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Author Topic: The Rynwold Pantheon (D&D 4e)  (Read 95144 times)

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Beat Bandit

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Re: The Rynwold Pantheon (D&D 4e)
« Reply #400 on: November 23, 2011, 08:31:12 PM »

(Sorry, meant to do this today from work but can't dicelog from phone)

Ampersand steps out from behind the more literal wall to the figurative one he had learned to start calling franci. Loading in another bolt he aims off the bard's shoulder, lining up a good shot between the two that seemed as if they were doing their best to get all their bits in the way. Fortunately for themselves however, they did not,(1d20 + 3 + 4 = 24) and the bolt successfully beheads the empty suit, letting the helm clang for a moment before the full weight of the armor follows.


 #######################
  #.........###u.D......*#
 #....===....##...P......#
#......V......&F...OO....#
#...%.....%...+...BOO....#
#............%#..........#
#....../......#...=......#
#.............############
#.............#
+.............#
#.ddd.........#
#dddddd.......#
###++#####++###
  #..#
  #..#
   #.#
   #..#

KEY

VDBPF&  PCs
O  Belvar Ovrak: HP120 AC 15 Fort 14 Ref 12 Will 13
  Immune fear, Resist 5 psychic, Large
  Trigger: When bloodied: ?
  Trigger: When enemy moves to a square within 2 squares: Ovrak makes a
    whipping tail attack (+6 vs AC, 1d8+5 damage and target is knocked prone),
    as an immediate interrupt (if it hits, you lose the action)
1-3  Animated armour: HP1 AC 19 Fort 16 Ref 15 Will 14
  Resist 5 necrotic
  Trigger: When slain: Ovrak heals 15HP
  Aura: Cloud of blood, aura 2
d  dwarf ally
# Wall (red moss adjacent to all wall squares)
+ Door
* Chest
= Table (high ground, +1 melee)
% Large brazier (difficult terrain, causes ongoing fire 3)

STATUS
V 28/28HP Concealment
P 19/32HP, 1/2PP, damage resistance 4 until end of next turn,
  dazed and slowed until the end of enemy's next turn
& 22/22HP
B 31/31HP
D 26/26HP, dazed and slowed until the end of enemy's next turn
F 26/26HP

O 108/120 cursed, dazed, marked by Briar, Mocked by Francisca
1 dead
2 dead
3 dead
Logged

JDigital

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Re: The Rynwold Pantheon (D&D 4e)
« Reply #401 on: November 23, 2011, 09:53:42 PM »

Ovrak re-absorbs the blood from the two fallen armours. He is restored to full health.

His fear attack recharges. Ovrak roars.

Dog, Pitamaha and Ampersand are dazed and slowed until the end of Ovrak's next turn.

(Your speed is reduced to 2, you can only take one action, you cannot take immediate or opportunity actions, you cannot flank, and Ovrak has combat advantage against you which gives him +2 to hit. You can't save-ends this.)

Ampersand: The room around you seems to morph into a hellish landscape. You now see what Dog and Pitamaha see: It is a battlefield at night, and skeletal warriors charge toward you from the distance atop jet-black horses with red eyes and flaming hooves. Ovrak is here, cackling his reinforcements approach.

Briar and Francisca are unaffected, by the grace of Rothdar the Brave.

Now, as Ovrak is dazed:
1. He cannot take any other actions this round, and so cannot use his minor to deal any damage this round
2. He cannot take immediate actions, so he cannot use his tail attack against anyone moving toward him
3. You all have Combat Advantage against Ovrak, so +2 to attack


   #######################
  #.........###u.D......*#
 #....===....##...P......#
#......V......&F...OO....#
#...%.....%...+...BOO....#
#............%#..........#
#....../......#...=......#
#.............############
#.............#
+.............#
#.ddd.........#
#dddddd.......#
###++#####++###
  #..#
  #..#
   #.#
   #..#

