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Author Topic: Dark Souls  (Read 43538 times)

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Smiler

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Re: Dark Souls
« Reply #540 on: November 03, 2012, 12:13:57 PM »

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Stush

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Re: Dark Souls
« Reply #541 on: November 06, 2012, 12:08:36 AM »

The multiplayer system has been really pissing me off lately, a friend bought the game, because I told him it wouldn't be as hard as he expected because I could play with him, We've probably spent about 4 hours over the last few days trying to connect to eachother without any success, we're both close levels, we're both way of white, we live near eachother, and i'm putting the sign down in out of the way places, but it never shows up for him. It worked twice yesterday, but since then, it hasn't worked at all.
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Stush

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Re: Dark Souls
« Reply #542 on: November 06, 2012, 01:47:05 AM »

I take it all back, Turns out when we had fought the boss earlier, we had actually defeated it, even though my friend died at the same time, That's why the sign wasn't showing up, he's new to the game, so it's sort of understandable. And I figured since he died before the boss, it wasn't counted as dead.
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Cthulhu-chan

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Re: Dark Souls
« Reply #543 on: November 06, 2012, 03:01:08 AM »

Yeah, nah.  It's pretty forgiving with double KOs.  It pretty much always gives yo ucredit for the kill if they are simultaneous.  I've only lost out when the boss/other player dies a bit after I did, and it depends on how soon after.
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Beat Bandit

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Re: Dark Souls
« Reply #544 on: November 06, 2012, 03:40:50 AM »

On PC (also xbox I hear) If you have any phantoms in your world or are in another world you get the options to invite someone or join a session from the Live menu. I'm not sure exactly how effective it actually is but can't hurt if the opportunity arises.
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Smiler

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Re: Dark Souls
« Reply #546 on: November 30, 2012, 07:51:24 PM »

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LaserBeing

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Re: Dark Souls
« Reply #547 on: December 07, 2012, 08:45:46 PM »

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Re: Dark Souls
« Reply #548 on: December 07, 2012, 08:47:22 PM »

It says the uploader has not made the video available. :(
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LaserBeing

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Re: Dark Souls
« Reply #549 on: December 07, 2012, 08:48:10 PM »

fixed
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Smiler

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Re: Dark Souls
« Reply #550 on: December 07, 2012, 08:55:40 PM »

SGD,GMSALDJFDASLFVNASD
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LaserBeing

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Re: Dark Souls
« Reply #551 on: December 07, 2012, 09:02:30 PM »

ok well I'm sure they'll eventually put an official download for the trailer here

http://www.darksoulsii.com/


that pendant...
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DestyNova

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Re: Dark Souls
« Reply #552 on: December 07, 2012, 09:03:33 PM »

Still gone
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LaserBeing

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Re: Dark Souls
« Reply #553 on: December 07, 2012, 09:21:34 PM »

yeah the videos are getting taken down I guess

just search for it on youtube and you should be able to find one
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DestyNova

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Re: Dark Souls
« Reply #554 on: December 07, 2012, 11:39:35 PM »

ok well I'm sure they'll eventually put an official download for the trailer here

http://www.darksoulsii.com/


that pendant...

Supposedly some hidden stuff there but I can't get it to trigger.
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LaserBeing

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Re: Dark Souls
« Reply #555 on: December 08, 2012, 12:07:17 AM »

http://www.siliconera.com/2012/12/07/dark-souls-ii-will-have-a-new-hero-new-storyline-and-new-director/

Miyazaki's stepping back and straight up letting ex-Monster Hunter staff direct it. HMMM...
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Beat Bandit

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Re: Dark Souls
« Reply #556 on: December 08, 2012, 04:54:21 AM »

Quote
One of the "twists" is the team will change the multiplayer mode with a different concept of playing with others.
Maybe a little preemptive but FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
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Smiler

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Re: Dark Souls
« Reply #557 on: December 08, 2012, 06:50:29 AM »

Well it was only a matter of time until the success ruined FROM Software.
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DestyNova

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Re: Dark Souls
« Reply #558 on: December 08, 2012, 08:03:45 PM »

Worry about that when Dark Souls 7 comes out. Hopefully there can be more polishing on things and bosses who can't be parried to death.
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Beat Bandit

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Re: Dark Souls
« Reply #559 on: December 08, 2012, 08:13:09 PM »

I really get sick of that complaint every time I hear it.

There were two bosses in the game that could be parried, Gwyn and Artorias.

There were two bosses in the game that were once great and fearsome warriors who in some way succumb and lose their strength trying to hold back darkness before you fight them. Gwyn and Artorias.

Shut up it was a plot point.
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