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Author Topic: Fallout: New Vegas  (Read 13183 times)

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Re: Fallout: New Vegas
« Reply #100 on: August 19, 2011, 08:40:24 AM »

Charisma is a prerequisite for some useful perks and gets checked two or three times in the game (maybe 4?) but there are so many charisma boosting drugs that you can handily get by with 6 even as a charisma boy build.
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Disposable Ninja

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Re: Fallout: New Vegas
« Reply #101 on: August 21, 2011, 12:45:06 PM »

Yeah, well, I like having a huge Charisma in Fallout and Fallout-esque games (Arcanum). Also, my character in New Vegas uses Energy Weapons, and whatever she doesn't reduce to green goo gets it's head blown to bits. So that's covered. I'm a little annoyed at how important a skill like Lockpicking is, though.

Also, I somehow triggered an NCR MP random attack despite generally doing the NCR as many favors as possible.

Oh, and my character has managed to have sex a couple more times: once with Benny the Fink, and then with Joanne the Prostitute with a heart of Gold. Wish I knew the Gomorrah missions would kill my reputation along the Strip before I did them, though.
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Norondor

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Re: Fallout: New Vegas
« Reply #102 on: August 21, 2011, 01:30:18 PM »

Also, I somehow triggered an NCR MP random attack despite generally doing the NCR as many favors as possible.

were you wearing some sweet legionnaire armor
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Re: Fallout: New Vegas
« Reply #103 on: August 21, 2011, 01:58:14 PM »

Wish I knew the Gomorrah missions would kill my reputation along the Strip before I did them, though.

You can buy rep {for the strip} at a bar in the strip. The proprietor also has a few missions that increase your strip rep. Killing the rat the kids are chasing increases it, I think, as does beating up thugs and saving people/helping the Kings.
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Disposable Ninja

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Re: Fallout: New Vegas
« Reply #104 on: August 21, 2011, 02:02:23 PM »

were you wearing some sweet legionnaire armor

Nope. I just finished that quest for the Sign Making dude wherein I had to take a bunch of pictures of notable signs from around the Mojave Wasteland, I turned around and was instantly pulled into a conversation in which the NCR MP accused me of fucking with the NCR and then proceeded to attack me.

You can buy rep {for the strip} at a bar in the strip. The proprietor also has a few missions that increase your strip rep. Killing the rat the kids are chasing increases it, I think, as does beating up thugs and saving people/helping the Kings.

Those last couple of tips only help you in the Freeside slums outside the Strip. I haven't encountered that bartender, though.
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Re: Fallout: New Vegas
« Reply #105 on: August 21, 2011, 02:13:35 PM »

If you've done anything that was anti-NCR in a big way, all your good deeds don't matter for shit.

To be specific, if you're at like, Dark Hero or Wild Child or something, you're at risk. I wasn't attacked by the roaming ranger/MP in the wastes but I went to the embassy on the Strip and a random MP attacked me.. while I was turning in a positive NCR quest to the Ambassador!

Helios One Quest spoiler:

[spoiler]The fastest way to see how this works is to vaporize everybody at Helios One after getting a good NCR rep. You'll almost instantly become neutral or worse.[/spoiler]

BTW Charisma is practically useless. Speech covers a lot of face checks, but Science, Explosives, Guns, Survival, Barter and more are also factors. Charisma Perks are also weak. In Fallout 3, Animal Friend was available as fucking Yao Gai start spawning in a level-scaling, based on your proximity system. New Vegas has much less interesting and dangerous animal encounters, including most of them being fixed.

Charisma is very useful for the "Let My Followers Do All The Fighting" combat style and that's about it.
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Norondor

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Re: Fallout: New Vegas
« Reply #106 on: August 21, 2011, 02:23:48 PM »

In Fallout 3, Animal Friend was available as fucking Yao Gai start spawning in a level-scaling, based on your proximity system. New Vegas has much less interesting and dangerous animal encounters, including most of them being fixed.

yeah the fact that level scaling is mostly gone means it's a lot less useful

though being able to not be constantly harassed by hell-flies would sure be nice !
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Bal

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Re: Fallout: New Vegas
« Reply #107 on: August 21, 2011, 02:54:28 PM »

Oh, a black bloat fly of some kind. I'll snipe it. No one will ever know.

*Lost to the Mojave*
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Re: Fallout: New Vegas
« Reply #108 on: August 21, 2011, 02:58:25 PM »

Nope. I just finished that quest for the Sign Making dude wherein I had to take a bunch of pictures of notable signs from around the Mojave Wasteland, I turned around and was instantly pulled into a conversation in which the NCR MP accused me of fucking with the NCR and then proceeded to attack me.

You probably took a picture of someone from NCR, since if I remember correctly the camera kind of counts as a gun
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Re: Fallout: New Vegas
« Reply #109 on: August 21, 2011, 02:58:47 PM »

If you've done anything that was anti-NCR in a big way, all your good deeds don't matter for shit.