KEY

VDBPF&  PCs
O  Belvar Ovrak: HP120 AC 15 Fort 14 Ref 12 Will 13
  Immune fear, Resist 5 psychic, Large
  Trigger: When bloodied: ?
  Trigger: When enemy moves to a square within 2 squares: Ovrak makes a
    whipping tail attack (+6 vs AC, 1d8+5 damage and target is knocked prone),
    as an immediate interrupt (if it hits, you lose the action)
d  dwarf ally
# Wall (red moss adjacent to all wall squares)
+ Door
* Chest
= Table (high ground, +1 melee)
% Large brazier (difficult terrain, causes ongoing fire 3)

STATUS
V 28/28HP Concealment
P 19/32HP, 1/2PP, damage resistance 4 until end of his next turn,
  dazed and slowed until the end of enemy's next turn
& 22/22HP, dazed and slowed until the end of enemy's next turn
B 31/31HP
D 26/26HP, dazed and slowed until the end of enemy's next turn
F 26/26HP

O 120/120 cursed, marked by Briar, -2 to attack until end of
  Francisca's next turn, dazed until end of Briar's next turn
Logged

Doom

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Re: The Rynwold Pantheon (D&D 4e)
« Reply #402 on: November 24, 2011, 12:54:23 AM »

Vivi throws a wad of mint leaves at Ovrak's face. Then a wad of eldritch energy, which itself explodes into a swirling stream of void-drawn strawberries and flowers as the blast impacts perfectly so and the curse detonates with intense freshness. Then something something, THREE SQUARES AND CONCEALMENT.

Quote
Eldritch Blarst

1d20 +5
15 + 5 = 20

Eldritch Blarast Darmage

1d10 +3
10 + 3 = 13

CURSE

1d6
4

#######################
  #.........###u.D......*#
 #....===....##...P......#
#......V.....&F...OO....#
#...%.....%...+...BOO....#
#............%#..........#
#....../......#...=......#
#.............############
#.............#
+.............#
#.ddd.........#
#dddddd.......#
###++#####++###
  #..#
  #..#
   #.#
   #..#

KEY

VDBPF&  PCs
O  Belvar Ovrak: HP120 AC 15 Fort 14 Ref 12 Will 13
  Immune fear, Resist 5 psychic, Large
  Trigger: When bloodied: ?
  Trigger: When enemy moves to a square within 2 squares: Ovrak makes a
    whipping tail attack (+6 vs AC, 1d8+5 damage and target is knocked prone),
    as an immediate interrupt (if it hits, you lose the action)
d  dwarf ally
# Wall (red moss adjacent to all wall squares)
+ Door
* Chest
= Table (high ground, +1 melee)
% Large brazier (difficult terrain, causes ongoing fire 3)

STATUS
V 28/28HP Concealment
P 19/32HP, 1/2PP, damage resistance 4 until end of his next turn,
  dazed and slowed until the end of enemy's next turn
& 22/22HP, dazed and slowed until the end of enemy's next turn
B 31/31HP
D 26/26HP, dazed and slowed until the end of enemy's next turn
F 26/26HP

O 103/120 cursed, marked by Briar, -2 to attack until end of
  Francisca's next turn, dazed until end of Briar's next turn
Logged

JDigital

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Re: The Rynwold Pantheon (D&D 4e)
« Reply #403 on: November 27, 2011, 12:53:27 PM »

Dog, Briar, Pitamaha, Francisca and Ampersand to take their turn.
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Re: The Rynwold Pantheon (D&D 4e)
« Reply #404 on: November 27, 2011, 01:06:45 PM »

[Sorry. Iron Fist vs. Ovrak. Hit! He takes 9 damage.]

#######################
  #.........###u.D......*#
 #....===....##...P......#
#......V......&F...OO....#
#...%.....%...+...BOO....#
#............%#..........#
#....../......#...=......#
#.............############
#.............#
+.............#
#.ddd.........#
#dddddd.......#
###++#####++###
  #..#
  #..#
   #.#
   #..#

KEY

VDBPF&  PCs
O  Belvar Ovrak: HP120 AC 15 Fort 14 Ref 12 Will 13
  Immune fear, Resist 5 psychic, Large
  Trigger: When bloodied: ?
  Trigger: When enemy moves to a square within 2 squares: Ovrak makes a
    whipping tail attack (+6 vs AC, 1d8+5 damage and target is knocked prone),
    as an immediate interrupt (if it hits, you lose the action)
d  dwarf ally
# Wall (red moss adjacent to all wall squares)
+ Door
* Chest
= Table (high ground, +1 melee)
% Large brazier (difficult terrain, causes ongoing fire 3)

