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Author Topic: THE first moral decision in gaming  (Read 4107 times)

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Bal

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Re: THE first moral decision in gaming
« Reply #20 on: August 12, 2010, 04:17:50 AM »

In the upcoming Medal of Honor game, rather than dance around the issue the terrorist team in multiplayer which is known as OpFor in Modern Warfare, and similar things in other games, is explicitly stated to be Al-Qaeda. To me this makes no difference. Abstracting the enemy as generic Insurgents from Turduckistan, or wherever, doesn't change the fact that I am in the Middle East, killing Arabs and, more importantly, that I'm not. I'm playing a video game.

This seems relevant to the question at hand however. Does making the enemy a real life thing, like Al-Qaeda, make it more of a murder simulator than before? Keep in mind that the other side has been overtly some branch of NATO in these games for years, now it's just that both sides are "real".
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Zaratustra

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Re: THE first moral decision in gaming
« Reply #21 on: August 12, 2010, 06:05:03 AM »

Oh! Oh. Sorry, I thought you were asking a question.

I was, and I thought your answer was very dismisive of the question and dumb for the reasons I stated directly and indirectly.

No, if I was being dismissive and dumb I'd do this:

Quote from: Geo T. Hermal
Why do people do the things they want to do and not the things I want them to do can't they realize my ideas are so clever

by the way here's some more interminable blog post about my stab-people shmup I will never finish

you all suck

why don't you love me

And to put the cherry on the douche cake

 :deal:

Frocto

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Re: THE first moral decision in gaming
« Reply #22 on: August 12, 2010, 06:18:41 AM »

Quote from: Geo T. Hermal
Why do people do the things they want to do and not the things I want them to do so they can realize my ideas are so clever
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LaserBeing

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Re: THE first moral decision in gaming
« Reply #23 on: August 12, 2010, 10:00:20 AM »

Games are competitive or at the very least represent competition. That's their nature. The most fundamental and visceral way to win in a competition is to destroy your opponent. When wolf cubs play, they play at killing each other. It has nothing to do with ego or power-tripping or moral choice, it's simply the way our mammal brains are wired to learn survival skills.

For reference, two other concepts that are just as common in games as killing are:
Gather the food, or the money/gems which are symbolic of food.
Rescue (fuck) the princess (ideal sexual partner)

Without sounding too much like an evolutionary psychology asshole, it's not a huge stretch of the imagination to see why that might be.
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James Edward Smith

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Re: THE first moral decision in gaming
« Reply #24 on: August 12, 2010, 10:34:20 AM »

Oh! Oh. Sorry, I thought you were asking a question.

I was, and I thought your answer was very dismisive of the question and dumb for the reasons I stated directly and indirectly.

No, if I was being dismissive and dumb I'd do this:

Quote from: Geo T. Hermal
Why do people do the things they want to do and not the things I want them to do can't they realize my ideas are so clever

by the way here's some more interminable blog post about my stab-people shmup I will never finish

you all suck

why don't you love me

And to put the cherry on the douche cake

 :deal:



Wow...

What and asshole.

When did I want people to do anything and why is posting about Pike & Shot dumb?

I mean, at least you admitted you're a douche bag but... what a douche bag, like holy shit.

This whole thread was honestly just a spur of the moment musing and I'm pretty sure I presented it as such. You seem to think I posted this because I'm some starving artist game designer wannabe who tries to make games that don't have killing in them but never finishes them anyway and everyone tells him they are garbage or something.

WHAT WORLD IS THE ONE THAT HAS THAT GEOTHERMAL IN IT?

I live in the world where the two games I wanna make and haven't finished are a jet fighter game and a one about shooting and stabbing people, you know, two games that have tons of killing in them and have honestly, generally been well received by anyone I've told about them. Except apparently Zaratustra, he thinks I'm pretentious to the point of completely inventing a personality for me and struggles that don't exist so that he can safely mock me over the Internet and feel superior. So... yeah, I guess he REALLY hates my game ideas and/or that I am lazy and don't finish games.

I mean I just thought that you were an overly sensitive Brazilian nerd who responds badly to criticism of any kind and generally looks down on anyone who doesn't think his ideas are interesting, but you're also actually a big jackass. I had no idea.

Like I understand the joke in that post, but for fuck sake, the inspiration itself reveals a really unfair and retarded view of me, even in a parody sense.

Here, in that case, just replace any response I made to you with the following

Quote
Eversion really fucking sucks. Can't you make a platformer that doesn't feel like shit yet?

There, that's and overly insulting statement about you that I don't really mean but at least mine is based on reality.
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teg

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Re: THE first moral decision in gaming
« Reply #25 on: August 12, 2010, 11:08:34 AM »

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Misha

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Re: THE first moral decision in gaming
« Reply #26 on: August 12, 2010, 11:28:52 AM »

Geo, you asked a question and zara answered it in a simple and fast fashion. Then you responded by being dick about it. What do you seriously expect him to do next?
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Zaratustra

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Re: THE first moral decision in gaming
« Reply #27 on: August 12, 2010, 11:54:31 AM »

I mean I just thought that you were an overly sensitive Brazilian nerd who responds badly to criticism of any kind and generally looks down on anyone who doesn't think his ideas are interesting

I never looked down on you. In fact, I always respected you even though I couldn't find much to comment on your ideas. But if you're going to think I'm an ass, please give me the opportunity to be an ass first, as I find it quite exhilarating.

