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Author Topic: Vampires Vs Werewolves X: Millennium Waltz  (Read 47163 times)

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Classic

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #740 on: February 20, 2013, 05:08:19 PM »

If we don't get to know which of the turned was the "starting" turned, that's another buff for the vamps.
...
Fat lot of good it did them though.
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Friday

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #741 on: February 20, 2013, 05:24:49 PM »

Caith Nex
Kazz None
Defen Kazz
Bongo Nex
Kayma None
Nex Kazz
Ardus Kazz
Romo None
gahitsu Kazz
Bob Loblaw Nex
Classic Nex
Grath Nex
Zed Kazz

A total of 5 players are voting for Kazz.

A total of 5 players are voting for Nex.

The day is going to end in three and a half hours.
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Romosome

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #742 on: February 20, 2013, 05:34:49 PM »

You all have 3 hours to convince me one way or the other.
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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #743 on: February 20, 2013, 06:05:24 PM »

Nex is the greater werewolf, and he turned the wolfsbaner into another greater werewolf. Ergo, we no longer need Nex.
There's no chance of Kazz ending the game for him to win if we let him live and there's no chance of the game accidentally being ended by killing Nex.

If you kill Kazz, you're playing into wolfy hands to possibly make a comeback for I'm not sure what gain, since there's no way for Kazz to force an end-state and there's no way for us to accidentally end the game by killing Nex now.

Vote for Nex.
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NexAdruin

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #744 on: February 20, 2013, 06:09:14 PM »

You still need me if you want to find the vampires. Dracula 2 died on day 5. Do we really think there aren't any other vamps around? If Kazz's scry list is accurate, he isn't any closer to finding the vampires than the rest of the town. I am. There are still 13 players alive. There's no way a win condition is going to be triggered tonight. That's absurd.
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Romosome

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #745 on: February 20, 2013, 06:19:18 PM »

Nex's argument is swaying me. Other thoughts?
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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #746 on: February 20, 2013, 06:28:46 PM »

Romo: the vampires can't turn anymore and it's guaranteed that they number no more than the wolves. Vamps number... at most 2? Probably 1. Wolves number at least 2, because NEX JUST TURNED THE WOLFSBANER INTO ANOTHER GREATER WEREWOLF. This should bother you profoundly.

Also Nex is also the only one throwing around "win condition" and "tonight". He is trying to use bullshit to confuse you. Fuck him.
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Caithness

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #747 on: February 20, 2013, 06:29:37 PM »

Nex's argument is swaying me. Other thoughts?

You're a wolf.
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Bongo Bill

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #748 on: February 20, 2013, 06:38:15 PM »

Romosome, I already explained it earlier. It's quite clear. We need one Greater Werewolf alive to prevent Kazz from winning. We don't need two Greater Werewolves alive to do that, but that's exactly what we have right now.

Kazz is pretty much harmless now. As long as Nex is still alive, he can help Cornell and any surviving wolves corner the auction house. Nex needs to die sooner than Kazz does.

He's a werewolf and he has adopted a strategy of attempting to confuse the discussion ever since he was outed. Why are you listening to him?

There's at most two vampires alive now, and at least two wolves; we need to focus on wolves first.
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NexAdruin

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #749 on: February 20, 2013, 06:42:21 PM »

As soon as you kill me what's left of the vampire team is going to start making kills. The only thing stopping them is that there is a seer specifically looking for them (me). For clarification, I'm not the seer, but I'm speaking for him. They're waiting for me to die so that the town will be lost when they start making kills (I predict starting with the PI).
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Defenestration

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #750 on: February 20, 2013, 06:45:28 PM »

All I know is that ignoring a revealed weretiger nearly cost me the last 2 games. I'm not going to let an innocent victory go to hell because Bongo wants to play chicken with the scum with Kazz as the collision.
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Una salus victis nullam sperare salutem

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #751 on: February 20, 2013, 06:58:10 PM »

I'm guessing that Kazz is experiencing some kind of BIJ?
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Bongo Bill

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #752 on: February 20, 2013, 07:13:43 PM »

As soon as you kill me what's left of the vampire team is going to start making kills. The only thing stopping them is that there is a seer specifically looking for them (me). For clarification, I'm not the seer, but I'm speaking for him. They're waiting for me to die so that the town will be lost when they start making kills (I predict starting with the PI).
The vampires are going to be killing with or without you. They can't reproduce any more.

All I know is that ignoring a revealed weretiger nearly cost me the last 2 games. I'm not going to let an innocent victory go to hell because Bongo wants to play chicken with the scum with Kazz as the collision.

There are two Greater Werewolves alive today, and the game cannot end until we lynch both. (We must lynch them - they cannot die otherwise.) Kazz can't do anything to us tonight but Nex can. The plan is to kill Nex today and Kazz tomorrow.

As long as we don't know how many wolves there are, it's not safe to refrain from reducing their number. It is safe to leave Kazz alive as long as there's still a greater werewolf alive, because that way the game can't end unless we say so, because only a lynch can kill a greater werewolf.

It would be better if we get a vampire to kill Kazz tonight, so that we don't have to use a lynch on him and can use it on Cornell instead. (This is good for the vampires because the more werewolves we kill the fewer things there are that are dangerous to them. But since there are at most two of them, I'm confident we can discover them by conventional means.)

I'm not proposing letting the weretiger live. I'm proposing killing our remaining targets in the safest and most efficient manner. The Greater Werewolf can only be lynched. We must lynch Nex. If we can't find some other way to kill Kazz, then we must lynch him too, but I want to give the vampires a chance first.
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NexAdruin

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #753 on: February 20, 2013, 07:16:50 PM »

Why would the vampires kill him? It's your job as much as it is theirs, especially since you're so close to wiping the wolves.

Lynch Kazz today, let me find the remaining vampire (or death) and lynch me tomorrow. I didn't out myself as the greater wolf to die before the vampires.
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Bongo Bill

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #754 on: February 20, 2013, 07:21:15 PM »

The vampires should kill Kazz because that way the innocents and vampires can (try to) kill Cornell tomorrow instead of the day after. The vampires want the werewolves exterminated quickly, but Kazz' continued survival puts a limit on how soon that can be done.

You're a werewolf. The fact that you're arguing against it tells me you know that what I'm proposing is bad for your faction, as if it weren't obvious.
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NexAdruin

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #755 on: February 20, 2013, 07:22:41 PM »

It's bad for anyone trying to kill vampires and not work with them.
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Bongo Bill

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #756 on: February 20, 2013, 07:24:39 PM »

Vampires' and innocents' interests are temporarily coaligned.
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NexAdruin

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #757 on: February 20, 2013, 07:25:31 PM »

No they aren't. You guys are going to get wiped before you can find the vampires.
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Bongo Bill

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #758 on: February 20, 2013, 07:30:50 PM »

Your faction gets a kill at night no matter who among you is alive. If you're so concerned about vampires, make sure your successor knows whom you suspect. I'm through talking to you.
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Caithness

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Re: Vampires Vs Werewolves X: Millennium Waltz
« Reply #759 on: February 20, 2013, 07:36:01 PM »

I'm guessing that Kazz is experiencing some kind of BIJ?

Nope, the Klingon Sword went to the grave with Guild. Come on, Kazz, we need you to vote for NexAdruin.
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