STATUS
V 28/28HP Concealment
P 19/32HP, 1/2PP, damage resistance 4 until end of his next turn
& 22/22HP, dazed and slowed until the end of enemy's next turn
B 31/31HP
D 26/26HP, dazed and slowed until the end of enemy's next turn
F 26/26HP

O 94/120 cursed, marked by Briar, -2 to attack until end of
  Francisca's next turn, dazed until end of Briar's next turn
Logged
...but is it art?

Beat Bandit

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Re: The Rynwold Pantheon (D&D 4e)
« Reply #405 on: November 27, 2011, 01:41:19 PM »

Still dazed, Ampersand reloads and secures the crossbow. Gripping the sword with both hands and his back to the wall, he looks over for a moment to see the charging dwarven army, knowing not to bother attacking until reality is back to what it should be.


   #######################
  #.........###u.D......*#
 #....===....##...P......#
#......V......&F...OO....#
#...%.....%...+...BOO....#
#............%#..........#
#....../......#...=......#
#.............############
#.............#
+.............#
#.ddd.........#
#dddddd.......#
###++#####++###
  #..#
  #..#
   #.#
   #..#

KEY

VDBPF&  PCs
O  Belvar Ovrak: HP120 AC 15 Fort 14 Ref 12 Will 13
  Immune fear, Resist 5 psychic, Large
  Trigger: When bloodied: ?
  Trigger: When enemy moves to a square within 2 squares: Ovrak makes a
    whipping tail attack (+6 vs AC, 1d8+5 damage and target is knocked prone),
    as an immediate interrupt (if it hits, you lose the action)
d  dwarf ally
# Wall (red moss adjacent to all wall squares)
+ Door
* Chest
= Table (high ground, +1 melee)
% Large brazier (difficult terrain, causes ongoing fire 3)

STATUS
V 28/28HP Concealment
P 19/32HP, 1/2PP, damage resistance 4 until end of his next turn
& 22/22HP, dazed and slowed until the end of enemy's next turn
B 31/31HP
D 26/26HP, dazed and slowed until the end of enemy's next turn
F 26/26HP

O 94/120 cursed, marked by Briar, -2 to attack until end of
  Francisca's next turn, dazed until end of Briar's next turn
Logged

Lottel

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Re: The Rynwold Pantheon (D&D 4e)
« Reply #406 on: November 27, 2011, 02:54:25 PM »

Dog stumbles a bit and takes a deep breath (Battle Stance).



   #######################
  #.........###u.....D..*#
 #....===....##...P......#
#......V......&F...OO....#
#...%.....%...+...BOO....#
#............%#..........#
#....../......#...=......#
#.............############
#.............#
+.............#
#.ddd.........#
#dddddd.......#
###++#####++###
  #..#
  #..#
   #.#
   #..#

KEY

VDBPF&  PCs
O  Belvar Ovrak: HP120 AC 15 Fort 14 Ref 12 Will 13
  Immune fear, Resist 5 psychic, Large
  Trigger: When bloodied: ?
  Trigger: When enemy moves to a square within 2 squares: Ovrak makes a
    whipping tail attack (+6 vs AC, 1d8+5 damage and target is knocked prone),
    as an immediate interrupt (if it hits, you lose the action)
d  dwarf ally
# Wall (red moss adjacent to all wall squares)
+ Door
* Chest
= Table (high ground, +1 melee)
% Large brazier (difficult terrain, causes ongoing fire 3)

STATUS
V 28/28HP Concealment
P 19/32HP, 1/2PP, damage resistance 4 until end of his next turn
& 22/22HP, dazed and slowed until the end of enemy's next turn
B 31/31HP
D 26/26HP, dazed and slowed until the end of enemy's next turn
F 26/26HP

O 94/120 cursed, marked by Briar, -2 to attack until end of
  Francisca's next turn, dazed until end of Briar's next turn
Logged

JDigital

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Re: The Rynwold Pantheon (D&D 4e)
« Reply #407 on: November 27, 2011, 02:57:53 PM »

(It's not a daze you can save against, it's "until the end of Ovrak's next turn".)
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Re: The Rynwold Pantheon (D&D 4e)
« Reply #408 on: November 27, 2011, 04:12:37 PM »

(Ah. Ok. Sorry!)
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Re: The Rynwold Pantheon (D&D 4e)
« Reply #409 on: November 27, 2011, 06:42:02 PM »

Briar breathes through her teeth and brings her axe to bear, cutting at the giant armoured figure...

