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Author Topic: Fallout: New Vegas  (Read 13185 times)

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Bal

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Re: Fallout: New Vegas
« Reply #40 on: October 25, 2010, 03:11:10 AM »

I accidentally six extra hours of game that I did not intend to play tonight. On the bright side, [spoiler]Marcus the Super Mutant Mayor of Broken Hills is back. Fuck yeah, you are a much better cameo than Harold[/spoiler]
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stump sock

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Re: Fallout: New Vegas
« Reply #41 on: October 25, 2010, 10:36:26 AM »

I think they did a really good job with the F1/2 references in this one. Nothing's lost of the people who don't get them, but they're nice bonuses for those who do. Obsidian: we're not just bugs and unfinished games.
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Bal

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Re: Fallout: New Vegas
« Reply #42 on: October 25, 2010, 11:53:21 AM »

Well, I think there's probably a LOT that will be lost on people that didn't play Fallout 1/2, but they won't know it, and it stands well enough on its own.
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Re: Fallout: New Vegas
« Reply #43 on: October 25, 2010, 01:40:07 PM »

The people who played FO3 first are going to be so confused. Why does everyone hate the Brotherhood of Steel? They were the good guys!
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Re: Fallout: New Vegas
« Reply #44 on: October 25, 2010, 01:44:08 PM »

I guess they're characterized really close to FO2's Brotherhood? Or are they closer to FO:T's?
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PhoenixUltima

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Re: Fallout: New Vegas
« Reply #45 on: October 25, 2010, 02:56:38 PM »

Wait.

Why didn't they set the game in New Reno? I would've loved to see how things turned out after the whole mob war there (although admittedly there'd be the whole "the player chose which family came out on top in FO2, how the hell can we choose a 'canon' ending?" problem).

If this is actually addressed in the game please don't tell me, I'm waiting for the game to get patched to hell and back and released alongside any DLC that comes out before I actually buy the game. Preferably on a weekend steam deal.
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MadMAxJr

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Re: Fallout: New Vegas
« Reply #46 on: October 25, 2010, 03:30:34 PM »

I accidentally six extra hours of game that I did not intend to play tonight. On the bright side, [spoiler]Marcus the Super Mutant Mayor of Broken Hills is back. Fuck yeah, you are a much better cameo than Harold[/spoiler]

It felt good to hear[spoiler] Marcus talk about traveling with the hero of FO2.[/spoiler]
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Bal

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Re: Fallout: New Vegas
« Reply #47 on: October 25, 2010, 11:23:02 PM »

Wait.

Why didn't they set the game in New Reno? I would've loved to see how things turned out after the whole mob war there (although admittedly there'd be the whole "the player chose which family came out on top in FO2, how the hell can we choose a 'canon' ending?" problem).

If this is actually addressed in the game please don't tell me, I'm waiting for the game to get patched to hell and back and released alongside any DLC that comes out before I actually buy the game. Preferably on a weekend steam deal.

Given how far into Nevada the area New Vegas takes place actually is, I suspect, though it is never explicitly said, that New Reno was absorbed by the NCR some time ago.
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TA

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Re: Fallout: New Vegas
« Reply #48 on: October 26, 2010, 12:38:14 AM »

Wait.

Why didn't they set the game in New Reno? I would've loved to see how things turned out after the whole mob war there (although admittedly there'd be the whole "the player chose which family came out on top in FO2, how the hell can we choose a 'canon' ending?" problem).

If this is actually addressed in the game please don't tell me, I'm waiting for the game to get patched to hell and back and released alongside any DLC that comes out before I actually buy the game. Preferably on a weekend steam deal.

What's a better, more evocative title for a game?  Fallout: New Reno, or Fallout: New Vegas?  Is Wayne Newton "Mr. Reno"?  Are there any notable songs that mention Reno, other than the one Johnny Cash one?  Really, it's a no brainer.
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Bal

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Re: Fallout: New Vegas
« Reply #49 on: October 26, 2010, 12:46:38 AM »

Not to mention that the area surrounding New Reno is, well, tamed. Even if New Reno is independent from the NCR, it was one of the most "civilized" areas in Fallout 2, and that was like 80 years before NV. There's no way it would be worth while to play there at this point.
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Shinra

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Re: Fallout: New Vegas
« Reply #50 on: October 26, 2010, 01:22:31 AM »

So I made some choices I regretted and ended up starting my game over. On the way to Novac, I stumbled across [spoiler]A Broken Highwayman[/spoiler].

