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Author Topic: The Nintendo Handheld Headache Machine  (Read 9846 times)

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Thad

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Re: The Nintendo Handheld Headache Machine
« Reply #60 on: July 29, 2011, 11:16:43 AM »

find a place that has price protection or matching or something and buy it and then go HEY WAIT GUYS I JUST BOUGHT THIS THING WHAT GIVES

Dunno if that'll work on a price drop that's already been announced, though.
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Niku

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Re: The Nintendo Handheld Headache Machine
« Reply #61 on: July 29, 2011, 11:20:05 AM »

If you're planning to buy at $250 anyway, there's no loss in trying
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teg

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Brentai

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Re: The Nintendo Handheld Headache Machine
« Reply #63 on: July 29, 2011, 01:43:07 PM »

Amazon assigned the price-dropped 3DS a new SKU to get around that.

Or it IS a new SKU and Nintendo's not telling us.
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Mothra

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Re: The Nintendo Handheld Headache Machine
« Reply #64 on: July 29, 2011, 02:59:24 PM »

LD if you pay 70 dang dollars for the ability to play a gaggle of emulated GBA games on a system almost identical to the one you already own that plays GBA games, I swear to god

what would you even buy for the thing right now
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Royal☭

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Re: The Nintendo Handheld Headache Machine
« Reply #65 on: July 29, 2011, 03:36:40 PM »

If you get bored of playing old, emulated Nintendo games on it, they released Ocarina of Time.

teg

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Re: The Nintendo Handheld Headache Machine
« Reply #66 on: July 29, 2011, 05:23:40 PM »

Admittedly It would probably be a lot more expensive to eBay used copies of the ten GBA games.

I hope Superstar Saga is one of the remaining five. GPSP has problems with that one.
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Mothra

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Re: The Nintendo Handheld Headache Machine
« Reply #67 on: July 29, 2011, 06:20:55 PM »

Yeah but if you haven't bought a particular GBA game by this point, at the end of the DS era, it was probably never going to happen.

Seventy bucks for ten GBA games you had not likely planned on ever picking up is not THAT good of a deal.
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teg

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Re: The Nintendo Handheld Headache Machine
« Reply #68 on: July 29, 2011, 06:37:58 PM »

Bullshit. I only got interested in Metroid two years ago. I've been playing Metroid Fusion on again/off again for a few months now on my GP2X Wiz. Decent-condition real copies cost at least MSRP on eBay, and knowing that I'll get a free legal copy on a nice big screen with better controls made my week.

"Buying games you didn't get to buy in their original generation" is the very foundation of Virtual Console.
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Dooly

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Re: The Nintendo Handheld Headache Machine
« Reply #69 on: July 29, 2011, 07:17:51 PM »

Can you get the Shantae sequel on the 3DS, or is that DSi only?
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Niku

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Re: The Nintendo Handheld Headache Machine
« Reply #70 on: July 29, 2011, 07:46:40 PM »

You can get it on the 3DS

But you can't get Shantae yet
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Bongo Bill

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Re: The Nintendo Handheld Headache Machine
« Reply #71 on: July 29, 2011, 08:18:32 PM »

It's probable that the GBA games will be put on Virtual Console eventually, so if you think you're going to buy more than $80 worth of those releases - which could actually happen considering they're likely to cost more than $4 a pop - then it's still a good deal to early adopt.
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Mothra

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Re: The Nintendo Handheld Headache Machine
« Reply #72 on: July 30, 2011, 12:33:17 PM »

This is not a good idea stop encouraging them they have to learn not buy shiny new things for no reason!

These are the people who bought the flipping DSi you cad!
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sei

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Re: The Nintendo Handheld Headache Machine
« Reply #73 on: July 30, 2011, 01:16:33 PM »

You can get it on the 3DS

But you can't get Shantae yet
GBC. Emulate it with Lameboy or something.

(Boy, it emulated like shit on the PSP with Masterboy. Tiles were getting randomly mixed up.)
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Misha

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Re: The Nintendo Handheld Headache Machine
« Reply #74 on: August 01, 2011, 07:17:09 PM »

I really hope that the 3ds doing badly will motivate nintendo/other actual game companies to just straight up make phone games. I would pay so many moneys for iphone metroid, castlevania, or zelda. Or even things like ff6
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Bongo Bill

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Re: The Nintendo Handheld Headache Machine
« Reply #75 on: August 01, 2011, 08:03:32 PM »

Games without buttons are bad, though.
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teg

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Re: The Nintendo Handheld Headache Machine
« Reply #76 on: August 01, 2011, 08:22:15 PM »

I would pay so many moneys for iphone metroid, castlevania, or zelda. Or even things like ff6
No you would not.
You would complain about them being "overpriced" if they retailed for more than five dollars, like every other person who has a three hundred dollar goddamn phone.
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Misha

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Re: The Nintendo Handheld Headache Machine
« Reply #77 on: August 01, 2011, 08:40:04 PM »

Games without buttons are bad, though.
no
I would pay so many moneys for iphone metroid, castlevania, or zelda. Or even things like ff6
No you would not.
You would complain about them being "overpriced" if they retailed for more than five dollars, like every other person who has a three hundred dollar goddamn phone.
and no

Maybe you know me and the apps I've purchased better than I do, or maybe you can go fuck yourself.

As far as games without buttons: I played through super metroid on my iphone, using a wiimote for only a few of the really tough walljumping segments. It was still awesome.  Buttons may be better, but they're by no means a dealbreaker. for things like final fantasy, buttons barely even matter. A game that is actually DESIGNED to be played on a touchscreen could easily be a masterpiece.
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Beat Bandit

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Re: The Nintendo Handheld Headache Machine
« Reply #78 on: August 01, 2011, 09:11:17 PM »

Remember the time they made that system with that touch screen? And then there were a bunch of games with shitty drawing features then everyone said fuck it and just used buttons?

I guess what I'm trying to say is I agree with Misha.
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teg

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Re: The Nintendo Handheld Headache Machine
« Reply #79 on: August 01, 2011, 09:26:51 PM »

Maybe you know me and the apps I've purchased better than I do, or maybe you can go fuck yourself.
You maybe, but the meatiest share of the market? No.
I'm far from an expert here, but I'd say one of the biggest things standing in the way of the iPhone having good games is that nobody is willing to pay for them. If Nintendo suddenly jumped ship and started making cell phone games, you wouldn't get Metroids and Zeldas, you would get one stage of WarioWare.



And in an absolute best-case scenario where you did miraculously get Zelda on iOS...
A game that is actually DESIGNED to be played on a touchscreen could easily be a masterpiece.
...you would get Phantom Hourglass. :humpf:


The various smartphone platforms have some occasionally interesting titles (I have Superbrothers on my iPod and occasionally sink some time into it, myself), but the idea going around the internet that Nintendo is dying wouldn't mean that the iOS would become suddenly saturated with traditional games, it would mean that traditional games would be altogether replaced by Angry Birds and Farmville.
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