Replying, replying...
- The Mayor meets a talking dog named Dr. Snuffleopolis.
- The President is black latino some sort of gook native American a tentacle monster.
Yes.First things first: the Mayor's stats are Monocle, Tophat, and Cane.
In traditional RPG terms I think we're talking about Skill, Defense, and Attack, respectively.
Yes, and this is likely the extent of where we need stats. Would be adorable if the joined party members then adorn monocles, tophats, and canes of their own. An iconic highlight.
I think this will be most successful if we start small and add features once we've got the core game working. Complexity is not the objective; responsiveness is. I think the secret lies in having a good functional specification. The thing about the specification is that it has to be written by one author. Just one author.
Fantastic read(s). As Project Director, I'm culling these fine ideas, and may appoint a Functional Spec Author soon enough. Firstly on just the battle system, I imagine. I'm envisioning a Dragon Quest interface, as it highlights the enemies, cuts down on the work needed to animate character sprites, and avoids the whole "We are all standing in a line, taking turns" oddity.
No customization is coming to mind, we're experimental in that we are using more branching than normally used, and the defined goal is to piledrive The United States of President.
The nongoals section on the second link was valuable. The Mayor: The Game: Episode Zero is
not a Kart Racer. It will also not be many other types of Racers. More importantly, we do
not employ copyrighted material, meaning pop culture references and whatnot are out the window. It
is a Rated M For Mature piece of entertainment. So far, it looks like you all are getting the point, but I'll make sure to interject what is simply not going to
be to avoid more work on your part.
What about voices? Or will this be a text-only affair?
Minimal voice work will be used, but is subject to being cut from the final release. I imagine all of the baddies having voice quips, allowing for maximum ridiculousness, but keeping the main cast unvoiced, allowing for player interpretation and giving them a way to connect to the characters in their own (subconscious) way.
I'm going to regret saying this, but I'm a programmer. I mostly work in a .NET environment, but I've done C / C++ in the past, and I'm slightly familiar with the Allegro library.
Barkley Gaiden was created in
Game Maker. I am entirely open to suggestions on our development platform, as this is my weakest area of expertise.
porno mags, stacks of counterfeit money, sandwiches
I'm all for loading on nonsensical items, that may never even be used. Human Fishing? That's a Go!
His cane slides into two pieces to reveal whatever tool he needs for any given task, whether it be sword, fishing rod, or shrimp fork. Upping his cane stats will be the path to unlocking new canebilities.
Brilliant, and where did the sprite come from? This is an even better representation of The Mayor than I had been envisioning, which was honestly too close to Professor Layton to not have a cease and desist shoved into our faces.