Hey guys! So I was gonna run a Thing game using the PreThing characters but as I don't fucking remember/care about any of them, and no Kurt Russell...
THE THING 3
This time, it's personal slightly randomized.
What's slightly randomized, you ask? Well...
The whole movie sort of was awesome because of how UNSURE everything was. Therefore, I'm going to add a bit of randomness to the roles, to give it a bit of an edge. What this means is the starting amount of Dynamiters and Things will have a +1/-1 value. This could potentially make things extremely difficult for the innocents if we start with 3 Things and only 3 Dynamites! The Flame Units will remain set at 2. No one will be sure of anything. Even team Thing won't know exactly how much dynamite is out there.
THE RULES
We will use anonymous accounts. Make a new account. Do not reuse an old alternate account. Other players can check old threads to determine who you are. This has happened before.
The old anonymous account names will be taken, so add a "2" at the end, or whatever. Make sure you using the correct name, though.
R. J. MacReady, Helicopter pilot
Dr. Blair, a station biologist
Childs, the station's mechanic
Nauls, the station's cook
Palmer, the station's backup helicopter pilot and mechanic
Dr. Copper, the station's physician
Vance Norris, the station's geophysicist
George Bennings, the station's meteorologist
Clark, the station's wrangler who takes the "thing" dog in when it arrives
Garry, the station commander
Fuchs, the station's other biologist
Windows, the station's radio operator
EDIT: THE NAME YOU PLAY UNDER WILL BE RANDOMLY ASSIGNED TO YOU FROM THIS LIST.
There are 12 players. The roles are as follows.
Innocent - 2-6
Flamethrower - 2
Dynamite - 3-5
The Thing - 1-3
What the roles do
Innocent
Nothing! Good luck!
Flamethrower
You can kill another player, once per night. You may do this as many times as you want per game. You do not have to kill. Killing randomly is a wonderful way to kill the other Flamethrower or a Dynamite, so be very careful. You have night priority, so you move before the Thing does. If you kill someone who was targeted for assimilation that night, I will display a killed while being assimilated message at daybreak. An assimilated Flamethrower may no longer kill.
Dynamite
Once per game, during the day, you may throw your dynamite at another player. This player is killed. You may not throw dynamite if you have 2 or more votes on you. An assimilated Dynamite may still use his dynamite if it remains. You cannot throw dynamite on day 1.
The Thing
There are two starting Things. Any Thing may assimilate, including a freshly made Thing. However, the team may assimilate no more than one person per night. An assimilated Flamethrower loses his kill. An assimilated Dynamite retains his dynamite, assuming he hasn't used it.
Victory Conditions
Innocents: All Things are dead.
The Thing: All flame throwers are dead or assimilated AND you outnumber the amount of non-assimilated dynamite left in the game.
The Test
There is no lynch. Instead, you vote on testing one person per day. (hot wire, blood) If that person is a Thing, he will be revealed. The only way to kill is by flamethrower or dynamite. In addition, one random person, per day, will have an additional test that they may use at their discretion. They must use this test before the vote-test is done, and before time is up, or it is lost.
The Timer
Each day phase will last 48 hours. At the end of this time, the player with the most votes for will be tested. However, any player may, once per game, declare Hammertime and extend the day timer by 24 hours. This may be done any number of times per day.
Each night phase will last 48 hours. At the end of this time, untaken actions will be lost. PLEASE SEND ME A PM STATING YOU CHOOSE TO NO-KILL AS A FLAMETHROWER. THIS WILL ALLOW ME TO UPDATE FASTER.
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Questions and sign ups go here! Only 12 slots! Get your Thing on!