Uesugi attacks. Yawn.
FUCK. Kenshin kills three, two of which actually die. Reload.
You may notice I'm defending with my B-Team a lot. Defenders get the Morale bonus of their territory and have it a lot easier. This random Uesugi comp is trying to stall me to death with two Foot Soldiers and spamming Guard Shikigamis. But I start the battle with 60% of the meter so... turtle away. After an intense staring match, my defense succeeds.
Entering Turn 45, Ranmaru tells Rance how it is.
A woman resisting Rance? Does she know I failed the Bukkake game? My life is a lie...
I give Uruza a +4 Affection Gift, impose a levy on Tanegashima's province and use a +Def Textbook on Sakikaibara to get him from 4 to 5 Defense, a vital step for a Foot Soldier... but nothing eases the pain.
Wait, what's this?
Teach me, Suzume!
Volunteering to enchant Rance with the Forced Ejaculation Scroll before his next attempt at the Bukkake Game, we're ready to go back to Kachikachi dungeon...
Dungeons can be re-entered once cleared, you'll just fight the last floor boss again but you won't gain the universal +1 Level. This can be useful as some dungeons have extra rewards, such as the Pearl Dungeon rewarding us the Big Pearl if we clear it twice. Big Pearl is one of the Six Great Treasures that boost our Score, so I'm not interested in it right now.
Pow, bang, boom. Now let's see if our trick works...
It does!We earn +5 Satisfaction for a total of 96, and a special chest!
A truly awesome item. If you put this on a support fire unit, all their little attacks are guaranteed to be big. If we put this on a heavy hitter, their hits become heavier. Just universally great. I favor putting it on a fast, multi-attacking unit like a non-Suzume ninja or Isoroku so I can attack frequently and get in tons of +100 hits.
Didn't notice this. Probably got it from the random but good set of dungeon clearing bonuses when I originally beat Kachikachi. I'll swap it in as I need it, +4 Construction is really strong.
Before I end a turn, let's look at the Tanegashima prisoners I probably won't use for awhile, if at all.
With a unique two Action Flags, six in all stats, 7 Construction and reasonable everything else, Shigehiko is one of the two Musket units worth using. He makes a fine bureaucrat but his Dungeon attacks suck.
7 Attack, 5 Defense, 6 Speed, 1 Flag. Yuzumi is pure Musket. Shoot once and hope you win. Her default attack is Aim and Shoot, which is a regular strength Musket volley with a chance to instantly kill the unit ala Assassinate.
Note that they both start with small max HP and that recruiting Musket HP is ridiculously expensive, starting at about 120 for 1. These two will only be one-shoting shitty units my melee could already steam-roll, require tons of dosh to become scary-effective and need to be babysat anyway. If you really want to use a Musket unit, consider picking one, twinking it with the Worker Bee Pin and sucking up the gold investment to 1000 guys. Or just using Yuzumi and keeping her at a moderate 300-500 or so to survive incidental AoE, covering her with a Foot Soldier, and just rolling the dice on her executions.