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Author Topic: Social Issues in Games  (Read 31734 times)

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Re: Social Issues in Games
« Reply #300 on: June 09, 2013, 03:01:22 PM »



If this was intentional, I love you, Atlus.
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Büge

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Ted Belmont

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Re: Social Issues in Games
« Reply #302 on: June 11, 2013, 12:32:46 PM »

I liked this one the best:

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Friday

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Re: Social Issues in Games
« Reply #303 on: June 11, 2013, 01:23:20 PM »

I'm adding all variants of "check your privilege" to my "instantly lasered from orbit by satellite built specifically for this purpose" when I become President of Space
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Smiler

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Re: Social Issues in Games
« Reply #304 on: June 11, 2013, 03:44:38 PM »

Check your laser privilege.
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Mongrel

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Re: Social Issues in Games
« Reply #305 on: June 11, 2013, 03:57:41 PM »

Laser entitlements.
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Brentai

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Re: Social Issues in Games
« Reply #306 on: June 12, 2013, 07:03:49 AM »

You know, I think Final Fantasy XV might be the closest we'll come to actual male sexualization in gaming.  At least, I find it hard to believe that those character designs are primarily meant to appeal to straight men.

I don't find it... uncomfortable, really, just not very much to my tastes.  I imagine if this were how the entire gaming landscape appeared to me then I'd have a pretty bitter feeling about it too.
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Beat Bandit

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Re: Social Issues in Games
« Reply #307 on: June 12, 2013, 07:17:23 AM »

The first thing that came to mind for me was The Bouncer.


(if the guys had shirts no one would know which of those was the female lead)

Thinking about it, though, 'generic anime, pretty one, big one, none of which are properly dressed' has been the Square system for main characters for a while.
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TA

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Re: Social Issues in Games
« Reply #308 on: June 12, 2013, 07:44:51 AM »

You know, I think Final Fantasy XV might be the closest we'll come to actual male sexualization in gaming.  At least, I find it hard to believe that those character designs are primarily meant to appeal to straight men.

I don't find it... uncomfortable, really, just not very much to my tastes.  I imagine if this were how the entire gaming landscape appeared to me then I'd have a pretty bitter feeling about it too.

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Do you understand how terrifying the words “vibrating strap on” are for an asexual? That’s like saying “the holocaust” to a Jew.

MarsDragon

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Re: Social Issues in Games
« Reply #309 on: June 12, 2013, 11:43:39 AM »

The weird thing is, at least in the west most fangirls don't even seem to like Vaan that much. It's all about Balthier. (for completely understandable reasons) Sometimes Basch or Larsa.

That said, Square has definitely been courting the female market for awhile now. Look at Kingdom Hearts. 
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Thad

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Re: Social Issues in Games
« Reply #310 on: June 12, 2013, 12:29:33 PM »

You know, the more I think about it the more I would love to see somebody actually try to adapt Amano's designs straight across.

I can't even begin to imagine how they would look in motion.  Which is half the reason I want to see someone try.
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TA

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Re: Social Issues in Games
« Reply #311 on: June 12, 2013, 12:51:49 PM »

You know, the more I think about it the more I would love to see somebody actually try to adapt Amano's designs straight across.

I can't even begin to imagine how they would look in motion.  Which is half the reason I want to see someone try.



You rang?
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Do you understand how terrifying the words “vibrating strap on” are for an asexual? That’s like saying “the holocaust” to a Jew.

Mothra

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Re: Social Issues in Games
« Reply #312 on: June 12, 2013, 01:05:55 PM »

I'm adding all variants of "check your privilege" to my "instantly lasered from orbit by satellite built specifically for this purpose" when I become President of Space

God, yes.

Friday can you fill out the following for me:

FRIDAY'S TOP FIVE ORBITAL SOL BLASTING (FROM SPACE) TRIGGER PHRASES
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Brentai

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Re: Social Issues in Games
« Reply #313 on: June 12, 2013, 01:07:24 PM »

Yeah I was going to say there's a Vampire Hunter D game on the PSX.

Unfortunately for obvious reasons it ends up looking more like "a PSX game" than "a Vampire Hunter D game".

Big problem with Amano paintings proper is that they very rarely have non-abstract backgrounds, so it's hard to even figure out what they would look like in an actual world.  Even VHD has to compromise the designs to make them look like things that exist.
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Bongo Bill

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Re: Social Issues in Games
« Reply #314 on: June 12, 2013, 01:39:01 PM »

You know, the more I think about it the more I would love to see somebody actually try to adapt Amano's designs straight across.

I can't even begin to imagine how they would look in motion.  Which is half the reason I want to see someone try.

2012年春全世界公開の天野喜孝監督作品『DEVA ZAN』特別映像が解禁

I don't have any other information about this, entitled "Deva Zan," except that Yoshitaka Amano was deeply involved and he is the reason that looks the way it does. Apparently, the movie actually came out! There's a graphic novel adaptation, too. But I can't find anything in English.
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...but is it art?

Thad

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Re: Social Issues in Games
« Reply #315 on: June 12, 2013, 03:54:30 PM »

Yeah, that's a bit closer to what I was picturing.  And Brent's right -- not a whole lot in the way of backgrounds.



(I dated a chick named D once.)
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Büge

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Re: Social Issues in Games
« Reply #316 on: June 13, 2013, 12:09:43 AM »

Did you give her the...?
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R^2

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Re: Social Issues in Games
« Reply #317 on: June 13, 2013, 02:21:14 AM »

Apparently he got it all to himself.
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Ted Belmont

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Re: Social Issues in Games
« Reply #318 on: August 01, 2013, 08:43:18 AM »

Damsel in Distress: Part 3 - Tropes vs Women in Video Games

Part three is up! This one's about Dudes in Distress.

PREPARE FOR THE NERDRAGEPOCALYPSE
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Zaratustra

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Re: Social Issues in Games
« Reply #319 on: August 01, 2013, 09:21:53 AM »

tune in to 16:05 for a surprise
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