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Author Topic: Quickly Retrieve Arms from Safe  (Read 57662 times)

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Brentai

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Re: Quickly Retrieve Arms from Safe
« Reply #220 on: September 08, 2010, 05:59:58 PM »

It's amusing how, ultimately, most people are in it for the parts that don't have any kind of talking.
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Disposable Ninja

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Re: Quickly Retrieve Arms from Safe
« Reply #221 on: September 08, 2010, 07:25:05 PM »

Yeah, it's strange how everyone likes the animations with great action, great music and great art over those long stretches of dialog.
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Brentai

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Re: Quickly Retrieve Arms from Safe
« Reply #222 on: September 08, 2010, 11:19:58 PM »

Did... did Droog just get off to that?

Also I really doubt Tavros' communion skill can make creatures do something that's not in their nature.
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Cthulhu-chan

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Re: Quickly Retrieve Arms from Safe
« Reply #223 on: September 08, 2010, 11:35:27 PM »

I get the impression that Tavros' "communing" skill is far more potent than anyone but Vriska would suspect, and Tavros is just too nice to run rampant over a creature's mind.

also Droog is being a creeper...
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jsnlxndrlv

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Re: Quickly Retrieve Arms from Safe
« Reply #224 on: September 09, 2010, 02:14:08 PM »

I'll go on record as loving the textdumps. Sure, the flash updates are great--although I'll admit I'm a little put off by the cornucopia of chaos approach he's used for updates like "[S] Descend."--but I don't think they'd work without the ballast the Pesterlogs and other assorted conversations.
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Bongo Bill

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Re: Quickly Retrieve Arms from Safe
« Reply #225 on: September 09, 2010, 03:04:31 PM »

That was great, but I still want Hivebent to be over.
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Zaratustra

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Re: Quickly Retrieve Arms from Safe
« Reply #226 on: September 09, 2010, 05:35:29 PM »

I like hivebent but it scares me that andrew will have this huge wad of open plots and just drop all of them

Cthulhu-chan

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Re: Quickly Retrieve Arms from Safe
« Reply #227 on: September 09, 2010, 10:34:59 PM »

Hivebent isn't going anywhere, which is to say, the kids' and trolls' sessions will merge.  Just you wait.
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Brentai

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Re: Quickly Retrieve Arms from Safe
« Reply #228 on: September 15, 2010, 09:47:13 PM »

Jesus Christ we're cribbing plots off of Futurama now.
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Disposable Ninja

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Re: Quickly Retrieve Arms from Safe
« Reply #229 on: September 15, 2010, 09:52:36 PM »

So... that's what future Karkat meant when he said that they all weren't as awesome as they thought.

Yeah, Feferi kind of screwed up with her Kernalsprite.
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Disposable Ninja

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Re: Quickly Retrieve Arms from Safe
« Reply #230 on: September 16, 2010, 05:32:23 PM »

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Brentai

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Re: Quickly Retrieve Arms from Safe
« Reply #231 on: September 16, 2010, 06:19:09 PM »

Jack's going to be stronger than that.
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Disposable Ninja

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Re: Quickly Retrieve Arms from Safe
« Reply #232 on: September 16, 2010, 06:27:07 PM »

Probably. I think he's also going to fuse or something with Spades Slick, given that the way Snowman disfigured him made him look almost exactly like Ascended Jack.
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Brentai

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Re: Quickly Retrieve Arms from Safe
« Reply #233 on: September 16, 2010, 11:13:59 PM »

I've had this idea for a while and really there seems to be more and more evidence of it:

Doc Scratch is the prototyped form of Bec.  Dropping a Guardian into the kernelsprite caused the rift, and it indirectly caused the undoing because, well, Scratch is kinda evil.

ANYWAY.  Hussie confirmed in Formspring that yes, the dragon blinded Terezi because it wanted to, not because it was being manipulated.  Also, Vriska either regrew her eyes or it's her real self that's dead.
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Disposable Ninja

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Re: Quickly Retrieve Arms from Safe
« Reply #234 on: September 16, 2010, 11:37:28 PM »

I guess Aradia did kill Vriska.

It also raises a question regarding the unwinnable game timeline in the kids' session: even if John and Jade did die, they'd still have their Prospit selves.

As for Jade's kernalsprite: that also sort of implies that she gets into the Medium like everybody else. Thing is, her home is still on post-apocalyptic Earth -- so something stops the meteor heading towards her and transports her and her alone to the Medium.

So, okay, possibly Becsprite. I guess we'll find out soon enough, now.
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Brentai

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Re: Quickly Retrieve Arms from Safe
« Reply #235 on: September 18, 2010, 03:00:14 PM »

I have to admit I didn't see that coming.
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Bongo Bill

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Re: Quickly Retrieve Arms from Safe
« Reply #236 on: September 18, 2010, 10:10:47 PM »

You mean the end of Hivebent? OH SNAP

IT'S FUNNY BECAUSE OF HOW LONG IT WAS
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jsnlxndrlv

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Re: Quickly Retrieve Arms from Safe
« Reply #237 on: September 19, 2010, 12:43:34 AM »

While I'd guessed that [spoiler]the trolls' session would cause our universe to spring into being[/spoiler], I never considered that [spoiler]they would literally cause those astrological signs to spring into being[/spoiler]. It makes sense, though, and I'm kicking myself for not having anticipated that connection. It's probably inevitable that [spoiler]our session results in their universe being created, too.[/spoiler]
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Dooly

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Re: Quickly Retrieve Arms from Safe
« Reply #238 on: September 19, 2010, 02:30:18 AM »

It was mentioned that the trolls have 48 zodiac signs of their own, so a previous game session that made that universe probably had 48 players.
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Brentai

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Re: Quickly Retrieve Arms from Safe
« Reply #239 on: September 19, 2010, 02:43:14 AM »

I don't remember that being mentioned, but it does sort of set up an ultimate goal for the game "series".
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