Brontoforumus Archive

Please login or register.

Login with username, password and session length
Advanced search  

News:


This board has been fossilized.
You are reading an archive of Brontoforumus, a.k.a. The Worst Forums Ever, from 2008 to early 2014.  Registration and posting (for most members) has been disabled here to discourage spambots from taking over.  Old members can still log in to view boards, PMs, etc.

The new message board is at http://brontoforum.us.

Pages: 1 ... 65 66 67 68 69 [70] 71 72 73 74 75 ... 85

Author Topic: LoL, HoN  (Read 110874 times)

0 Members and 1 Guest are viewing this topic.

Ziiro

  • Inquiry?
  • Tested
  • Karma: -65461
  • Posts: 2270
    • View Profile
Re: LoL, HoN
« Reply #1380 on: July 29, 2011, 08:11:45 AM »

Logged

Beat Bandit

  • be entranced by my sexy rhythm
  • High-Bullshit
  • Tested
  • Karma: -65418
  • Posts: 4293
    • View Profile
Re: LoL, HoN
« Reply #1381 on: July 29, 2011, 08:20:31 AM »

I want my ten bucks back.
Logged

Ziiro

  • Inquiry?
  • Tested
  • Karma: -65461
  • Posts: 2270
    • View Profile
Re: LoL, HoN
« Reply #1382 on: July 29, 2011, 08:24:08 AM »

No, you don't.

$10 just got you a legacy account which gets you all the heroes/game modes/non troll games at any time. F2P Players get a pool of 15. Period. The only thing that can purchase you a new hero is buying early access to one.

All in all I think it's a total shit system for the F2P player. I'm glad I bought during beta.

Logged

Rico

  • Tested
  • Karma: 18
  • Posts: 1916
    • View Profile
Re: LoL, HoN
« Reply #1383 on: July 29, 2011, 09:29:36 AM »

I'm not even sure what they're trying to do with this. Going F2P could be good, but it looks like they've gone out of their way to pick just about the worst way possible to do it.
Logged

Joxam

  • The Transformizzle
  • Admin
  • Tested
  • Karma: -65493
  • Posts: 2188
    • View Profile
    • Shadowrun
Re: LoL, HoN
« Reply #1384 on: July 29, 2011, 01:55:58 PM »

Hahahahaha.
Logged

Doom

  • ~run liek a wind~
  • Tested
  • Karma: 46
  • Posts: 7430
    • View Profile
Re: LoL, HoN
« Reply #1385 on: August 01, 2011, 01:54:48 AM »

A friend gave HoN a try because it was free to play and she was really excited, right? She thought Parasite was adorable and talked about how he infests and erupts out of things and I was like "Well shucks I actually bought HoN" and we tried to play together in a quick dicking around 1v1.

Then HoN loaded so slowly I thought I traveled back in time and grabbed my previous computer. So we start the game and I grab Deadwood and sneak over to her jungle to throw a tree at her.

Then my machine hard-locks the second she appears on my screen. Well shucks HoN, if you don't want me to play you... ?

Then we played LoL as Orianna/Gragas and we won.

Also yeah I am not sure what they thought they were doing with Kayle. We'll remove her passive(an average of about 20 AP/AD less to start), give her stuff some cool 1:1 AP ratios, but then design her so that she needs to avoid AP items and buy like a Malady/Nashor's/Blood Razor to be effective, making sure to keep that old "needs 5,000 gold to be a real hero" flaw. Nerf her heal, give her new passive the most ridiculously bad ratio possible(2%! Stacks to 10%) and call it a day.

Thinking fast at character select I opted to be Teemo instead.
Logged

Smiler

  • HOM NOM NOM NOM
  • Admin
  • Tested
  • Karma: 66
  • Posts: 3334
    • View Profile
Re: LoL, HoN
« Reply #1386 on: August 01, 2011, 06:49:14 AM »

Always a good choice.
Logged

Smiler

  • HOM NOM NOM NOM
  • Admin
  • Tested
  • Karma: 66
  • Posts: 3334
    • View Profile
Re: LoL, HoN
« Reply #1387 on: August 06, 2011, 07:50:33 AM »

Logged

Pacobird

  • Just fell off the AOL cart
  • Tested
  • Karma: -65482
  • Posts: 1741
    • View Profile
Re: LoL, HoN
« Reply #1388 on: August 06, 2011, 10:20:36 AM »

Made funnier by the fact that Yi is so brainless that getting Wriggle's Lantern and stacking Zeal is not actually the least effective thing you could do.
Logged

Ziiro

  • Inquiry?
  • Tested
  • Karma: -65461
  • Posts: 2270
    • View Profile
Re: LoL, HoN
« Reply #1389 on: August 18, 2011, 03:42:17 PM »

TB Plays a game of dominion. I don't know how I feel about it. I'd like to try it first but my inital impression is that it just doesn't look right. The combat seems to flow and be too constant for what may be a derivative of DOTA. I also see Heimer/Teemo as the ultimate picks for this mode.

