Brontoforumus Archive

Please login or register.

Login with username, password and session length
Advanced search  

News:


This board has been fossilized.
You are reading an archive of Brontoforumus, a.k.a. The Worst Forums Ever, from 2008 to early 2014.  Registration and posting (for most members) has been disabled here to discourage spambots from taking over.  Old members can still log in to view boards, PMs, etc.

The new message board is at http://brontoforum.us.

Pages: 1 ... 9 10 11 12 13 [14] 15 16 17 18 19

Author Topic: Half-Life Sucks  (Read 26668 times)

0 Members and 4 Guests are viewing this topic.

Friday

  • Admin
  • Tested
  • Karma: -65374
  • Posts: 5122
    • View Profile
Re: Babble about a video game you are playing
« Reply #260 on: November 28, 2008, 02:22:02 AM »

Zelda 1 was revolutionary, had good challenge, was original, was the first fucking game to use saves instead of passwords, had a fucking second quest for replay value, and it was loads of fun.
Logged

LaserBeing

  • invisible murder cube
  • Tested
  • Karma: 25
  • Posts: 1261
    • View Profile
Re: Babble about a video game you are playing
« Reply #261 on: November 28, 2008, 02:28:59 AM »

Zelda 1 is one of my favourite games of all time. That doesn't change the fact that it's just Adventure except you can hold two items at once.
Logged

Friday

  • Admin
  • Tested
  • Karma: -65374
  • Posts: 5122
    • View Profile
Re: Babble about a video game you are playing
« Reply #262 on: November 28, 2008, 02:33:01 AM »

Adventure was just like text adventures but with graphics
Logged

LaserBeing

  • invisible murder cube
  • Tested
  • Karma: 25
  • Posts: 1261
    • View Profile
Re: Babble about a video game you are playing
« Reply #263 on: November 28, 2008, 02:33:22 AM »

Yes, exactly.
Logged

Brentai

  • https://www.youtube.com/watch?v=DnXYVlPgX_o
  • Admin
  • Tested
  • Karma: -65281
  • Posts: 17524
    • View Profile
Re: Babble about a video game you are playing
« Reply #264 on: November 28, 2008, 02:38:45 AM »

Warning - while you were typing 4 new replies have been posted. You may wish to review your post.

I... okay.  You trolled me good.

Logged

LaserBeing

  • invisible murder cube
  • Tested
  • Karma: 25
  • Posts: 1261
    • View Profile
Re: Babble about a video game you are playing
« Reply #265 on: November 28, 2008, 02:51:51 AM »

In this game you will periodically enter a room and find an old man. He will proceed to say something at you. Your character can't respond, but you can still run around inside the room while he's speaking, and you can even attack him if you want, although there's nothing to be gained by doing so. All you really care about is waiting until he's done talking so you can grab the item that's in the room and go back to fighting monsters.

Is this game Zelda or Half-Life?
Logged

Friday

  • Admin
  • Tested
  • Karma: -65374
  • Posts: 5122
    • View Profile
Re: Babble about a video game you are playing
« Reply #266 on: November 28, 2008, 02:55:20 AM »

Lee-Ham, what the fuck are you talking about?
Logged

LaserBeing

  • invisible murder cube
  • Tested
  • Karma: 25
  • Posts: 1261
    • View Profile
Re: Babble about a video game you are playing
« Reply #267 on: November 28, 2008, 02:59:03 AM »

BZZZT


The correct answer was "Kid Icarus"
Logged

Friday

  • Admin
  • Tested
  • Karma: -65374
  • Posts: 5122
    • View Profile
Re: Babble about a video game you are playing
« Reply #268 on: November 28, 2008, 03:02:50 AM »

GRUMBLE GRUMBLE
Logged

Brentai

  • https://www.youtube.com/watch?v=DnXYVlPgX_o
  • Admin
  • Tested
  • Karma: -65281
  • Posts: 17524
    • View Profile
Re: Babble about a video game you are playing
« Reply #269 on: November 28, 2008, 03:04:51 AM »

YOU CAN'T DEFEAT ME

(You're not ready yet.)
Logged

Detonator

  • You made me come back for THIS?
  • Admin
  • Tested
  • Karma: 42
  • Posts: 3040
    • View Profile
Re: Babble about a video game you are playing
« Reply #270 on: November 28, 2008, 05:49:32 AM »

Just because Half-Life 1 cribbed all of its ideas from other sources (I never claimed otherwise), doesn't make it any less impressive that it successfully incorporated them all into one very polished and fun package.

Again, it seems like we're arguing over nothing.  Damn you, Lee.
Logged
"Imagine punching somebody so hard that they turned into a door. Then you found out that's where ALL doors come from, and you got initiated into a murder club that makes doors. The stronger you punch, the better the door. So there are like super strong murderers who punch people into Venetian doors and shit"

McDohl

  • Pika-boo
  • Tested
  • Karma: 27
  • Posts: 4379
    • View Profile
Re: Babble about a video game you are playing
« Reply #271 on: November 28, 2008, 09:27:49 AM »

FRUITY ANGELS
MOLEST SHARKY
Logged

Bongo Bill

  • Dinosaurcerer
  • Tested
  • Karma: -65431
  • Posts: 5244
    • View Profile
Re: Half-Life Sucks
« Reply #272 on: November 28, 2008, 10:14:47 AM »

I didn't play Half-Life until after Half-Life 2, and I'm a big wimp who wasn't able to get all the way through. I don't know what it was like in 1998, but ten-or-so years later I don't find it very fun.
Logged
...but is it art?

