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Author Topic: Adventures in Slumberland  (Read 73719 times)

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Büge

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Re: Adventures in Slumberland
« Reply #640 on: March 22, 2011, 07:51:13 PM »

I dreamed that I slept in until 20 minutes before I was supposed to be at work.
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Norondor

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Re: Adventures in Slumberland
« Reply #641 on: March 24, 2011, 06:58:22 PM »

i was having a pretty normal dream (visited friend in japan, due to earthquake-related food shortages the only things available to eat were traditional ethnic foods so out-of-style in the modern world that hardly anyone knew how to prepare them) and then when i woke up, i had the image of what i pretty much have to describe as a stylized, angular eye of sauron burned into the retina of my left eye, like i had been looking into the sun. it took about 15 minutes to fade and in the meantime i was pretty badly unnerved.
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Friday

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Re: Adventures in Slumberland
« Reply #642 on: March 24, 2011, 08:57:59 PM »

pretty sure this means you are the chosen one
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Norondor

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Re: Adventures in Slumberland
« Reply #643 on: March 24, 2011, 09:46:42 PM »

p. sure it's not the first time it's happened
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Friday

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Re: Adventures in Slumberland
« Reply #644 on: March 24, 2011, 10:37:41 PM »

ok you might have a tumor or something instead
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Lady

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Re: Adventures in Slumberland
« Reply #645 on: March 27, 2011, 09:51:16 AM »

I dreamed that my town was basically 1960s New York City (or at least, how I imagine it was, having never been there/then)  There were burning cars, burnt out rail cars, shady taxi drivers, rock'n'roll bands. 

The vividness is hard to convey, but it was so striking.
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Re: Adventures in Slumberland
« Reply #646 on: April 03, 2011, 01:38:13 PM »

In some lab or something TF2 updated with this extra mode where you ran around collecting red or blue balls. Except it was REAL. So everyone ran around for a bit doing it, until this huge ass cloud elemental popped up and started fucking with things trying to strike people down. No one could figure out how to do it, inside this same Steam update was an item that would suck and blow, but it didn't seem to do anything to Kracko

Then Duke Nukem steps out and slams a button in the middle of the table, sucking the entire setup and Kracko into this ball, hands it to the scientist and goes "THere, I fixed your fucking problem", hands me a Mr Pibb, and walks off.
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McDohl

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Re: Adventures in Slumberland
« Reply #647 on: April 03, 2011, 03:23:12 PM »

Thus, we have the real reason DNF was delayed: they had to put that in the game.
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Zaratustra

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Re: Adventures in Slumberland
« Reply #648 on: April 05, 2011, 04:46:53 AM »

Dreamed I got a board game called "Kings vs. Nerds" or something. It was a chess-like game on a hexagonal-tile board, 4 tiles to a side (a bit larger than a Catan board I think). Each side started with a symmetrical piece set, but would get more pieces as the game went on and other pieces were captured. The objective was to get either the King or Queen and enthrone it on the center of the board.

If the King was captured, that side could drop the Demon, whose objective was to get beside the Queen and gain power in a dark marriage.

Lottel

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Re: Adventures in Slumberland
« Reply #649 on: April 08, 2011, 02:16:47 PM »

took nap

dreamed that they had made a lifetime movie about me.

I was went on a date and was tweeting a blow by blow about how god awful she was. Then tweeted about the sex. Next morning left and tweeted about her room.
Then montage about me doing it over and over again while the splice in pictures of people finding my twitter and my follower numbers going up.
Ends up with me being famous.
I go on a date and the girl reads what I tweet about as I tweet. She finds it hilarious and only dated me for the tweets.
Become depressed.
Soon go out with a girl and like her. Don't tweet. During date she gets a text from a friend and she shows her the twitter account.
She gets angry yells. Runs out on date.
I take the bus home looking sad. Look at phone.
Screen shows the twitter account page.
Delete account?
Yes.
Then shows registering for new account.
First tweet is typed in.
"Great first date. Hope she calls."

END.
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Büge

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Re: Adventures in Slumberland
« Reply #650 on: April 08, 2011, 07:12:24 PM »

The Tweetest Thing, starring Lottel and Jessica Alba, this Sunday at 8 on Lifetime.
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jsnlxndrlv

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Re: Adventures in Slumberland
« Reply #651 on: May 05, 2011, 08:44:46 AM »

Dreams were heavily X-Files related: there were murders, obscure subcultures, and cryptozoological marvels all over the place... but the only details that I remember were that I was working in a Walmartesque store in the middle of a renovation. At one point resulted in the entire structure of the building being removed except for the area around the cashiers and a couple other fixtures, such that the store was actually an open-air market for a while. Then I was on the set of a pornographic remake of the Little Mermaid investigating the rivalry between the directory and a guy whose sole job was to stand around and play the guitar while naked. The director explains that he still includes this guy in his movies as a favor, so that this guy can still brag about the number of rejections he gets from women in the industry.
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Mongrel

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Re: Adventures in Slumberland
« Reply #652 on: May 05, 2011, 05:39:57 PM »

That almost sounds like a modernist novel.
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jsnlxndrlv

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Re: Adventures in Slumberland
« Reply #653 on: May 13, 2011, 08:43:41 AM »