[Spoiler]The trunk was filled with medipacs, energy cells, and microfusion cells, and had an empty footlocker in it. Could this be the remains of the Highwayman from fallout 2?[/spoiler]
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Bal

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Re: Fallout: New Vegas
« Reply #51 on: October 26, 2010, 02:09:26 AM »

I found that too. I wouldn't be surprised.
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Bal

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Re: Fallout: New Vegas
« Reply #52 on: October 26, 2010, 02:43:34 AM »

So I beat it for the first time a little bit ago. The ending quest is epic as fuck, kind of like the Liberty Prime sequence from Fallout 3, but actually good, because you get to do something, and the last boss isn't some pushover in a lab coat, this guy fucks you the hell up, at least the guy I fought did. I have no idea how many ways this ending sequence can play out, honestly. Just from the series of choices I was presented leading up to the point of no return quest, I could see a number of ways it could have played out, let alone if I had, for instance, been a full on Legion supporter, or something like that. The number of ending cards is nuts. Pretty much every notable quest chain is touched upon, and I don't mean notable like mandatory for a particular path, I mean notable for having more than three or so parts to it.

I'm definitely going to revert to an earlier save and explore more of the options available just in my end game, but I can already see a bunch of different ways I could have gotten here. The quest content in this thing is fucking bananas.
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Re: Fallout: New Vegas
« Reply #53 on: October 26, 2010, 08:30:55 AM »

So I made some choices I regretted and ended up starting my game over. On the way to Novac, I stumbled across [spoiler]A Broken Highwayman[/spoiler].

[Spoiler]The trunk was filled with medipacs, energy cells, and microfusion cells, and had an empty footlocker in it. Could this be the remains of the Highwayman from fallout 2?[/spoiler]


The Chosen One got so fucking tired of that fucking glitch happening he punted it into the next state.
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Classic

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Re: Fallout: New Vegas
« Reply #54 on: October 26, 2010, 09:02:47 AM »

Gah, I've been reading too much Shamus and his willingness to let bugs rob him of the enjoyment of a game is getting to me. Maybe it's that I'm just about done with the level-grind quests in NWN2 prior to entering the Blacklake district? I thought of this obnoxious thing to say, because all I do is think of ways to be obnoxious.

I like Obsidian because the concepts behind their games appeal to me on a deeply nerdy, primal level.
I really like Obsidian because I feel like I'm technically competent enough to be on their QA staff.
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TA

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Re: Fallout: New Vegas
« Reply #55 on: October 26, 2010, 09:43:39 AM »

So I made some choices I regretted and ended up starting my game over. On the way to Novac, I stumbled across [spoiler]A Broken Highwayman[/spoiler].

[Spoiler]The trunk was filled with medipacs, energy cells, and microfusion cells, and had an empty footlocker in it. Could this be the remains of the Highwayman from fallout 2?[/spoiler]


The Chosen One got so fucking tired of that fucking glitch happening he punted it into the next state.

Or maybe ... that's where it went...
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Do you understand how terrifying the words “vibrating strap on” are for an asexual? That’s like saying “the holocaust” to a Jew.

Bal

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Re: Fallout: New Vegas
« Reply #56 on: October 26, 2010, 03:01:48 PM »

So I made some choices I regretted and ended up starting my game over. On the way to Novac, I stumbled across [spoiler]A Broken Highwayman[/spoiler].

[Spoiler]The trunk was filled with medipacs, energy cells, and microfusion cells, and had an empty footlocker in it. Could this be the remains of the Highwayman from fallout 2?[/spoiler]


The Chosen One got so fucking tired of that fucking glitch happening he punted it into the next state.

Or maybe ... that's where it went...

Impossible. It still has the trunk.
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PhilosopherDirtbike

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Re: Fallout: New Vegas
« Reply #57 on: October 26, 2010, 09:31:05 PM »

I played through and beat it on the more mission oriented character on hardcore and I think I actually prefer it to the normal. The healing over time from stims and allies dying for reals is annoying, but it was pretty fun with the H2O and food needs. Though I did spend probably three days in game just fast traveling to doctors to get body parts fixed cause I am too cheap to use any of my doctors bags if I absolutely don't have to. No fun bugs for me yet, just basic crashes here and there.

My only real complaint is that I wish you could turn off optional parts of a quest so they don't turn your minimap into a spiderweb clusterfuck of bullshit. I have got the direction sense of an elderly woman and having twenty quest markers always gets me all turned around, especially in Freeside.
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Misha

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Re: Fallout: New Vegas
« Reply #58 on: October 26, 2010, 09:36:52 PM »

i really like the food/drink thing because it makes a lot more random item finds feel like good things. like I used to always be annoyed by finding millions of dirty waters and now I'm like, sweet a dirty water! Adding relevance to all the boxes of cram and rat meat etc. that you find is pretty cool, and it's more immersive to have to eat random pieces of enemies you're killing because you ran out of real food than just living off nothing but stim packs.  needing to sleep is a little annoying since you can't carry a bed around with you like you can with food and drink but you  need to sleep A LOT less often so it's ok.
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Bal

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Re: Fallout: New Vegas
« Reply #59 on: October 27, 2010, 01:13:41 AM »

I like that the various crafter systems have been expanded to the point that, even on normal mode, all that junk isn't necessarily junk at all. It's pretty adds to that scavenger feeling from FO3 by making all the crap you find worth something to someone, quite possibly you. Before is was like "shit, just a bunch of pots and crutches" now it's like "Sweet! Pots and crutches!"
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