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Author Topic: Thinking With Portals, Again  (Read 12378 times)

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Cthulhu-chan

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Re: Thinking With Portals, Again
« Reply #120 on: May 16, 2011, 10:57:45 AM »

I dunno, GlaDOS seems pretty insistent that Chell's put on some weight.

HEALTHY.  She looks healthy.
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Smiler

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Re: Thinking With Portals, Again
« Reply #121 on: May 16, 2011, 11:08:30 AM »

It's pretty impressive what 300 years of stasis can do.
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NexAdruin

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Norondor

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Re: Thinking With Portals, Again
« Reply #123 on: May 17, 2011, 07:11:27 PM »

i was waiting on that, honestly.
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Bal

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Re: Thinking With Portals, Again
« Reply #124 on: May 17, 2011, 07:53:23 PM »

Who cares what he thinks? He's adopted.
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Brentai

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Re: Thinking With Portals, Again
« Reply #125 on: May 17, 2011, 07:59:37 PM »

And that's terrible.
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JDigital

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Re: Thinking With Portals, Again
« Reply #126 on: May 17, 2011, 09:58:35 PM »

We weren't even testing for that.
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Cthulhu-chan

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Re: Thinking With Portals, Again
« Reply #127 on: May 18, 2011, 04:12:23 AM »

It's objectively terrible, in fact.  Proved with real science.
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Smiler

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Re: Thinking With Portals, Again
« Reply #128 on: June 02, 2011, 07:54:59 AM »

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Bal

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Re: Thinking With Portals, Again
« Reply #129 on: June 06, 2011, 04:46:15 AM »

I was thinking about Wheatly, and specifically his role in releasing Chell and precipitating the events of Portal 2. Now, he's stated to have been designed to make the worst possible decisions in relation to his goal, whatever that may be at the time. In order to accomplish this to the degree desired by the people who made him he has to have some (obviously sub-conscious) knowledge of what many, if not most, of the correct decisions to make would be, and then have those removed as options before they reach his conscious functions. That would make him one of, if not the most intelligent AI constructs we've seen; just with the overriding goal of failure rather than success.

His goal when he releases Chell is the totally self-centered desire to escape the facility. Following the previous line of reasoning it would follow that, in fact, releasing Chell is the worst possible decision he could make given his goal of escape to safety, and so it happens. Isn't it therefore possible that some part of Wheatly predicted at least some of the events, or at least results, that would come of releasing Chell, and it was for that reason that she was awoken. To achieve the worst possible outcome for Wheatly himself, as he is sub-consciously programmed to engineer.

Even after taking over, he continues to engineer his own defeat by antagonizing Chell, and sabotaging the facility, resulting in his destruction whether Chell succeeds or not. I don't think his sub-conscious engineering of events predicted he would end up in space, because honest to god who would, but he definitely seems to me to have been perfectly self-defeating in every regard right up until the end.

In terms of his designated purpose, might he be Aperture Science's greatest success? At least in the field of AI constructs. They make a pretty mean quantum space hole gun too.

Only at Aperture would perhaps their greatest creation also be their stupidest.
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Zaratustra

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Re: Thinking With Portals, Again
« Reply #130 on: June 06, 2011, 05:26:23 AM »

You can extend that theory even further: Being sorry for what he did is the worst possible idea when floating in space.

Bal

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Re: Thinking With Portals, Again
« Reply #131 on: June 06, 2011, 05:34:16 AM »

I don't really count that because being a completely immobile, conscious object in space leaves you with very few options, good or bad. In fact, it kind of renders the quality of your decision making moot. It is a bad idea to not have been sorry earlier perhaps.
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Ziiro

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Re: Thinking With Portals, Again
« Reply #132 on: June 06, 2011, 06:43:17 AM »

Consciously self-defeating? Yeah, sure, that's easy. But what do we do with the rest of the processing power? Make him subconsciously self defeating too, they said. Got to be using all those powerful quantum CPU power cycles for something. Have him generate all possible outcomes of each action, and pick the one with the worst possible outcome.
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Bal

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Re: Thinking With Portals, Again
« Reply #133 on: June 06, 2011, 07:29:01 AM »

I already said that, except you put the word "quantum" in to sound smart.
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Brentai

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Re: Thinking With Portals, Again
« Reply #134 on: June 06, 2011, 07:44:58 AM »

We are making the assumption that he wasn't actually programmed to wake GLaDOS in the first place.  He was built to be a part of her and all.  They just had to make it so, in order to do the thing that his programming should lead him to do, they had to make it the very last thing he actually wanted to do, and then let him fuck it up.
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Bal

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Re: Thinking With Portals, Again
« Reply #135 on: June 06, 2011, 08:04:36 AM »

Well, he desperately didn't want to wake her up, and he was discarded from the GlaDOS project in the first place because, as a limiter, he didn't work. So I kind of doubt he was some kind of GlaDOS failsafe, secretly programmed to revive her. Reviving her is just a colossally bad idea, and he's Wheatly.
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Bal

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Re: Thinking With Portals, Again
« Reply #136 on: August 22, 2011, 07:08:20 PM »

So some guy commissioned some map makers to make a set of maps for him, and they actually got Ellen McLain to do the voice of GlaDOS. Pretty rad.

The Gary Hudston Project (Portal 2 Engagement)

Additionally, the first official DLC is coming in a month or so.
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Bal

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Re: Thinking With Portals, Again
« Reply #137 on: October 04, 2011, 10:25:01 PM »

Peer Review, the new co-op DLC that is free is comprised of nine rather large test chambers, a whole new mini-story, new GlaDOS, and a nefarious and mysterious threat to the entire facility. It's dark majesty will have you wracked with terror when it is revealed.
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Bongo Bill

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Re: Thinking With Portals, Again
« Reply #138 on: October 04, 2011, 11:15:33 PM »

That's out? And I still haven't done the original co-op campaign.
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...but is it art?

Zaratustra

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Re: Thinking With Portals, Again
« Reply #139 on: October 05, 2011, 09:31:48 AM »

It's really quite... short.
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