Koah

  • Tested
  • Karma: 4
  • Posts: 1008
    • View Profile
Re: Half-Life Sucks
« Reply #273 on: November 28, 2008, 12:34:00 PM »

Also, looking at it, Marathon 1, 2 (the PC port, at least) and Infinity were released two or three months after Doom II (for M1) and Quake (for M2 and Infinity), which is as sure a death sentence for any game as I can think of.  Especially since Duke Nukem 3D, Dark Forces, Heretic, Hexen and I don't know whatall else were out around the same time.

Honestly, it doesn't matter how good a game is or how advanced the engine is (because the Marathon engine was superior to Doom's at release) or how deep the plot is (:holy:); it can only be influential if enough people played it to be influenced.  I imagine that there's some rabid Rise of the Triad fans out there who just won't shut up about how Quake or Duke Nukem weren't the first 3D games or the first to have flying gibs or destructible environments or complex level traps or breakable glass or whatever, but nobody gives a shit because - get this - nobody played Rise of the Triad.

That up there probably isn't relevant to anything anymore, I've realized, but after spending all that time on it I really don't want to delete it now...

Back on topic, I can see where everyone thought HL was hot shit: It actually feels like you're in a world rather than a series of disconnected levels that don't look like what their names say they are, and I did get the impression that there were things going on outside my field of view despite being the unmoved mover of the game.  I didn't give a shit about the story, mostly because it pretty much boiled down to "aliens are here, escape with your life until you get to a point where you can stop them," which is the standard FPS fare, but I suppose that it was how it was done that made the difference.
Logged

Thad

  • Master of Karate and Friendship for Everyone
  • Admin
  • Tested
  • Karma: -65394
  • Posts: 12111
    • View Profile
    • corporate-sellout.com
Re: Half-Life Sucks
« Reply #274 on: November 28, 2008, 01:19:15 PM »

Also, looking at it, Marathon 1, 2 (the PC port, at least) and Infinity were released two or three months after Doom II (for M1) and Quake (for M2 and Infinity), which is as sure a death sentence for any game as I can think of.

The original Marathon was never released for PC, so suggesting it was competing with Doom 2 is flawed.  Not to say that being released only for Mac isn't a death sentence.

Honestly, it doesn't matter how good a game is or how advanced the engine is (because the Marathon engine was superior to Doom's at release) or how deep the plot is (:holy:); it can only be influential if enough people played it to be influenced.  I imagine that there's some rabid Rise of the Triad fans out there who just won't shut up about how Quake or Duke Nukem weren't the first 3D games or the first to have flying gibs or destructible environments or complex level traps or breakable glass or whatever, but nobody gives a shit because - get this - nobody played Rise of the Triad.

That's not what "influential" means.  It doesn't matter how narrow an audience a game has, if it is directly imitated by every single subsequent game in the genre, IT'S INFLUENTIAL.
Logged

Brentai

  • https://www.youtube.com/watch?v=DnXYVlPgX_o
  • Admin
  • Tested
  • Karma: -65281
  • Posts: 17524
    • View Profile
Re: Half-Life Sucks
« Reply #275 on: November 28, 2008, 01:25:59 PM »

Not very many games are directly imitating Rise of the Triad though.  Marathon wasn't directly imitated until Halo came out, but as Lyrai pointed out that really makes it more of a "Halo prequel" than anything.
Logged

Koah

  • Tested
  • Karma: 4
  • Posts: 1008
    • View Profile
Re: Half-Life Sucks
« Reply #276 on: November 28, 2008, 02:43:20 PM »

Yeah, popularity factors into influence.  I think that was what I was getting at; I'm not too sure anymore... anyway, seen from that, if Marathon never existed I don't think that the development of the FPS genre would be much different, or much different up until 2001, at least.

...and it's not like "FPS with a story" is something that only sprang into being once Bungie and/or Looking Glass thought of it; I mean, they were going to do that in Doom, for crying out loud.  Having story-driven gameplay is something that a lot of FPSes planned (or tried) to do; it's just that Half-Life managed to be the first next-gen FPS that did it.
Logged

Zaratustra

  • what
  • Tested
  • Karma: 48
  • Posts: 3691
    • View Profile
    • Zaratustra Productions
Re: Half-Life Sucks
« Reply #277 on: December 29, 2008, 02:43:05 PM »

Alyx: Oh hey let me unlock this door and hack this computer and reconfigure this mine and climb this wall and call this robot and... Hmm, I wonder how we'll solve this puzzle.
Gordon: CAN WE SHOOT IT? I AM GOOD AT SHOOTING THINGS.

Gordon can't even hug Alyx after she's mind raped by a space alien because he CAN'T HUG WITH HIS NUCLEAR ARM.

Also Alyx is immune even to the super grav gun's pull what the fuck is she jesus or something

Zaratustra

  • what
  • Tested
  • Karma: 48
  • Posts: 3691
    • View Profile
    • Zaratustra Productions
Re: Half-Life Sucks
« Reply #278 on: December 29, 2008, 02:56:01 PM »

Dessgeega commented on this kind of gameplay on her Calamity Annie game. On the cutscenes, the only thing you can do is shoot: Shoot a cigar alight for your beau, then shoot her bottle away when she's drunk past her count. It's confusing because you think you might have had a choice, but it shows Annie is going to goddamn express herself even if all she has is a gun and fuck you game. Gordon can't even pick a flower with his almighty gravity gun and give it to someone.

Brentai

  • https://www.youtube.com/watch?v=DnXYVlPgX_o
  • Admin
  • Tested
  • Karma: -65281
  • Posts: 17524
    • View Profile
Re: Half-Life Sucks
« Reply #279 on: December 29, 2008, 03:09:10 PM »

You can pick up that can.

And put it in the trash.
Logged
Pages: 1 ... 9 10 11 12 13 [14] 15 16 17 18 19