Brontoforumus Archive

Please login or register.

Login with username, password and session length
Advanced search  

News:


This board has been fossilized.
You are reading an archive of Brontoforumus, a.k.a. The Worst Forums Ever, from 2008 to early 2014.  Registration and posting (for most members) has been disabled here to discourage spambots from taking over.  Old members can still log in to view boards, PMs, etc.

The new message board is at http://brontoforum.us.

Pages: 1 2 [3]

Author Topic: Black And White Indy Games  (Read 3930 times)

0 Members and 2 Guests are viewing this topic.

Detonator

  • You made me come back for THIS?
  • Admin
  • Tested
  • Karma: 42
  • Posts: 3040
    • View Profile
Re: Black And White Indy Games
« Reply #40 on: September 14, 2010, 08:05:00 PM »

pssst, I don't think Catloaf has actually played Braid
Logged
"Imagine punching somebody so hard that they turned into a door. Then you found out that's where ALL doors come from, and you got initiated into a murder club that makes doors. The stronger you punch, the better the door. So there are like super strong murderers who punch people into Venetian doors and shit"

Catloaf

  • Tested
  • Karma: 14
  • Posts: 1740
    • View Profile
Re: Black And White Indy Games
« Reply #41 on: September 15, 2010, 07:01:24 AM »

I take issue with that. Time puzzles are great.

pssst, I don't think Catloaf has actually played Braid

I have played it.  I've beaten it.  I even had fun with some of its puzzles.  That doesn't mean it's not a bad videogame.  The story and sheer pretentiousness outweigh it's good points.  And if Det's comment is on whether of not it's art, it has the intention of being art, which is what the official definition of art is nowadays, it's just that the art in question was pretentious and bad.  But this thread isn't about what makes art art.  I was making the point that TA's definition of an 'art game' fails to acknowledge what a game is.
Logged

Frocto

  • Admin
  • Tested
  • Karma: 76
  • Posts: 2628
    • View Profile
Re: Black And White Indy Games
« Reply #42 on: September 15, 2010, 07:14:27 AM »

Oh, I beat Limbo. [spoiler]Everything after the spider was crate puzzles and therefore no way near as awesome, but there were a few good bits. The last few puzzles were all timing-based, which was lacklustre.[/spoiler]

The final cutscene was... [spoiler]Derp. I don't mean it made me furious, like most indy games I played, it was just, oh, hey, you found your sister, well done.[/spoiler]
Logged
"And it is because they have fallen prey to a weakened, feminized version of Christianity that is only about softer virtues such as compassion and not in any part about the muscular Christian virtues of individual responsibility and accountability."
Pages: 1 2 [3]