World Exclusive : League of Legends : Dominion - complete match with commentary
Logged

Beat Bandit

  • be entranced by my sexy rhythm
  • High-Bullshit
  • Tested
  • Karma: -65418
  • Posts: 4293
    • View Profile
Re: LoL, HoN
« Reply #1390 on: August 18, 2011, 04:19:09 PM »

So I'm kind of excited for it, but fully expect riot to completely fuck balance between game modes both immediately and in the long run.

I would say it's good that a guy I trusted to show me new WoW content seems to like it, but well, he also bought a rod of ages ten minutes into a game with an average play time of eighteen.
Logged

Beat Bandit

  • be entranced by my sexy rhythm
  • High-Bullshit
  • Tested
  • Karma: -65418
  • Posts: 4293
    • View Profile
Re: LoL, HoN
« Reply #1391 on: August 25, 2011, 10:28:46 AM »

Has anyone else gotten the worst ever update today?
Logged

François

  • Huh.
  • Tested
  • Karma: 83
  • Posts: 3313
    • View Profile
Re: LoL, HoN
« Reply #1392 on: August 25, 2011, 03:42:31 PM »

...so I guess this was a bad time for me to start playing? Or am I fortunate to not know what has been lost?
Logged

Beat Bandit

  • be entranced by my sexy rhythm
  • High-Bullshit
  • Tested
  • Karma: -65418
  • Posts: 4293
    • View Profile
Re: LoL, HoN
« Reply #1393 on: August 25, 2011, 04:13:23 PM »

Oh, whoops there should be an R in there, just the download. I had 30-odd kbps for the full new UI update.
Logged

François

  • Huh.
  • Tested
  • Karma: 83
  • Posts: 3313
    • View Profile
Re: LoL, HoN
« Reply #1394 on: August 25, 2011, 05:44:42 PM »

Heh, I started playing like three days ago, so to me it's like they were all "oh shit ZedPower's on, let's clean up our UI".

This is actually my first attempt at this genre; I was afraid of the barrier to entry for a long time, but frankly it looks like having a basic grasp of the mechanics puts you ahead of the idiot crowd pretty quickly.
Logged

Envy

  • Tested
  • Karma: -8
  • Posts: 2286
    • View Profile
Re: LoL, HoN
« Reply #1395 on: August 25, 2011, 05:53:12 PM »

Talon seems pretty good and bursty, however some people try to play him like a carry.
Logged

François

  • Huh.
  • Tested
  • Karma: 83
  • Posts: 3313
    • View Profile
Re: LoL, HoN
« Reply #1396 on: August 26, 2011, 02:32:05 PM »

I unlocked Kayle on my first day, since she was like 400 points and her abilities sounded like the sort of things I enjoy doing. After some early success, I went to look for some builds and stuff, and all I saw everywhere was "crippled", "useless" and "more like fayle amirite lol". But apparently she must have been buffed back up or I'm some sort of idiot savant because I've won seven of the last eight matches I've used her in and earned a bunch of killstreaks I wouldn't have thought myself capable of.

Maybe it's time to try PvP and get that silly ego business sorted out.
Logged

Beat Bandit

  • be entranced by my sexy rhythm
  • High-Bullshit
  • Tested
  • Karma: -65418
  • Posts: 4293
    • View Profile
Re: LoL, HoN
« Reply #1397 on: August 26, 2011, 02:39:47 PM »

But apparently she must have been buffed back up or I'm some sort of idiot savant because I've won seven of the last eight matches I've used her in
Maybe it's time to try PvP and get that silly ego business sorted out.
the latter explains the former
Logged

Niku

  • MEAT
  • Tested
  • Karma: -65350
  • Posts: 6705
    • View Profile
Re: LoL, HoN
« Reply #1398 on: August 26, 2011, 03:33:43 PM »

Kayle did just get a buff, but yeah, every single champion is more than viable in Co-op vs AI mode.
Logged
i'm a blog now, blogs are cool: a fantastic machine made of meat

