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Author Topic: Quickly Retrieve Arms from Safe  (Read 57574 times)

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Transportation

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Re: Quickly Retrieve Arms from Safe
« Reply #640 on: June 01, 2011, 01:30:14 PM »

Was there some compelling reason he has to rush through all this? It was annoying during Hivebent but he at least had a reason. Now he's doing it with things that are actually plot relevant (not just backstory) and it's kind of draining a lot of tension and emotional impact from these scenes.
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Misha

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Re: Quickly Retrieve Arms from Safe
« Reply #641 on: June 01, 2011, 04:44:29 PM »

holy fucking shit I am so goddamn tired of this character.
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Brentai

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Re: Quickly Retrieve Arms from Safe
« Reply #642 on: June 01, 2011, 06:29:31 PM »

Don't worry Vriska, nobody could have predicted this except for the entire rest of the cast who told you that this is precisely what would happen.
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Zaratustra

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Re: Quickly Retrieve Arms from Safe
« Reply #643 on: June 02, 2011, 12:20:45 AM »

Transportation: mainly, everyone's tired of watching people die

jsnlxndrlv

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Re: Quickly Retrieve Arms from Safe
« Reply #644 on: June 02, 2011, 12:44:28 AM »

Was there some compelling reason he has to rush through all this? It was annoying during Hivebent but he at least had a reason. Now he's doing it with things that are actually plot relevant (not just backstory) and it's kind of draining a lot of tension and emotional impact from these scenes.

He's answered this over the last couple weeks on the Formspring account. He had a hardware failure, a convention, and a software failure, all in the leadup to Rose and Jack's fight, about which he said:

Quote
This was originally going to be a Flash project, but I cancelled it.

Everything happening now, and over the next bunch of pages, would have taken place in a pretty energetic, and much more sophisticated than usual strife animation. Kind of like "strife version 2", for the second disc. I planned this idea months ago, not really thinking much of the effort and time it would eventually require to complete. This is what I usually do, blithely make such ambitious plans, pay the price later, but fight through it with a major grind and honor the original vision.

This was a little different though. Not only was this meant to be a much more elaborate type of animation by my own stakes-raising declaration, with more frames-intensive visuals like a typical 2D fighter, but on top of that, the rate of output had been slowing, and the story flow was already kind of logjamming.

So I had to make a decision. I could either apply what I now estimate would have been two or three solid weeks of serious effort to make this one pretty cool animation, and watch several 100K people sink into a state of despair over the prolonged suspension in content only to have the story advance not particularly far through a totally radical battle scene, or I could scrap the whole plan and figure something else out. The latter is what you're seeing.

He goes on to explain that "practical considerations" trumping his original ambitions have played a large role in shaping the narrative so far, and in fact subverting expectations to play with the way the story's being told is a big part of what enables him to continue making Homestuck in the first place. Doc Scratch stepping in to narrate the last part of this chapter is a way for him to quash any expectations anybody may have about Flash showing up before the end of act, and to keep him from overcommitting to such distractions from the core narrative, since Flash content has generally had the effect of stretching out the story and complicating its production and sort of forced him into exploring more and more ancillary content to spread out the workload into manageable chunks.

The story's getting chopped up, dialed back, and slowed down as a matter of necessity, basically. Expect things to proceed like this for a while, and then the "usual awesomeness" should recommence at the End of Act.
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Esperath

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Re: Quickly Retrieve Arms from Safe
« Reply #645 on: June 02, 2011, 05:55:38 PM »

Expect things to proceed like this for a while


:endit:
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Brentai

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Re: Quickly Retrieve Arms from Safe
« Reply #646 on: June 02, 2011, 06:18:44 PM »

Yeah the impish jerkoff writer working through the impish jerkoff character is proving to be slightly too many levels of jerking off.
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teg

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Re: Quickly Retrieve Arms from Safe
« Reply #647 on: June 03, 2011, 07:09:14 PM »

hey guys remember when this comic was good


Homestuck kind of went from "Extradimensional Jumanji from Hell" to "Lost" in just a few short months.
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Norondor

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Re: Quickly Retrieve Arms from Safe
« Reply #648 on: June 03, 2011, 07:37:21 PM »

hey guys remember when this comic was good

no
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Norondor

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Re: Quickly Retrieve Arms from Safe
« Reply #649 on: June 03, 2011, 07:37:36 PM »

no wait yes, when it was problem sleuths
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VgameT

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Re: Quickly Retrieve Arms from Safe
« Reply #650 on: June 05, 2011, 11:08:34 AM »

On the other hand, the subcomic remains incredible to this day: part 1 part 2
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Ted Belmont

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Re: Quickly Retrieve Arms from Safe
« Reply #651 on: June 08, 2011, 05:30:24 AM »

[spoiler]Looks like Vriska's luck...

:shades:

just ran out.[/spoiler]
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Brentai

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Re: Quickly Retrieve Arms from Safe
« Reply #652 on: June 10, 2011, 12:44:34 AM »

Wait who was he actually hoping to find up there?
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Dooly

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Re: Quickly Retrieve Arms from Safe
« Reply #653 on: June 10, 2011, 01:58:01 AM »

Gamzee was copying Terezi's typing quirk in the note.  I don't think he'd buy the ruse as easily as Terezi bought hers, so he's probably came prepared to fight Gamzee and was surprized to actually find her there.
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Brentai

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Re: Quickly Retrieve Arms from Safe
« Reply #654 on: June 12, 2011, 06:03:50 PM »

When the problem with this comic was that Hussie didn't explain shit, I could get behind that.

Now that the problem is him explaining the same shit over and over and over again, I'm kinda losing it.
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Esperath

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Re: Quickly Retrieve Arms from Safe
« Reply #655 on: June 14, 2011, 03:35:53 AM »

So uh, has that top bar been changing this entire time, with me being totally oblivious, or did Hussie go back and throw in some animations into previous posts?

EDIT: image modified dates suggest it's been going on for a couple of weeks with me not noticing.   :nyoro~n:
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Bongo Bill

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Re: Quickly Retrieve Arms from Safe
« Reply #656 on: June 14, 2011, 03:47:05 AM »

Yeah, that's been going on ever since the narrator changed.
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...but is it art?

Cthulhu-chan

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Re: Quickly Retrieve Arms from Safe
« Reply #657 on: June 14, 2011, 06:26:20 AM »

You've basically been missing out on half the story this whole time.  Nah just kidding.  Pretty much all the Scratch narated ones, though.
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Misha

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Re: Quickly Retrieve Arms from Safe
« Reply #658 on: June 14, 2011, 08:45:54 AM »

FUCK
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Esperath

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Re: Quickly Retrieve Arms from Safe
« Reply #659 on: June 19, 2011, 10:50:51 PM »

Smoochmotifs.
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