Quote
Wicked Strike
1d20 +7 > 15
7 + 7 = 14 ... failure

... and misses by a fraction of an inch.


   #######################
  #.........###u.....D..*#
 #....===....##...P......#
#......V......&F...OO....#
#...%.....%...+...BOO....#
#............%#..........#
#....../......#...=......#
#.............############
#.............#
+.............#
#.ddd.........#
#dddddd.......#
###++#####++###
  #..#
  #..#
   #.#
   #..#

KEY

VDBPF&  PCs
O  Belvar Ovrak: HP120 AC 15 Fort 14 Ref 12 Will 13
  Immune fear, Resist 5 psychic, Large
  Trigger: When bloodied: ?
  Trigger: When enemy moves to a square within 2 squares: Ovrak makes a
    whipping tail attack (+6 vs AC, 1d8+5 damage and target is knocked prone),
    as an immediate interrupt (if it hits, you lose the action)
d  dwarf ally
# Wall (red moss adjacent to all wall squares)
+ Door
* Chest
= Table (high ground, +1 melee)
% Large brazier (difficult terrain, causes ongoing fire 3)

STATUS
V 28/28HP Concealment
P 19/32HP, 1/2PP, damage resistance 4 until end of his next turn
& 22/22HP, dazed and slowed until the end of enemy's next turn
B 31/31HP
D 26/26HP, dazed and slowed until the end of enemy's next turn
F 26/26HP

O 94/120 cursed, marked by Briar, -2 to attack until end of
  Francisca's next turn
Logged

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Re: The Rynwold Pantheon (D&D 4e)
« Reply #410 on: November 27, 2011, 09:47:11 PM »

Francisca stands her ground, looking up at the hulking demon, "All your pitiful conjurations are gone now! It's just you and us!"

She jabs her finger out towards his face, blasting him with another vicious mockery. [9 damage, -2 to his attack until the end of my next turn again]

"Surrender now, revert to your previous form, and we may let you live to see trial, demon, it's your only way out of this!"

[Using diplomacy with words of friendship, Got 19]




   #######################
  #.........###u.....D..*#
 #....===....##...P......#
#......V......&F...OO....#
#...%.....%...+...BOO....#
#............%#..........#
#....../......#...=......#
#.............############
#.............#
+.............#
#.ddd.........#
#dddddd.......#
###++#####++###
  #..#
  #..#
   #.#
   #..#

KEY

VDBPF&  PCs
O  Belvar Ovrak: HP120 AC 15 Fort 14 Ref 12 Will 13
  Immune fear, Resist 5 psychic, Large
  Trigger: When bloodied: ?
  Trigger: When enemy moves to a square within 2 squares: Ovrak makes a
    whipping tail attack (+6 vs AC, 1d8+5 damage and target is knocked prone),
    as an immediate interrupt (if it hits, you lose the action)
d  dwarf ally
# Wall (red moss adjacent to all wall squares)
+ Door
* Chest
= Table (high ground, +1 melee)
% Large brazier (difficult terrain, causes ongoing fire 3)

STATUS
V 28/28HP Concealment
P 19/32HP, 1/2PP, damage resistance 4 until end of his next turn
& 22/22HP, dazed and slowed until the end of enemy's next turn
B 31/31HP
D 26/26HP, dazed and slowed until the end of enemy's next turn
F 26/26HP

O 85/120 cursed, marked by Briar, -2 to attack until end of
  Francisca's next turn

Logged

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Re: The Rynwold Pantheon (D&D 4e)
« Reply #411 on: November 27, 2011, 10:16:11 PM »

Briar: That hits, if you didn't already add the +2 for combat advantage (which I forgot to put on the map, my bad). If so, roll and add the damage on your turn.
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Re: The Rynwold Pantheon (D&D 4e)
« Reply #412 on: November 27, 2011, 11:25:14 PM »

Enemy's turn.

