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Author Topic: Vampires Vs Werewolves X: Millennium Waltz  (Read 50685 times)

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Bongo Bill

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #480 on: February 06, 2013, 10:40:59 PM »

Why would a wolf be trying to convince us that another wolf was the weretiger?
Maybe because he has no other way to kill him? Though that doesn't appear to have been the issue in this case.
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...but is it art?

NexAdruin

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #481 on: February 06, 2013, 10:51:07 PM »

Why are we discussing the possibility that wolves are trying to kill each other on day 3?
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NexAdruin

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #482 on: February 06, 2013, 11:07:35 PM »

I propose a rule change to take effect if/when Friday decides, this game or any other: days have to last at least 24 hours.
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Friday

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #483 on: February 06, 2013, 11:10:09 PM »

Yep. It's actually a sort of unofficial rule that I won't lynch a player until everyone has had a chance to at least look at the thread and post.

I suppose I could put it in stone as what you suggested. For now, I won't be ending the day until at least tomorrow evening.
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Friday

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #484 on: February 06, 2013, 11:11:12 PM »

Oh, and since I've been asked this three times tonight, I'll answer it here (as well as adding it to the FAQ, since I get it the question quite a bit)

Q: Can dead players talk/can I talk to dead players?
A: Nope.
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Caithness

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #485 on: February 06, 2013, 11:12:09 PM »

Does Ocksi already have 8 votes?
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Friday

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #486 on: February 06, 2013, 11:14:06 PM »

I think so. Those votes may be retracted by the time I'm actually ready to update, or not, as the players see fit.

But I know for a fact that a sizable portion of the players have not even had a chance to read the thread since the day started, so. No lynch for now.
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gahitsu

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #487 on: February 06, 2013, 11:21:19 PM »

Oh, and since I've been asked this three times tonight, I'll answer it here (as well as adding it to the FAQ, since I get it the question quite a bit)

Q: Can dead players talk/can I talk to dead players?
A: Nope.

How is this not self-explanatory?
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Friend

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #488 on: February 06, 2013, 11:32:15 PM »

I think the question is from the perspective of another dead player: in other words, can dead players talk amongst themselves? I don't necessarily think in that case it's self explanatory; Of course I could be completely off base here. It certainly wouldn't be the first time.
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Friday

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #489 on: February 07, 2013, 12:09:42 AM »

It's fine for dead players to talk amongst themselves, as long as they don't give any information to living players.
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Zaratustra

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #490 on: February 07, 2013, 03:26:52 AM »

i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote i am not allowed to vote

NexAdruin

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #491 on: February 07, 2013, 03:31:03 AM »

You're not allowed to vote, zara.
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Defenestration

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #492 on: February 07, 2013, 08:00:05 AM »

Why is everyone ignoring Nexadruin?
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Una salus victis nullam sperare salutem

Zaratustra

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #493 on: February 07, 2013, 09:40:27 AM »

Right i forgot.

gahitsu

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #494 on: February 07, 2013, 02:13:18 PM »

Why is everyone ignoring Nexadruin?

I'm not, there's just bigger fish to fry at the moment.

Though I have to wonder why Guild BIJ'd Zara?
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Bob Loblaw

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #495 on: February 07, 2013, 02:28:10 PM »

Because Zara's the Devil
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Classic

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #496 on: February 07, 2013, 03:12:34 PM »

That doesn't make sense Bob.
Why would a wolf neuter their scryer?

Anyway, since the wolves are fucking up murding the vamps and our belmo is dead, we've GOT to kill dracula now. Ockai? Is that who it is now? Superior Spider-lai?
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Zaratustra

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #497 on: February 07, 2013, 04:00:31 PM »

I change my sword target and vote to Zaratustra. Why you voting me bro? Following the leader is hella suspicious, hence my Kayma interrogation. Now I'm on you. What about me is suspicious? Or are you going to just blame Niku when I flip inno?

Chalk it up to basic Guild-ness when backed against a wall, even if quite a short wall?

Kayma

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #498 on: February 07, 2013, 09:26:35 PM »

I'm Out of the Office until Monday, but you know Ocksi obviously.
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Friday

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #499 on: February 07, 2013, 11:51:53 PM »

Welp. I doubt anything is going to change the votes at this point.

Ocksi, newly stepped into his role, is lynched.

"Life sure is cheap here in my castle," he remarks.

"Your castle?"

Ocksi shrugs. "It wasn't until just now!"

Lyrai/Ocksi was Dracula.

Night roles.
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