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Author Topic: Deus Ex  (Read 7155 times)

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Zaratustra

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Re: Deus Ex
« Reply #40 on: August 30, 2011, 01:28:50 PM »

Finally beat the second boss, thanks to a last-minute inventory boost and lots of ammo. Turns out the second boss' room has lockers around it full of goodies for the battle.

More things I acquired:

- Keep at least 1 praxis, 2 if possible, because there's lots of situations you'll want to pick augs on the fly.
- Guards converge on the spot they saw you last. The easiest application of this is to go around an obstacle to catch a guard by the back. You can also break something and quickly sneak around while the guards are busy checking your damage.
- Guards notice if you turn off a security camera, but robots are OK. Makes sense, I guess.

Ziiro

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Re: Deus Ex
« Reply #41 on: August 30, 2011, 01:32:52 PM »

Quote
- Guards converge on the spot they saw you last. The easiest application of this is to go around an obstacle to catch a guard by the back. You can also break something and quickly sneak around while the guards are busy checking your damage.

Fun fact, in a later level it took me throwing a photocopier through a giant glass window to get the guy to walk to where I needed him. Apparently boxes and shit flying around the hallway (In his direct vision) wasn't enough to get him to walk my way.
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Ziiro

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Re: Deus Ex
« Reply #42 on: August 31, 2011, 08:29:50 PM »

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Norondor

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Re: Deus Ex
« Reply #43 on: September 01, 2011, 06:43:14 AM »

i beat the game

i'm too sleepy to write anything about it now, but i'm going to have some really nasty things to say about it later when i can compose sentences more easily
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Malikial

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Re: Deus Ex
« Reply #44 on: September 01, 2011, 06:53:48 AM »

Uh... They state in the tutorial that shooting cameras with a gun destroys them and calls an alarm but knocking them out with the stun gun only causes them to malfunction and doesn't cause as high an alarm(Only goes up to alerted status, not hostile).
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Zaratustra

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Re: Deus Ex
« Reply #45 on: September 01, 2011, 08:40:41 AM »

Ziiro

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Re: Deus Ex
« Reply #46 on: September 01, 2011, 10:18:13 AM »

re: mirror [spoiler]If you read her computer, they have it at the warehouse and she's being a bitch and just not picking it up[/spoiler]
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Norondor

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Re: Deus Ex
« Reply #47 on: September 01, 2011, 01:35:06 PM »

i'm too sleepy to write anything about it now, but i'm going to have some really nasty things to say about it later when i can compose sentences more easily

And i MEANT it

the boss fights in this game are, in a word, shitty. They run counter to your expectations not only of this game, but of the entire series as a whole, which has let you approach major enemies the way you would approach any other enemy (using your full suite of augs and skills to sneak past, use alternate methods of conflict resolution, or just blow them away with a sniper rifle if you like). In this game you are teleported to a 10'x10' Murder Cube and told to go at it. So, that really sucks, and isn't fun. It's not enough to make me really hate the game or anything, it's kind of nice to cleanse the palate with something that's totally joyless to get me ready for the next fun part, in a way.

but the last boss fight.

[spoiler]Hey, how about this: what if, at the end of Bioshock, when you fight The-Incredible-Hulk-On-Fire, to make him stop being invincible to all damage, you have to shoot a Little Sister right in the face? Wouldn't that be awesome?[/spoiler]

[spoiler]Well, no, game, it wouldn't. It wouldn't be awesome at all. I spent the whole game avoiding killing not only innocents, but even actual enemies, because that's how i wanted to play. It's one thing to say, ok; this dude's a super bad merc, and because our writing department got lazy, you must battle them, then kill them in a cutscene. Like, ok, whatever. But making me put my gun to the head of an innocent woman, who by all appearances given the previous level is probably a kidnapped slave, because that's the only way to advance? [/spoiler]

I can't possibly say "fuck you" hard enough, but i'm gonna say it anyway, from the very bottom of my heart: fuck you, Eidos Montreal.
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Ziiro

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Re: Deus Ex
« Reply #48 on: September 01, 2011, 01:42:10 PM »

[spoiler]You didn't win the conversation against Darrow, did you?[/spoiler]
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Norondor

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Re: Deus Ex
« Reply #49 on: September 01, 2011, 01:46:33 PM »

I did. That's not better.
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Ziiro

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Re: Deus Ex
« Reply #50 on: September 02, 2011, 08:09:33 AM »

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PhoenixUltima

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Re: Deus Ex
« Reply #51 on: September 02, 2011, 10:51:03 AM »

Yeah, the best thing I can say about the boss fights is that at least they're not bad enough to ruin the rest of the game.
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Rico

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Re: Deus Ex
« Reply #52 on: September 02, 2011, 01:38:43 PM »

The first one is the only bad one, really. While it's kind of unconscionable to not have dialog-avoidable bosses, the rest of the bosses have some kind of trick that makes them doable regardless of aug setup/preferred weapon. The first one in theory has the barrels, but if you can't stun him first he'll just blow you up while you're holding them.

Re: Third boss
[spoiler]I had gone to the LIMB clinic knowing I'd get fucked with later for it but wanting to see what happened since the game so obviously wanted me to with the replacement gold waypoint and all. I almost got him legit (and I really like the visual effects during the whole thing), and was about to retry when I thought to myself, "Hey, this is a Deus Ex game and it does a pretty good job of being a Deus Ex game!" So I went back to the courtyard and carried a turret with me, took it down the elevator and set it in the boss room, then EMP grenaded him to disable his cloak.[/spoiler]
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Norondor

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Re: Deus Ex
« Reply #53 on: September 02, 2011, 03:58:52 PM »

i used a combination of a laser that shoots through walls and special eyes that see through walls.
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Malikial

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Re: Deus Ex
« Reply #54 on: September 02, 2011, 10:01:29 PM »

I have to disagree Rico, just the horrendously long spin up time he has lets you pop out and toss the first barrel.
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Joxam

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Re: Deus Ex
« Reply #55 on: September 02, 2011, 10:37:35 PM »

Or you could just run around him and let him kill himself with his piss poor grenade accuracy.
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Ziiro

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Re: Deus Ex
« Reply #56 on: September 02, 2011, 10:40:44 PM »

You are all babies.

I killed him with the heavy rifle - only because I was out of pistol ammo.
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Rico

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Re: Deus Ex
« Reply #57 on: September 02, 2011, 11:42:58 PM »

I have to disagree Rico, just the horrendously long spin up time he has lets you pop out and toss the first barrel.

Though to be fair it is really random whether he spins down or just keeps chugging away so I suppose you could've just gotten very lucky.
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Malikial

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Re: Deus Ex
« Reply #58 on: September 03, 2011, 12:58:54 AM »

I don't know if it's a glitch Rico, but when I toss the barrel, EVERYTIME it hits him in the face he coughs and stops shooting for 3-4 seconds whilst fumbling around and I can pick up another one and whilst he is bumbling around throwing grenades RANDOMLY(USually hitting himself with one of the three) I could toss another barrel, chain of cough, grenade toss in random direction, cough, etc. I just fought him like 3 times in a row to check and after the first gas barrel he never spins up his gun again... I don't know if this is because I am making sure to ALWAYS hit him in the face though.
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Smiler

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Re: Deus Ex
« Reply #59 on: September 03, 2011, 05:14:47 AM »

You are all babies.

I killed him with the heavy rifle - only because I was out of pistol ammo.

You can get one of those at that point? I thought they only started showing up when you get to China.
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