Ovrak is no longer dazed. His beady eyes peer across the battlefield at Francisca as she offers the chance to surrender. He opens his jaws and laughs loudly.

"Go to hell!"

Everyone in front of Ovrak - Francisca, Pitamaha, Briar and Ampersand - finds themself on the ancient battlefield in the thick of battle. Weapons clash and spells explode all around you as a unit of skeletal cavalry charges your position.

Francisca, Pitamaha, Briar and Ampersand are dazed and slowed until the end of Ovrak's next turn.

(Dazed and slowed: You grant combat advantage to enemies, you can only take one standard OR move OR minor action and no opportunity/immediate actions, you can only move 2, and you can't flank.)

Briar, a skeletal rider charges past and and strikes you with a saber made of black steel.

Briar takes 11 psychic damage.
Briar is immobilized and takes -2 to attacks, until the end of her next turn.

(Immobilized: You can't move. You can still attack.)

A second skeleton attacks Francisca, but misses.

Dog is no longer dazed or slowed.

Dog, the battlefield fades away and you see your allies duck and dodge as if fighting invisible enemies.

PCs' turn.


   #######################
  #.........###u.....D..*#
 #....===....##...P......#
#......V......&F...OO....#
#...%.....%...+...BOO....#
#............%#..........#
#....../......#...=......#
#.............############
#.............#
+.............#
#.ddd.........#
#dddddd.......#
###++#####++###
  #..#
  #..#
   #.#
   #..#

KEY

VDBPF&  PCs
O  Belvar Ovrak: HP120 AC 15 Fort 14 Ref 12 Will 13
  Immune fear, Resist 5 psychic, Large
  Trigger: When bloodied: ?
  Trigger: When enemy moves to a square within 2 squares: Ovrak makes a
    whipping tail attack (+6 vs AC, 1d8+5 damage and target is knocked prone),
    as an immediate interrupt (if it hits, you lose the action)
d  dwarf ally
# Wall (red moss adjacent to all wall squares)
+ Door
* Chest
= Table (high ground, +1 melee)
% Large brazier (difficult terrain, causes ongoing fire 3)

STATUS
V 28/28HP Concealment
P 19/32HP, 1/2PP, damage resistance 4 until end of his next turn
& 22/22HP, dazed and slowed until the end of enemy's next turn
B 20/31HP, dazed and slowed until the end of enemy's next turn,
  immobilized and at -2 to attacks until the end of Briar's next turn
D 26/26HP
F 26/26HP, dazed and slowed until the end of enemy's next turn

O 85/120 cursed, marked by Briar, -2 to attack until end of
  Francisca's next turn
Logged

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Re: The Rynwold Pantheon (D&D 4e)
« Reply #413 on: November 28, 2011, 12:02:26 AM »

Francisca opens her eyes wide, "Wow.. this is amazing!", she leans down to get out her notebook, the skeleton's saber slashing right over the top of her head. She starts jotting down notes again, looking around in wonder. "I wonder what battle this is, or if it ever happened. Are you seeing the same thing, guys?" She calls out, not realising that the skeleton had even attacked her.
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Re: The Rynwold Pantheon (D&D 4e)
« Reply #414 on: November 28, 2011, 12:44:07 AM »

Zap, Curse Damage, Shuffle.

Quote
An Eldritch Blast? NO WAY.

1d20 +3
19 + 3 = 22

Quote
Blast Damage

1d10 +3
4 + 3 = 7

Quote
Curse

1d6
3

Dropping Ovrak to 75 HP.
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Re: The Rynwold Pantheon (D&D 4e)
« Reply #415 on: November 28, 2011, 06:12:28 AM »

Briar: That hits, if you didn't already add the +2 for combat advantage (which I forgot to put on the map, my bad). If so, roll and add the damage on your turn.

Oh! I didn't know we had combat advantage. All righty.