Doom

  • ~run liek a wind~
  • Tested
  • Karma: 46
  • Posts: 7430
    • View Profile
Re: LoL, HoN
« Reply #1399 on: August 26, 2011, 04:20:27 PM »

I do not see a problem with some heroes being better than others if the circumstances of their encounter changes. Twisted Treeline isn't balanced for every hero, but it is not exactly a mystery and if you care about Twisted Treeline you are already ready to pick Mundo or the other 1/3 of the heroes that are TT viable. If Teemo and Heimerdinger become the God Kings of Dominion, it will mean that... people play Heimerdinger again. If this upsets you, the default map will prrrrobably be left in the game.

If Teemo and Heimerdinger teams become hard comps to face, people will pick up counter comps that kick Heimerdinger and Teemo in the dick. The circle of life continues.

Moving on, Kayle's "buff" actually significantly nerfed her. Also, Co-Op vs AI mode is for farming your daily IP, farming IP as you level, and trying crazy stupid shit out. The second you recognize the AI quirks of the bots they cease to have any difficulty or meaning. You will also be leveling for awhile Zed, so you may develop mistaken notions of what is "crippled" and what is "hella crunk." Basically it is cool to play whoever you want until things become so serious you begin to reconsider, and even then, you can do whatever the fuck you want in Solo Queue Unranked at Level 30. Just be prepared for the consequences, but yes you can out-skill solo queue with a "bad" hero.

Before: Kayle needs items to scale, but she scales ridiculously well. Her passive is the best in the game, as though they realized she could not actually exist without having the best passive in the game. A strange balance, but strange fits an esoteric off-pick well.

After: Pretty much the worst passive in the game. Loss of her old passive demolishes her old effective builds. You are expected to take advantage of like a 1:1 AP ratio on Reckoning.... but her new effective default build is supposed to be an "Auto-Attack Steroid Popper" with Malady and Madred's. Not only does Teemo do it significantly better, but good luck buying a nice AP item when you are looking at thousands of gold for an effective offense(Malady -> Rageblade, Rageblade -> Madred's, etc, not even counting that you are ignoring defensive items on one of the glassiest glass heroes in the game.)

The problem is that Kayle is now some sort of really terrible Support without the muscle of serious support(Taric heals, Sona everything, Janna shields, etc), the leeway or even ability to farm effectively to assume her now even grosser need for raw gold and items, and she scales worse in the end-game if she actually gets those items. Don't forget that Kyle ideally wants enough CDR for Righteous Fury to be near-permanent use. Malady, Rageblade and Madred's do not give CDR. Welp.

For reference, 10% of 200 MR/Armor is 20 MR or Armor. I think it got upped recently to like 15%. So.. 30. Kayle's passive is only significant against enemies you should not focus(first.) If you stack it on some ranged AD carry with 60 MR, your Malady will remove 24 MR and I guess your Passive will account for.. uh... 6-8 MR? I guess on average Kayle's passive will account for like 1/5th of a Malady and some other depressing fraction of a Black Cleaver. Compare this to Teemo's poison, Vayne's quicksilver, Twitch's passive(admittedly, playing Twitch these days...) or something more practical for a fast attacker(Yi, Xin Zhao, Jax... all more practical.) It's just basically the most disgustingly bad passive I've seen in a long time and that is competing with shit like Kog'Maw.

Imagine if Kayle's passive was just a flat stacking amount. 3 Armor/MR. At low levels this would be an insanely powerful chunk of defenses removed and a Kayle/Massive Aggressor Lane would be terrifying. All she has to do is pop Righteous Fury and get in 2-4 hits and you're ripe while Xin goes to town or something. Adjusted for level scaling at a fine pick, Kayle might be more worthwhile as an actual damage dealer(Malady -> Black Cleaver?), able to bust tanks and tanky DPS like nobody's business. As it is currently, if Kayle actually stops to fight somebody she will lose. Even in that fantasy world we go back to where they didn't just zone you out of your lane.

In all fairness Kayle's ult is really fantastic if you are Light Yagami. But Teemo is a better annoying little asshole buddy and Zilean is a better support with a better ult. Kayle is good if you plan a comp/lane around it, otherwise you will be zoned hard and expected to make 2,000 gold before you're actually allowed to deal damage.

Man, at least give Righteous Fury a passive when it isn't toggled on.
Logged
Pages: 1 ... 65 66 67 68 69 [70] 71 72 73 74 75 ... 85