James Edward Smith

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Re: THE first moral decision in gaming
« Reply #28 on: August 12, 2010, 12:20:01 PM »

Look, I honestly didn't mean to be a dick about it. It's just I asked the question "Do so many games really need to have killing as one of their main mechanics in it?" and Zara's response was "Well eating pie is enjoyable and I don't wanna play a game about eating pie." and he inferred that yes, because of that, killing has to be in every game. It seemed really dumb to me because you know, pretty obviously eating pie isn't the only other option, it was a false choice. I made fun of it as a straw man though actually, I take that back now it was a false choice not a straw man.

Now maybe I sounded like a dick, but I was honestly just trying to just make a little sarcastic joke not insult anyone. But the thing is, that was a fact, it wasn't me being insulting or my opinion or something, Zara presented a really big false choice in his post which made it seem like a really meaningless post to me. Then Zara and got all defensive about his objectively bad post and claimed I was trying to start an argument and maybe in a very literal sense of the word argument I was, but he made it sound like I was starting like, an "argument", like I wanted to bitch at someone or something and I didn't.

So at that point, due to all that, I was sort of annoyed by his response and my next post was a little dickish, but it was short. I didn't go on about anything or directly insult anyone. Then Zara responds to that with a really obnoxious, "hey remember how we all hate Geo because sometimes he calls us nerds when we are being nerds." minded insult and I'm sorry, but I was honestly really annoyed by that because I hate being misrepresented in this community.
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Niku

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Re: THE first moral decision in gaming
« Reply #29 on: August 12, 2010, 12:40:51 PM »

geo comes across like a dick, never intended or thought he came across like a dick.

this is different than the three thousand and eighty seven other times this has happened.
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James Edward Smith

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Re: THE first moral decision in gaming
« Reply #30 on: August 12, 2010, 12:49:57 PM »

Well, that's just it . These boards will NEVER UNDERSTAND THAT I AM PRETTY MUCH CONSTANTLY TALKING IN AN IRONICALLY IGNORANT SOUNDING TONE OF VOICE WHENEVER I SAY SOMETHING CRASS OR INSULTING.

Actually, I'd take all of that our of all caps if I wasn't too lazy to retype it. it's not obvious and I understand the confusion. But it's just the way I talk all the time, a lot of people do, and so I tend to write things like how I talk. Sorry? *shrug*
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Niku

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Re: THE first moral decision in gaming
« Reply #31 on: August 12, 2010, 12:52:13 PM »

geo, honestly, this happens time and time again with multiple people.

there's only one common denominator.

edit: and I'm not trying to jump your shit about it (this time) or anything, either!  I'm just sayin' don't let this blow up into something stupid when it's the same as it ever was, any of you.
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Ziiro

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Re: THE first moral decision in gaming
« Reply #32 on: August 12, 2010, 12:52:39 PM »

Geo doesn't have the ability to communicate properly through text because he can't saturate every word with irony or sarcasm.
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James Edward Smith

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Re: THE first moral decision in gaming
« Reply #33 on: August 12, 2010, 01:00:19 PM »

Well, I don't have the ability to mimic the way that I casually communicate with friends of mine, in real life. You have to understand, in real life it really does work and people generally like me and don't think I'm a dick so it's sort of ingrained into me that this sort of behaviour is acceptable.

As Internet addicted as I am, I still socialize more in person than I do online.
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Bongo Bill

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Re: THE first moral decision in gaming
« Reply #34 on: August 12, 2010, 01:02:12 PM »

GOD SHUT UP THIS COULD HAVE BEEN A KIND OF INTERESTING THREAD
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James Edward Smith

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Re: THE first moral decision in gaming
« Reply #35 on: August 12, 2010, 01:12:48 PM »

I agree, but then Zara made a dumb post!

OOH IT WAS SO DUMB.

Someone split all this shit off to noman's land. I'd do it, but it's not my birthday and I'm a big smelly post editor.
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Doom

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Re: THE first moral decision in gaming
« Reply #36 on: August 12, 2010, 01:25:52 PM »

Also, if someone makes a game about eating pie, I won't play it because I can just eat pie in real life. Get the idea?

What if you had to eat lots of little pies first to expand your stomach capacity to handle eating bigger pies or more medium sized pies in the average sitting that you can work to extend by doing off-the-cuff mini-games to build a profession, i.e. getting a work at home job so that you can snack on pie all day?

Also you eat the pies by engaging in a multitude of small, seemingly weak motions that add up to a powerful combo, such as you are not really all that excited to eat pie so you take a few tentative nibbles and really get into it because breaking the pie a bit releases the aroma of delicious baked fruit and now your appetite meter is built up properly so you drop a five point BIG BITE finisher.

I think you are being dismissive of the chance for us to return to the Golden Age and Genre of Burger Time.
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Smiler

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Re: THE first moral decision in gaming
« Reply #37 on: August 12, 2010, 01:37:07 PM »

BurgerTime - NES Gameplay

Crushing things with hamburger patties and lettuce seems pretty brutal to me.
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Detonator

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Re: THE first moral decision in gaming
« Reply #38 on: August 12, 2010, 01:53:23 PM »

geo, honestly, this happens time and time again with multiple people.

there's only one common denominator.

edit: and I'm not trying to jump your shit about it (this time) or anything, either!  I'm just sayin' don't let this blow up into something stupid when it's the same as it ever was, any of you.

The last time this happened it was Frocto and Mongrel, but the cause is pretty much the same: people who don't like each other will make sniping comments until someone takes it personally.  Not assigning blame, just noting a pattern.
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Mongrel

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Re: THE first moral decision in gaming
« Reply #39 on: August 12, 2010, 02:32:31 PM »

I don't know that that was quite the same thing. That was a case where I was legitimately pissed off. I didn't say I was trying to make a joke or anything like that. Though I'd like to think I had no issues with Frocto before that.

Not that I haven't been in a situation where a joke I made was misunderstood, just saying the brouhaha with Frocto is a bad example.
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