Quote
Briar's damage
1d12 +9
3 + 9 = 12

Quote
Tacking on Furious Assault
1d12 +6
4 + 6 = 10

"Arrrrgh," Briar snarls as she feels the spectral saber cut her. Her feet seem frozen to the ground and her muscles filled with ice. She squeezes her eyes shut until spots dance before her vision and takes a swing at where she knows Ovrak should be...

Quote
Briar's melee attack
1d20 +7 > 15
11 + 7 = 18 ... success

Quote
Briar's melee damage
1d12 +6
7 + 6 = 13

She feels the impact shudder up the shaft of her axe and knows she'd scored a hit.


   #######################
  #.........###u.....D..*#
 #....===....##...P......#
#......V......&F...OO....#
#...%.....%...+...BOO....#
#............%#..........#
#....../......#...=......#
#.............############
#.............#
+.............#
#.ddd.........#
#dddddd.......#
###++#####++###
  #..#
  #..#
   #.#
   #..#

KEY

VDBPF&  PCs
O  Belvar Ovrak: HP120 AC 15 Fort 14 Ref 12 Will 13
  Immune fear, Resist 5 psychic, Large
  Trigger: When bloodied: ?
  Trigger: When enemy moves to a square within 2 squares: Ovrak makes a
    whipping tail attack (+6 vs AC, 1d8+5 damage and target is knocked prone),
    as an immediate interrupt (if it hits, you lose the action)
d  dwarf ally
# Wall (red moss adjacent to all wall squares)
+ Door
* Chest
= Table (high ground, +1 melee)
% Large brazier (difficult terrain, causes ongoing fire 3)

STATUS
V 28/28HP Concealment
P 19/32HP, 1/2PP, damage resistance 4 until end of his next turn
& 22/22HP, dazed and slowed until the end of enemy's next turn
B 20/31HP, dazed and slowed until the end of enemy's next turn
D 26/26HP
F 26/26HP, dazed and slowed until the end of enemy's next turn

O 40/120 cursed, marked by Briar
Logged

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Re: The Rynwold Pantheon (D&D 4e)
« Reply #416 on: November 28, 2011, 08:01:09 AM »

"Hast thou only this one illusion, demon?" Pitamaha asked. "Behold, it unraveleth beneath my blows!" [Iron Fist, it misses, but the damage resistance is still renewed.] "One whose lies are as feeble as thine cannot be the one whom I seek."

   #######################
  #.........###u.....D..*#
 #....===....##...P......#
#......V......&F...OO....#
#...%.....%...+...BOO....#
#............%#..........#
#....../......#...=......#
#.............############
#.............#
+.............#
#.ddd.........#
#dddddd.......#
###++#####++###
  #..#
  #..#
   #.#
   #..#

KEY

VDBPF&  PCs
O  Belvar Ovrak: HP120 AC 15 Fort 14 Ref 12 Will 13
  Immune fear, Resist 5 psychic, Large
  Trigger: When bloodied: ?
  Trigger: When enemy moves to a square within 2 squares: Ovrak makes a
    whipping tail attack (+6 vs AC, 1d8+5 damage and target is knocked prone),
    as an immediate interrupt (if it hits, you lose the action)
d  dwarf ally
# Wall (red moss adjacent to all wall squares)
+ Door
* Chest
= Table (high ground, +1 melee)
% Large brazier (difficult terrain, causes ongoing fire 3)

STATUS
V 28/28HP Concealment
P 19/32HP, 1/2PP, damage resistance 4 until end of his next turn
& 22/22HP, dazed and slowed until the end of enemy's next turn
B 20/31HP, dazed and slowed until the end of enemy's next turn
D 26/26HP
F 26/26HP, dazed and slowed until the end of enemy's next turn

O 40/120 cursed, marked by Briar
Logged
...but is it art?

