The graphical style of Arcanum is off putting to me for the same reason the graphical style to Torment is. I played the shit out of Torment but it was very hard to get into. Arcanum, I've never gotten past the first town. Maybe I'll do it this month sometime.
I'll buy that. Whole lotta muddy browns and identical-looking generic dudes in tan hoods.
I couldn't get past the first map of Arcanum. Massive, overcomplicated chargen, with a lot of choices I felt I did not understand any of the impact of, followed up with an unintuitive and difficult interface.
See, I remember the chargen being a lot of fun, with a variety of legitimately funny backstories to choose from. And unlike something like DA:O, your origin was essentially a handful of stat adjustments which I remember being pretty straightforward.
I don't remember the interface being unintuitive, either. Worked a lot like Diablo, didn't it? I'll grant it's been a few years but that's my recollection.