Dreamed about the Walmartian store again. I'm at some sort of sales meeting to determine which departments are and are not pulling their weight, in the middle of which I finally realize that most of my coworkers are creatures of the night straight out of Dracula's castle. After management doess a random poll of our customers, it turns out that the highest-performing upsellers in the store are the two third-shift ladies who are responsible for maintaining and restocking various prepared food carts throughout the building while barely any customers are around. I wind up concluding they must be either witches or succubi to explain their compulsive effect on customers they never even meet, but I'm too busy trying to set up my department to compete properly. My department's being established in a room that previously housed a Zelda boss, so there are unnecessary pits in the floors and a gigantic fan in the wall that's constantly blowing unless you can hit a switch in the corner; it's not exactly a convenient retail space. I'd just figured out some sort of Rube Goldbergian contraption that would let me have the fan turn itself off whenever twenty minutes had gone by and it reactivated... when Julie woke me up to help her find a streaming episode of S3E9 of Parks and Recreation, and then I posted this in this thread.
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McDohl

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Re: Adventures in Slumberland
« Reply #654 on: May 14, 2011, 12:33:05 AM »

Might actually have been the final boss room of Secret of Evermore.  That one has giant fans that push you back against the wall.
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Mongrel

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Re: Adventures in Slumberland
« Reply #655 on: May 14, 2011, 04:21:16 AM »

Man, I managed to piss off everybody in my dreams last night.
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jsnlxndrlv

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Re: Adventures in Slumberland
« Reply #656 on: May 14, 2011, 09:13:51 AM »

McDohl: That could definitely have been an inspiration; I just remember how the switch to briefly disable the fans was crammed all the way in the corner and took up the entire tile, and since you barely had time to get back to the middle of the room before the fans turned back on again, it seemed like a needlessly frustrating mechanic for whatever boss used to be in there.

Had really vivid dreams last night, but way too many to remember in total. Trying to piece things back together, so this may seem kind of scattered.

There's a big animated diagram that's like a table of contents or a stage select screen for some sort of mission-based game, the missions for which also happen to be the main reality of the dream, but the missions also contains the screen that describes what happens in them. White background with black symbols like the Portal testing chamber introduction/warning plates; each row of symbols contains largely-identical human symbols to portray the individual agents at work in the mission that that row corresponds to; the only animation I can remember corresponds to the mission I'm about to describe, and the animation portrays little agent symbols who all have mustaches now for some reason. Each one does something in turn to depict how the mission plays out, like the one about 2/3 of the way across, color coded tan to indicate its allegiance, moves a square to the right toward its supervisor symbol, indicating it's successfully returned from its mission, and since it's the only agent who was successful at doing so (and the mission represents such a potential gain in power and importance), the agent and supervisor icons go independent of any existing political body or faction and turn burgundy to represent their new allegiance.

As for the actual mission, I'm each agent in turn, and the only part I really remember is the part corresponding to the section of animation I just described: I'm the agent in deep space, and I fall onto the universe's floor. It's like the universe just doesn't go any further in that direction and where it ends, there's just a big wall that extends in all directions and his infinite length and width, but relatively Earth-normal gravity for the potentially infinite mass it represents. I'm falling along with an enormous pile of debris, at least part of which is, for some reason, the Titanic. Despite the Earth-normal gravity, my descent to the surface is slow and safe even though I don't have any equipment to control my position in space or slow my fall, and once I've landed I find that most of the falling debris collapsed into an infinitesimal black hole which somehow doesn't interact with the matter making up the floor, so this picosingularity is just this tiny pinprick of black on the ground, not moving. I "assert control" over the black hole and the remains of the Titanic and inform my supervisor of the situation; suddenly we're in a fast food parking lot in a quiet suburb somewhere working through the ramifications of my success while examining the mission summary board to compare how things have progressed vs. how they're "supposed" to progress, and we determine that we're supposed to go rogue now because our icons turn burgundy. Our Homeowner's Association is not going to be pleased.

Before I woke up, naturally I had to check in with the Walmartian store from my last two dreams, but I couldn't stay, since I was a rogue agent now, and was likely to be pursued. My coworkers wished me the best of luck, but they were too busy installing the railing from the Titanic into a front-end display for merchandise to provide any assistance against my former comrades.
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R^2

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Re: Adventures in Slumberland
« Reply #657 on: May 15, 2011, 08:35:41 AM »

I dreamt my van broke down again. Thanks, subconscious.
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jsnlxndrlv

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Re: Adventures in Slumberland
« Reply #658 on: May 15, 2011, 10:01:39 AM »

I'm working as a professor at a university with Garfunkel and Oates among my fellow professors. There's some campus-wide competition or war going on, and we're divided into two teams, wearing either the purple or gold of Prospitian or Dersite dreamers. A tick bites into my neck, which makes me vulnerable to mind control; I try to remove it by clasping it with the tips of a bad pair of scissors, and the palace all the teaching staff lived in and worked out of was rocked by an explosion, making me accidentally shove the tick-and-scissors combination embed itself half an inch into my neck. After some hijinx I can't remember, I managed to pull them out, waking myself up.
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Classic

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Re: Adventures in Slumberland
« Reply #659 on: May 15, 2011, 10:33:13 AM »

I had a dream where Entenmann's donut's and hostess cupcakes had a punnet square of possible spiritual pastry babies.

I didn't get to eat any of them.
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