Assassin's Creed is better than I expected. But I have a love of collect-a-thons and treasure. In fact, I'm really glad that they just flat out copied the Super Mario 64 style of gameplay, spread it out over cities, covered it up with a MATURE paint job and made an entire genre of action games that would barely play any differently if they actually starred Mario. inFamous, Arkham Asylum, Assassin's Creed, Prototype.. wink wink, mature.
I dunno why they make every Assassination target exist in a complex, stealth-based environment when they're so likely to spontaneously see you, stop your stab and force you to just hurf-durf beat them up in a sword fight, though.
But hey, only just did my second one, so..
[spoiler]Killed the Doctor. All this set-up with the roof path, the knowledge that their archer guards are strained/missing, when to perfectly strike the doctor, multiple clever ways in, and clever obstacles like paired guards to prevent you from just thinning them out or the fucking patrol retards who shove you out of Blend.
And what happens when I finally manage to corner the guy? He sees me IN-MID-ASSASSINATION ANIMATION and just blocks it. So I just wail on him with my sword and then butcher the guards because they're about as threatening as infants. Hurf Durf.[/spoiler]