It's interesting that he tried to hide his intense lust for Vanilla behind a seemingly fair "good and bad" presentation.
It's become too easy to get epics. Which, makes epics... less epic. And in that sense, raids drops are no longer the only source of omg drool gear. You can almost create a perfectly viable endgame set of gear without ever raiding.
The value of raid gear drops relatively and no longer has that shining luster to it like before.
Guessing he does not actually raid. I know the value of my ilevels.
Haha and here comes the "10 Mans suck" shit. "At least there were cliques..." Oh you poor baby.
All that's left in the "normal" raid is to kill it while taking more damage, maybe a couple new tricks, with people I know, rather than a group of strangers.
No longer is it, beat the challenge, see the content, it's now content is accessible to everyone, challenges are optional.
It's like I'm playing a video game, you dip-shit writer!
OH GOD HIS CONCLUSION.
Thus, the crux of the matter is social interaction. No longer are we forced to painstakenly find groups for ourselves to obtain help. No longer do we need to band together as a guild to scour the world for resources to take down a big bad boss. This game has improved in every way from a single player perspective, any single player can effectively do it all without interacting with anyone else. Only those optional challenges should you choose to do makes you reach out into the MMO community to create social bonds.
I.. I'm not FORCED to make social bonds with people I resent to grind hours of tedious tasks for an attempt to see content. Th.. those casuals ruined it!