Lottel

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Re: The Rynwold Pantheon (D&D 4e)
« Reply #417 on: November 28, 2011, 09:58:51 AM »

Dog promptly marches up to the demon and plans to give him whatfor. (Attack+Power Strike, 1d20+9=15, JUST made it)
Dog brings the Holy Blade down and with a grunt, gives it a little extra oomph. (23 dmg)


   #######################
  #.........###u.....D..*#
 #....===....##...P......#
#......V......&F...OO....#
#...%.....%...+...BOO....#
#............%#..........#
#....../......#...=......#
#.............############
#.............#
+.............#
#.ddd.........#
#dddddd.......#
###++#####++###
  #..#
  #..#
   #.#
   #..#

KEY

VDBPF&  PCs
O  Belvar Ovrak: HP120 AC 15 Fort 14 Ref 12 Will 13
  Immune fear, Resist 5 psychic, Large
  Trigger: When bloodied: ?
  Trigger: When enemy moves to a square within 2 squares: Ovrak makes a
    whipping tail attack (+6 vs AC, 1d8+5 damage and target is knocked prone),
    as an immediate interrupt (if it hits, you lose the action)
d  dwarf ally
# Wall (red moss adjacent to all wall squares)
+ Door
* Chest
= Table (high ground, +1 melee)
% Large brazier (difficult terrain, causes ongoing fire 3)

STATUS
V 28/28HP Concealment
P 19/32HP, 1/2PP, damage resistance 4 until end of his next turn
& 22/22HP, dazed and slowed until the end of enemy's next turn
B 20/31HP, dazed and slowed until the end of enemy's next turn
D 26/26HP
F 26/26HP, dazed and slowed until the end of enemy's next turn

O 17/120 cursed, marked by Briar
Logged

JDigital

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Re: The Rynwold Pantheon (D&D 4e)
« Reply #418 on: November 28, 2011, 01:32:20 PM »

(Updating Dog's position on the map, but still the same turn - Francisca and Ampersand to go.)

Dog: Before you do that, Ovrak gets two trigger actions:

Upon becoming bloodied from Briar's attack, The image of the battlefield flickers for a moment. Ovrak turns his head and roars at Dog, pelting him with a psychic attack, but the brave undead hunter is unfazed.

As Dog approaches, Ovrak slashes with his tail (at -2 from Francisca's penalty and -2 from Briar's mark), but misses again. (Note: as Briar is dazed, she can't make an opportunity attack or help Dog to flank. Francisca's penalty is still in play until she takes her combat turn.)

Dog's attack hits normally. Francisca and Ampersand still to go.


   #######################
  #.........###u........*#
 #....===....##...P..D...#
#......V......&F...OO....#
#...%.....%...+...BOO....#
#............%#..........#
#....../......#...=......#
#.............############
#.............#
+.............#
#.ddd.........#
#dddddd.......#
###++#####++###
  #..#
  #..#
   #.#
   #..#

KEY

VDBPF&  PCs
O  Belvar Ovrak: HP120 AC 15 Fort 14 Ref 12 Will 13
  Immune fear, Resist 5 psychic, Large
  Trigger: When bloodied: Fear attack recharges and Ovrak uses it immediately
  Trigger: When enemy moves to a square within 2 squares: Ovrak makes a
    whipping tail attack (+6 vs AC, 1d8+5 damage and target is knocked prone),
    as an immediate interrupt (if it hits, you lose the action)
d  dwarf ally
# Wall (red moss adjacent to all wall squares)
+ Door
* Chest
= Table (high ground, +1 melee)
% Large brazier (difficult terrain, causes ongoing fire 3)

STATUS
V 28/28HP Concealment
P 19/32HP, 1/2PP, damage resistance 4 until end of his next turn,
  dazed and slowed until the end of enemy's next turn
& 22/22HP, dazed and slowed until the end of enemy's next turn
B 20/31HP, dazed and slowed until the end of enemy's next turn
D 26/26HP
F 26/26HP, dazed and slowed until the end of enemy's next turn

O 17/120 cursed, marked by Briar,
  -2 to attack from Fransica until the end of Francisca's next turn
Logged

Beat Bandit

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Re: The Rynwold Pantheon (D&D 4e)
« Reply #419 on: November 28, 2011, 02:18:12 PM »

Ampersand looks over to where Ovrak appears to be (seemingly miles away) and to the battlefield between them before finally at his feet that seem to weigh a ton each.

(roll for view of situation 1d20 = 9) Ampersand sighs and shrugs hopelessly.
Logged
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