To be specific, if you're at like, Dark Hero or Wild Child or something, you're at risk. I wasn't attacked by the roaming ranger/MP in the wastes but I went to the embassy on the Strip and a random MP attacked me.. while I was turning in a positive NCR quest to the Ambassador!

Yeah, no, I'm generally accepted by the NCR and my character's title was something like Paladin last time I checked. And I've only lost karma a very few times. As for the MP, yours sounds exactly like mine... so, I guess he's some sort of glitch or something?

Charisma is very useful for the "Let My Followers Do All The Fighting" combat style and that's about it.

I do that. I've got Veronica and her pneumatic punching fist and Rex the cyber-dog. They tend to kill things long before I even notice that I'm even in any danger.
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Re: Fallout: New Vegas
« Reply #110 on: August 21, 2011, 03:03:52 PM »

oh, i got freeside and the strip confused

yeah i dunno how you increase your rep with the strip then

http://fallout.wikia.com/wiki/Fallout:_New_Vegas_reputations
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Re: Fallout: New Vegas
« Reply #111 on: August 23, 2011, 10:39:57 AM »

Hmm. I just realized something: one of the first major hurdles in the game is actually getting into the Vegas Strip. However, one of the side missions in the game (which, inexplicably, has a corresponding Achievement despite being one of the easiest in the game) has you finding people all over the Mojave Wasteland to send into one of the Strip's Casinos. So... how do they get into the Strip without a Passport or the necessary cash?

Hell, for that matter, how do your disbanded Companions get in and therefrom get into the Lucky 38?

.... I'm probably just overthinking this.
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Bal

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Re: Fallout: New Vegas
« Reply #112 on: August 23, 2011, 10:57:09 AM »

Well, your companions are pretty obviously invited by Mr.House, and he rules The Strip. Other can also get in through the NCR tram, and additionally it's really not that hard to come up with the cover charge.
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Re: Fallout: New Vegas
« Reply #113 on: August 23, 2011, 12:14:44 PM »

It's not even a charge. They just run a credit check on you to make sure you've got liquidity.
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Re: Fallout: New Vegas
« Reply #114 on: August 23, 2011, 12:39:59 PM »

Fair enough. Also, dear game: if you're going to make me go after each individual bounty one at a time, maybe you should only spawn said bounties while I'm chasing them down so that I don't accidentally blow their heads off.

God damn it Cook-Cook.
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Re: Fallout: New Vegas
« Reply #115 on: August 23, 2011, 01:02:08 PM »

I dunno. If I'd met Cook-Cook while wandering around (and he wasn't a giant pussy) I'd have been like, "Oh! That bastard. Payback time!"

I think that's what they wanted you to feel.

Instead I just met him after being told about the price on his head and wound up massacring his entire force at range and then cutting the bastard up. I gibbed everything but his godamned face.
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Re: Fallout: New Vegas
« Reply #116 on: August 23, 2011, 01:10:47 PM »

That's just it. I didn't even realize I fought him until just now when I talked to Little Buster and he told me that I did good by killing Cook-Cook. It took me a few minutes before I realized that yeah I fought a dude with a flame thower while hunting down Violet.
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Re: Fallout: New Vegas
« Reply #117 on: August 24, 2011, 11:45:09 AM »

Also?

This loading bug... thing. Wherein saves become corrupted for no reason and when you choose to load one up it stays on the loading screen until you turn your console off.

Fuck everyone who didn't fix that.
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Re: Fallout: New Vegas
« Reply #118 on: August 24, 2011, 11:47:44 AM »

You knew the risks going into getting a Fallout game on console.

Also my latest frustration making me give up on the game: helping the Omertas to find out what their secret evil plan is then realizing I apparently caused it without learning anything, and being forced to make them allies because of that.
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Re: Fallout: New Vegas
« Reply #119 on: August 24, 2011, 12:29:16 PM »

How to money-break the console version of Fallout: New Vegas

1: Collect a deck of 30 cards consisting of the following cards: 3 10s, 3 6s, 3 8s, 3 Kings and 18 random cards.

1a: Find a caravan player who also sells stuff. Sell them half your NCR dollars or Legionnaire money. Play them at caravan and bet the other half.

2: When the game starts, before laying anything down, discard cards until you have three 10s, and 2-3 8s or sixes and 2-3 Kings in-hand.

3: Put the three tens down, then put down 8s and 6s on each one so you have three stacks of 16 or 18. Add a king to the 8s or the 10s to make 26. So long as you've dumped most of the 18 random cards (or have replaced them out with more 10s, Kings and 6s), you should win every game.

3a: You may have to lose every other game or so in order to recharge the enemy's money. The pot always generates extra cash (except caps!), so the two of you will be overall increasing the money you both have to play with every time you lose. Just don't lose so much that you can't win it all back in three hands or less.

Betting: Caps are only there for looks. Always bet legionnaire cash or NCR dollars. The enemy will match it with a magical pool of unending NCR or Legionnaire money. You can double your bets with caps only up to a certain point, after which the game breaks and you can't win anymore money playing caravan.
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