Re: Final Fantasy XIII
« Reply #7 on: January 03, 2010, 01:59:25 PM »

Quote
Terra had a personality?

I never knew.

I guess if you disregard the entire first quarter of the game and the Phunbaba arc, sure.
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Brentai

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Re: Final Fantasy XIII
« Reply #8 on: January 03, 2010, 02:01:38 PM »

* A straight line path with no physical shops, eh?  Guess they liked Crisis Core enough to keep the level design.

* The moment I hear "the story is confusing" I reflexively tense every muscle and prepare to bolt.  I don't think I've ever been able to say about any RPG "The story is confusing but the gameplay makes up for it."  Though it sounds more like the reviewer just hasn't played any of the Ivalice games and isn't used to the standard quadruple-cross fest yet.  Which is unenjoyable but not a deal breaker.

* They actually made a secondary NPC the narrator this time instead of awkwardly shoohorning the outside commentator into the leader role.  It's refreshing, even though I continue to not understand why RPGs need a Wonder Years narration track.

* "Job System".  FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

* As stupid as the Japanese-English name for the job system compared to how cool and appropriate the translated name is, I wish they wouldn't switch shit on a whim like that.  It gets confusing.

* That's not a job system at all, you stupid cunt.  Don't get me started like that.
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Rosencrantz

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Re: Final Fantasy XIII
« Reply #9 on: January 03, 2010, 02:51:47 PM »

They say that it's a straight line until the very end, where a bunch of optional sidequests open up. That sounds exactly like FFX, which I love, so I think I'll like XIII juuuuust fine.

Also, it bugs me whenever someone complains about how you get a Game Over when the party leader dies in battle, because you get the option to restart any battle that you lose, and you even get the option to go back into your party menu before you restart the battle, just in case you need to rearrange your equipment or whatever. Persona 3 and 4 were great, except when your main character got hit by an instant death spell and you didn't have the appropriate Persona equipped, but if they had let you restart a battle so you didn't lose floors of progress, it would have been even better.
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Bongo Bill

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Re: Final Fantasy XIII
« Reply #10 on: January 03, 2010, 03:08:20 PM »

I'll probably like it well enough.
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...but is it art?

Frocto

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Re: Final Fantasy XIII
« Reply #11 on: January 07, 2010, 12:55:28 AM »

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Kayma

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Re: Final Fantasy XIII
« Reply #12 on: January 07, 2010, 05:04:51 AM »

oh my god
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Defenestration

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Re: Final Fantasy XIII
« Reply #13 on: January 07, 2010, 06:42:01 AM »

The linearity mentioned is still extremely disturbing to me. No towns? Seriously? Will probably pass.
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Mongrel

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Re: Final Fantasy XIII
« Reply #14 on: January 07, 2010, 06:51:46 AM »

I wouldn't mind no towns in an RPG, hey cool, trying something new... but those seem like pretty rigid rails they've got you on.

Yes, RPGs have been stuck in a rut for years, but without a world to openly explore, you... don't really have an RPG, now do you? I mean isn't that basically like a really elaborate SHMUP?

IMPORTANT DISCLAIMER: <-- has not played console RPGs or JRPGs of any stripe for a good couple of years now.
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Mongrel

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Re: Final Fantasy XIII
« Reply #15 on: January 07, 2010, 06:54:56 AM »

Also, holy Jesus fuck, what the hell. That is one motherfucking long-ass ramble of a review. For all its word count brownie points, the guy manages to say almost nothing of any worth.

And this is ME talking.
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Defenestration

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Re: Final Fantasy XIII
« Reply #16 on: January 07, 2010, 07:17:36 AM »

Well, the problem to me is that Squeenix can put out a wonderful, indescribably awesome moldbreaker of a game in TWEWY, freeing the JRPG subgenre of the stagnation it has relished in in decades... to an astoundingly cold reception in Japan. Meanwhile this game, despite of it's jaw dropping linearity is selling hand over foot.

Or perhaps that is because of the improbable linearity...?
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Mongrel

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Re: Final Fantasy XIII
« Reply #17 on: January 07, 2010, 08:57:25 AM »

Well, the problem to me is that Squeenix can put out a wonderful, indescribably awesome moldbreaker of a game in TWEWY, freeing the JRPG subgenre of the stagnation it has relished in in decades... to an astoundingly cold reception in Japan.


I didn't know what TWEWY stood for, so I Googled it. Doesn't seem like my cuppa (NIPPONESE YOUTHCULTURE OHHHH BOY), but it did seem decently innovative. The fun bit was when some interesting information jumped out at me:

Quote
In the week of its release, the game was the second best-selling DS title in Japan, and the top selling DS title in North America.
Quote
The World Ends with You received positive reviews and has been commercially successful. Game Informer named the game its Handheld Game of the Month award for May 2008. IGN gave The World Ends with You its Editors' Choice Award, and named it the DS Game of the Month for April.[60] In Japan, the game premiered as the second-best selling DS title during the week of July 27, 2007.[61] Nearly 193,000 units were sold in Japan by the end of 2007.[62] The World Ends with You sold 43,000 copies during April 2008 in North America.[63] The first shipment of the game sold out mid-May[64] and a second shipment was made in mid-June 2008.[65] The game was the top-selling DS title the week of its release[66] and again two weeks later.[67] As of September 30, 2008, The World Ends With You has sold approximately 140,000 copies in North America and 20,000 copies in Europe.[68]

:advice: FACT CHECKING CAN BE FUN SOMETIMES :advice:



EDIT: Funny side note.

I read:

relished

and my first thought was "I think you mean 'languished'"... but then I thought about it a second time and realized, maybe 'relished' is the correct word in this case.  :nyoro~n:
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Niku

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Re: Final Fantasy XIII
« Reply #18 on: January 07, 2010, 10:23:25 AM »

Also, holy Jesus fuck, what the hell. That is one motherfucking long-ass ramble of a review. For all its word count brownie points, the guy manages to say almost nothing of any worth.

And this is ME talking.

Mongrel, meet Tim Rogers.
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McDohl

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Re: Final Fantasy XIII
« Reply #19 on: January 07, 2010, 12:46:41 PM »

He's great at parties.
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